So because of Epic's willingness to violate the TOS, and Apple's unfair TOS, the smaller guys using the Unreal Engine get to suffer. I'm conflicted. I support Apple enforcing their TOS that Epic agreed and signed, but I don't agree with the actual TOS either. If Apple allowed users to install apps through outside sources like they do with macOS, this wouldn't be an issue. Before people complain about security issues, why does macOS seem to be doing fine? If Apple doesn't want to adjust their TOS, let Epic host their own apps on their own infrastructure and let users download and install them that way.
Similar blanket Terms of Service have been thrown out in court before. If people are told their options are to either agree or to not use the service with no room for negotiation, then they don't actually have an option, and no agreement actually took place.
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