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Great possibilities for downloading game apps to you tv and the phone/pad acts as the controller

Apple is going to rule the world
 
If this ever happened, I'd subscribe to get live F1 races and cancel my cable subscription immediately. Live sports is the ONLY reason I still have cable.

That's why I still have it as well. Frankly if the NFL were to offer a Sunday ticket type of setup for anyone I would cancel it now and just run everything off of a mac mini and XBMC
 
If the rest of Engadget's report is to be believed, the new Apple TV should have 16GB of flash storage that will be able to be used for future App storage.

At $99 retail, I'd be surprised if the new Apple TV has more than 8 GB of memory.
 
ooorrrrr, with airplay, there would be no need for apps on Apple TV. Just initiate the app on your device and you will see it on your TV
 
It all depends on the storage(minimal), I guess. App can be cached locally on AppTV first, before running. But then again, not sure how they will get away with the difference in resolution.
 
Where do you put 3rd party downloadable apps on a device with no storage?

Also, isn't it interesting that the new iPod nano looks like it's running iOS when in fact it isn't. Conversely, the new Apple TV is running iOS but doesn't look like it is.
 
It would be nice; but honestly I don't see Apple including 16GB flash storage and only selling this device for $99

I think if people start using this to stream games from ipod, iphone or computer and that drives sales, then Apple might add flash and bluetooth for gaming options in the future.
 
Also, isn't it interesting that the new iPod nano looks like it's running iOS when in fact it isn't. Conversely, the new Apple TV is running iOS but doesn't look like it is.

iOS is the core OS ( A4 binary), the GUI could be different for different devices.

Edit: didn't read your post correctly :)
 
Note: I haven't read any replies yet, so I may be redundant.

I wouldn't be surprised if the teardown of the device once it's released shows that it has 4-8GB of internal flash storage.

Even 4GB would be enough to internally store a full set of apps. Likely to push the device out the door before other devices like Boxeebox, Roku or a Google device saturate the market, Apple has released their hobby box to the point where it does enough of what the previous model did plus a little more (AirPlay) and is just a software update away from allowing viewers to add apps to the device.

And I see this as just an entry device. I could easily see an AppTV Pro being released with 32 or 64GB
It would be ridiculously sexy if they could pair with WiiMotes and I would Jailbreak my AppleTV in a heartbeat if it meant that.

The nice thing is at $100, even if they upgrade the system to something I really want soon, I know I can use the device to generate a new zone in the house regardless. I'm already looking to put a few of these in my future home to make multizone audio/video set ups.
 
I fail to see how and why anyone would want Apps on this device.

It's very simple, actually.

Right now the market for cable replacement is basically dead. This is not surprising, the people making the system are the cable companies, who's primary interest is keeping you locked into their systems. Standards like CableCard are, and always will be, doomed. Standards will never gel, hardware support will never really be there, etc.

So your ABC. You want to deliver Dancing with the Stars to anyone that wants it, on any platform. The cable companies have no interest in doing this for you. So instead, you write the Dancing with the Star app, put it up on the App Store, and presto, you have your show on every ATV, iPod and iPhone in the world. You have complete control over everything - pricing, delivery schedule, whether or not its ad supported, everything.

And then you make the app use the existing remote to allow you to vote though the TV. Ohhhh, the execs are drooling...

That's why apps on the ATV are_obviously_ happening.
 
Apple gets 30% of the total profit on the over 6.5 billion apps that have been downloaded so far. Even if most of those are free, I'd say they're making quite a bit.

Relatively nothing. Seems, for example, they made 189 000 000 from the App store at the same time as the company as a while made a gross profit of 38 000 000 000.

189 000 000/38 000 000 000=0.004

So..it was 0,4% of their profit.

http://www.slashgear.com/app-store-operates-a-bit-over-break-even-for-apple-suggests-analyst-2391163/
 
It all depends on the storage(minimal), I guess. App can be cached locally on AppTV first, before running. But then again, not sure how they will get away with the difference in resolution.

AppleTV already does 720p which is not that far from the native resolution on the iPhone4 or iPad. It would likely pass it's stream along and let the TV handle scaling.
 
Perhaps your iPhone or iPad will act as the remote...ie you will see the app on your phone/pad and your finger touches will translate to the tv

simple

Agreed. Also, it seems likely that most of those who will be purchasing Apple tv will be existing iPhone, iPod Touch, and/or iPad owners. Apple knows that creative developers will want to create apps for this new experience and end users will want to participate. If Apple is thinking about this route, they're testing the experience and making sure it's technically sound. All the creative stuff can be left to the developers.

What about Safari for Apple tv?? Wifi keyboard and you'd be set to go. Could even use iPhone/iPod/iPad as a controller.
 
Am I missing something? Why all the buzz about maybe being able to play and use Apps designed for either a 3 inch phone screen or, at best, a 9.7 inch iPad screen on our 32-70 inch TV screens? I really don't get what the desire is to use "Weather Bug" or "Slayer Pinball" on my TV. It seems, to be really useful, we would need an entirely new selection of TV Apps in the iTunes Store, just as there are 2 categories now for the two different IOS screen sizes.

