Ya that last part is what I've been looking for on the web. I got into an argument with my buddies over how well MMO's are doing now-a-days. I told them that other than WoW, pay to play games are slowly (use that term loosely) failing. WoW is the only one that has a big enough subscription base to keep it going for the years to come.
Like you said, I think free to play MMO's are going to be a growing trend. Like I've said in this thread before, I play Guild Wars and love it. I really like the fact that the main game itself is long enough to justify the 50 dollars to put down upfront but what I love more is that there is TONS of stuff to do after the main game is over. Granted there isn't as much as WoW, but they aren't really even in the same ballpark. I've been happily playing for 4 years and have no desire to stop. *Patiently* awaiting news about GW2 as well.![]()
Yeah, I guess you can say that MMOs are a league in complexity over any other genre. Especially if youre going for PVP. Just hope these guys have some large investor cushions to last that long. You can only go so long before losing momentum. Im sure EA has ways to go before failing, but the other companies I guess the economy isnt helping when everyone looks for free crap.