M3 is just a stopgap for M4.M2 is a stop gap it’s not exciting we are waiting for m3
M3 is just a stopgap for M4.M2 is a stop gap it’s not exciting we are waiting for m3
Its pretty unlikely that the target market for M2Max Studios are M1Max Studio owners…As a Studio owner/lover an upgrade would need to be a lot more than just an M2M to catch my attention. My current machine is terrific and doing 100% of what I want it to do. A chip upgrade would be useless (for me).
The WWDC keynote is not the be all and end all of the Worldwide Developers' Conference. The developers' sessions will continue (albeit mostly online now). Also, I don't see announcing 15" MBAs or Studios and iMacs bumped to M2 taking that much time in the keynote.im worried WWDC is becoming more of a hardware show and the software will have quick minor videos
M4 is just a stopgap for Mentium.M3 is just a stopgap for M4.
Hopefully not. M2 was underwhelming, very marginal improvements compared to M1. One would hope M3 will be a more substantial improvement.M3 is just a stopgap for M4.
...sure, we'll probably have M(N+1) coming out every 18 months or so with incremental improvements, but the arrival of "3nm" SoCs (whatever M-number that turns out to be) is likely to be the major step forward that will have people upgrading their M1-whatever kit - and whatever comes after 3nm will probably be some time off...M3 is just a stopgap for M4.
...but I think a "halo level" MacPro would consist of some sort of Mx Max/Ultra "compute module" designed for clustering (which is where NVIDIA are going with Grace/Hopper/see-what-they-did-there) that did interesting things with the SoC dies that Apple already needs for Macs and iDevices - but that wouldn't be a drop-in replacement for existing MP 2019 users who actually need a monolithic Big Box'o'Slots with silly RAM and PCIe capacity (for which job, quite frankly, Xeon or Threadripper are the best tools).If Apple decides to create a halo
Level macpro I guess it is more about assuring us all that this is a serious platform for all kinds of tasks. I certainly hope they do.
What I love most about new Mac releases is that the previous generation gets a bit cheaper. I appreciate new hardware but you can save a fair bit of money staying a year or two behind the cutting edge.
I was thinking more refurbished and on sale Macs. But maybe those are not as often available in higher RAM configurations?You could when ram was upgradeable. Now most used macs are default ram which makes them mostly useless for serious purposes. 10% slower cpu is okay, 32 Gb ram if you're doing development barely cuts it, if we're talking the Studio.
Mac Pro is dead and Apple are hoping everyone’s forgotten about it.
Horse pucky.
The iPad never materialized as a replacement for the Mac. People voted with their dollars. iPad pushing people LOST that debate, even after Apple dumped probably boatloads of money into marketing the idea.
It's a fine device for using in the kitchen or sitting around on the couch, but creatives NEED screen space and file systems. Developers NEED the ability to install other runtimes.
It doesn't matter how hard iPad people pout that "it's the future", if it can't run node js or python, it's a non-starter and will be ignored.
None of the iPad people can survive without digital creators (artists, editors, developers) making their preferred platform viable. It's odd that iPad people want to roll the clock back make life harder and more restrictive for the people who make every facet of their lives possible.
You know what? You don't have to buy a display from Apple!You really think a student buying a $499 Mac mini (actually, $697 since they'll need a mouse and keyboard for it) is going to drop $1499 on the Studio display? It would make sense to offer a reasonably priced display for those type of buyers.
LOL to everyone saying that these rumors are fact.LOL to everyone saying the Studio was a one off
And, frankly, we could live with a year of fixing bugs in existing software rather than announcing new bells and whistles...
I'm not asking for any of Apple's hardware to be delayed or cancelled, but there are distinct cases where GPU performance is critical. For example, Apple is supporting development of Blender which has an amazing GPU renderer, but increasingly has little hardware to really make use of it. So if there's no new Mac Pro – or its GPU performance is hobbled by Apple's SoC design – I'll just chuck another W6800X Duo in my MP and call it a day.Apple’s SoC GPU performance is amazing compared to competing system-on-a-chip integrated GPUs which is exactly the edge Apple needs for the phones, tablets, ultraportable laptops and small-form-factor desktops which account for the vast bulk of Apple’s sales.
Meanwhile, the discrete GPU in your Mac Pro is - at best - only as good as AMD’s latest chipset (at worst, you‘re a year or two behind waiting for MacOS drivers or a MPX version to drop) which could just as easily be plugged in to a generic Xeon or Threadripper box that delivers more bangs-per-buck.
Reality is that the Mac Pro is only appealing to a shrinking niche of customers with MacOS-only workflows that justify paying the Apple Tax on a me-too Xeon tower blessed to run MacOS. With M1/M2, however, Apple have a range of distinctive products for “prosumer” customers that out-perform competitors with comparable form factors.
I think Apple would be very, very stupid to hold back on the M2 Max/Ultra Studio - which are distinctive products - to protect a M2 Mac Pro which, based on what we already know about M2, could not match Xeon-W or Threadripper in terms of memory capacity or PCIe bandwidth.
....but as long as Apple is supporting development for Apple Silicon the upshot of that is a Metal/Apple Silicon-optimised pro-grade 3D package that will run far better on a 14" MacBook Pro than on any comparable PC laptop (sweaty 'luggables' with 30 minute battery life excluded) - well enough to satisfy a lot of customers needs. The danger is, a shiny new Mac Pro with AMD dGPUs (or even NVIDIA, which is unlikely, but what a a lot of people want) might not incentivise developers to optimise for Apple Silicon integrated graphics.For example, Apple is supporting development of Blender which has an amazing GPU renderer, but increasingly has little hardware to really make use of it.
Have you tried the latest Docker on apple silicon? There is an option to use Rosetta (on docker 4.19) for emulation and it speeds up the build process quite a bit. Even without this feature, you can still target the x86/amd64 arch, but it was really slow.Some Pros need an Intel Mac still. I need one just to use Docker to deploy to AWS Intel based instances. Virtualization doesn't work.