Plus, how would any current App work without its touch interface? Now you would need a pointing device for your TV? Do we need to set our Apple TV unit on its side to get landscape mode versus portrait? All of the existing Apps would have to be rewritten it seems.

If this concept is in Apple TV's future, it is a distant future, with its own unique implementation that is going to need a unique infrastructure. Perhaps I am wrong (wouldn't be the first time), but this seems far more complex than a "Surprise - Apple turned on the "App" feature on my Apple TV just in time for the holidays".
 
Am I missing something? Why all the buzz about maybe being able to play and use Apps designed for either a 3 inch phone screen or, at best, a 9.7 inch iPad screen on our 32-70 inch TV screens? I really don't get what the desire is to use "Weather Bug" or "Slayer Pinball" on my TV. It seems, to be really useful, we would need an entirely new selection of TV Apps in the iTunes Store, just as there are 2 categories now for the two different IOS screen sizes.

Plus, how would any current App work without its touch interface? Now you would need a pointing device for your TV? Do we need to set our Apple TV unit on its side to get landscape mode versus portrait? All of the existing Apps would have to be rewritten it seems.

If this concept is in Apple TV's future, it is a distant future, with its own unique implementation that is going to need a unique infrastructure. Perhaps I am wrong (wouldn't be the first time), but this seems far more complex than a "Surprise - Apple turned on the "App" feature on my Apple TV just in time for the holidays".

Yes you're definitely missing something. Read the thread.
 
Relatively nothing. Seems, for example, they made 189 000 000 from the App store at the same time as the company as a while made a gross profit of 38 000 000 000.

189 000 000/38 000 000 000=0.004

So..it was 0,4% of their profit.

http://www.slashgear.com/app-store-operates-a-bit-over-break-even-for-apple-suggests-analyst-2391163/

No question that gross profit from App Store is tiny compared to Apple's overall gross profit, but $189M (gross profit, not revenue) is nothing to sneeze at. The App Store is a very successful business.
 
At $99 retail, I'd be surprised if the new Apple TV has more than 8 GB of memory.

Even if it only has 4 GB of flash memory, this is more than enough to host additional apps. There will not be local storage for user data because Apple designed the new Apple TV as a streaming device. However, who is to say that you cannot pair a Bluetooth keyboard and a Magic Pad with the new Apple TV and run the iWork suite for iOS on it. As long as it can allow you to utilize remote storage (on your Mac, Time Capsule, or 3rd-party NAS devices running AFP and Bonjour), you may be able to use the new Apple TV as a computer and store all your files on a remote device. This would be like having a thin client connected to your HDTV - a perfect solution for a "desktop" in addition to your existing MacBooks.
 
With the right integration with an iPod Touch or iPhone as a controller, this could be HOT! This will be great to see what happens.
 
If they do end up changing the remote to add more options of controlling, it definitely wont be a slimmed down version of iPod touch. Best case scenario, they add gyro, accelerometer and capacitive touchpad with no screen, no processor, ram or anything et al. Those cant be provided for free with a $99 device. They are barely making a profit with the current :apple:TV and seems like unlike other iDevices where iTunes stores are a way to get more hardware sales, :apple:TV will rely on the store to get them some profits. Still I dont see them adding something as costly as a smaller iPod with this without making it financially unfeasible.

Anyways, on thinking about it a lil more, I think apple will definitely allow apps on apple TV for sure. They have tasted the appstore blood of success already and its easy to see apple TV being successful if there is as good a support for app-store like iDevices has (which wont be difficult considering the success of current app-stores). So ya, there will be apps for sure. Only thing left to see is how will we use those apps. Will be interesting to know what apple decides to go with here. A new improved remote or iDevices.

edit:


Thats what I cant see them doing. Its not in apple's nature to have optional accessories to use the main feature of a device. They still dont have a first party game controller, which is the main advantage Sony, nintendo has when it comes to mobile gaming (personally I dont care about buttons btw, but they will deinitely make it a lot better experience to play conventional games which use touch screen buttons right now). They dont like optionals. You pay for something and it works as good as it's supposed to without you needing to get something else. Their main mantra is to sell a complete experience. May be they'll change it now. Who knows. Lets just hope apple TV does get some apps and a a good enough way to control them :)

i see what you are saying, but it's just a matter of marketing.
something along these lines:

appleTV basic: as it is now (with apps), 99$
appleTV+: includes one dedicated AppRemote, allows multi-remote inputs, 149$

both of them work with iTouch/iPhone/iPad as remotes
Additional AppRemotes: 29$
 
No question that gross profit from App Store is tiny compared to Apple's overall gross profit, but $189M (gross profit, not revenue) is nothing to sneeze at. The App Store is a very successful business.

The only way the App Store is important to Apple is as a selling point. It's there to sell hardware. The revenue from the App Store is insignificant.
 
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