Would you have to “turn a lot” though? Wouldn’t want to take my eyes off the screen, hoping for maybe just a nudge tilt to be sufficient? Also a person talking on the left side of the screen is still kinda in front of you but a bit to the left.I think that the idea is that it fixes the surround sound stage with reference to your device - for example, if there's a dialogue track coming from a character on the screen and you turn your head to the left, the speech will sound like it's still coming from your phone (now to your right). However, if there's a surround sound effect that's playing to your left (i.e. 100% in your left ear) and you turn your head left to face it, the effect will now sound like it's coming from directly in front of you.
On that note, FPS like experiences must be even more crazy now, like Hardcore Henry or that music video that was like a first person game.