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When people talk about integration we assume you're at least using gear that can run the current OS revisions. If you've chosen to continue to use, say, a Mac that's 12 years old and cant be upgraded, that's a choice you've made and you have to acknowledge the consequrences of that.

For example, my iPad Mini 2 still works and I use it almost exclusively to read ebooks and listen to podcasts, but it can't be upgraded past iOS 12 so some integration stuff doesn't work that well. But that's something I did. Not Apple.

Also, 'integration' means different things to different people. I most value simple integrations - iMessage syncing, Reminders transparently showing up everywhere, etc.
I quite agree.

That's why I look for third party alternatives and workarounds. I still get my symphony, I just don't need an iPhone 13 for it - or whatever the latest model will be.
 
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When people talk about integration we assume you're at least using gear that can run the current OS revisions. If you've chosen to continue to use, say, a Mac that's 12 years old and cant be upgraded, that's a choice you've made and you have to acknowledge the consequrences of that.

For example, my iPad Mini 2 still works and I use it almost exclusively to read ebooks and listen to podcasts, but it can't be upgraded past iOS 12 so some integration stuff doesn't work that well. But that's something I did. Not Apple.

Also, 'integration' means different things to different people. I most value simple integrations - iMessage syncing, Reminders transparently showing up everywhere, etc.
Yup… if a tech company will insist on decades of backward compatibility you would end up with… windows
 
Welcome to the  family.

Industry leading build quality.

Industry leading A15 bionic chip, 5 years ahead of the competition.

Industry leading battery life, by a country mile.

Industry leading Face ID, 3 years ahead of the competition.

Industry leading buttery smoothness 24/7.

Hopefully you enjoy your iPhone & the iOS experience.

View attachment 1973635
I'm fairly shocked Apple has only around 15% of the market, per this chart, assuming items 11 to tbd don't include Apple.

Or I'm living under a rock and don't realize how many other options there are out there.

If this this chart saying that 15% is using iOS, does anyone know the %'age of Android users, and then what OS's fill the rest of the %'s?
 
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Good luck with your new iPhone and the switch to iOS.

I've been using both Android and iOS; mainly iOS lately. Seriously considering switching from my iPhone 12 Pro Max, to an iPhone 13 Pro.

I feel as if the size of the Pro Max is just too much now...
 
... Seriously considering switching from my iPhone 12 Pro Max, to an iPhone 13 Pro.

I feel as if the size of the Pro Max is just too much now...
I've been thinking much the same thing; my 12 Pro Max was the first time I went "large" on a phone, and I'm just not convinced that I get any real value out of it.

(The other side of the coin is, I'm not generally prone to quick decisions... so for me, it'll be at least the 14 series before I make the change back to one of the smaller iPhones.)
 
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Yup… if a tech company will insist on decades of backward compatibility you would end up with… windows
Shhhhh!!!!

You don't want my 2009 MacPro with 2x 30" Cinema Displays, 2x 24" Cinema Displays, a 55" HDTV and a 20" Acrylic Cinema Display to hear that! I don't need it to decide to puke out it's 1TB SSD and 32GB of ram through the external iSight connected via FW400/800 adapter.

But then again, it might be proud about it's ability to run Mojave (upgraded from a 4,1 to a 5,1) and potential to run even later versions of OS X. Both of my 2009 Mac Minis running Mojave (one with a 500GB SSD and 8GB ram) and my 2008 MBP running Catalina don't need to hear that either!

I just don't need these Macs getting any ideas…they already antagonize the hell out of my work issued 2015 MBP running High Sierra with a 256GB SSD and only 16GB ram.

Shhhhh!!!!!!
 
Welcome to iPhone ?. I have the exact same phone as you — love it — the build quality, speed, battery life. I use a metal cage as a “case” — protects it well, and it shows off the Sierra Blue.

I have never used Android, but had used PCs prior to Macs, and I would imagine the switching process is similar — there will be an adjustment period, that some things may bother you initially, but eventually you will get past these things.

Enjoy your new iPhone!
 
There is one thing I always tell people switching to a new OS (iOS, Windows, macOS, whatever).

DO NOT try to use the new thing like the old thing. Figure out how the new thing does a task that you need done but if you try to impose Android work habits etc on iOS you'll be frustrated. Rather than say "X doesn't work on ios!" say "I used to do X on Android to accomplish [TASK], how can I do [TASK] on iOS?".
 
There is one thing I always tell people switching to a new OS (iOS, Windows, macOS, whatever).

DO NOT try to use the new thing like the old thing. Figure out how the new thing does a task that you need done but if you try to impose Android work habits etc on iOS you'll be frustrated. Rather than say "X doesn't work on ios!" say "I used to do X on Android to accomplish [TASK], how can I do [TASK] on iOS?".
THIS...!
 
Many of us stay on iOS due to inertia- nothing to learn and it’s all very familiar and doing stuff has become second nature.
But that’s because many of us have been using it for years.

I remember using an iPhone for the first time (4S on iOS 8) and while I had used both a Mac and Windows computer (dozens of them) for over 20 years, I was not mentally prepared for the unintuitive, dumbed down yuckiness of iOS.
I hated it.

I hated it so much I tossed my iPhone in a drawer and didn’t look at it again for a month. Disgusted.
Then as time went by, I thought that maybe I was a bit too rash in my decision to throw it all under a bus — so I got it out of the drawer and played with it again.
Soon I got disgusted with it once again and back in the drawer the iPhone went for another month.

Off an on I’d repeat that exercise (feeling guilty at my revulsion of it) and get it out and play with it a little bit.
Over time, it eventually stopped bugging me so much until — dare I say, it didn’t bother me so much anymore.

Eventually I got used to it and sort of liked it because it was familiar by then - and eventually — it was fine once I accepted it for what it was and stopped wishing it would be something else.

iOS today is better than it was in the dark days of iOS 7 and 8 so it’s not so aggravating to use today for a new user.
But take my experience as a guide: you may not like iOS initially, but given enough time, it’ll grow on you.
That’s so interesting to me. My first iPhone was the 4S running iOS 5 I believe. After suffering with dumb phones for years while my GF had an iPhone, I found it a revelatory experience. It was amazing what I could do with this tiny little device in my pocket. And when iOS 7 was released it was like iPhone went from a modern device to something out of Star Trek. But I guess I’ve always been a bit of a fanboy.
 
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That’s so interesting to me. My first iPhone was the 4S running iOS 5 I believe. After suffering with dumb phones for years while my GF had an iPhone, I found it a revelatory experience. It was amazing what I could do with this tiny little device in my pocket. And when iOS 7 was released it was like iPhone went from a modern device to something out of Star Trek. But I guess I’ve always been a bit of a fanboy.

This was my experience. I went from a Palm Treo to an iPhone 4. The depth of the compromises and downright ridiculousness in the Treo operating system wasn’t fully realized until trying my iPhone which seemed to just work from the get go. iOS 7 was like waking up one night with someone unnecessarily shining a bright light in my eyes and having to navigate across life after someone unnecessarily rearranged all my furniture, the route to work, and all the tools on my desk.
 
Miss the iOS 7 days. ?

God that video and wind baggery in his voice unnerves me. Jony forgot he was designing a dynamic device to be used by many, not a static piece of art to be simply viewed by many.



“We have always thought of design as being so much more than just the way something looks”…

Except little in iOS 6 was truly broken, much of the original iOS 7 was broken (and quickly fixed/relaxed in subsequent quick updates), and most of iOS7 was about something new, fresh to look at.




“…the..clutter and ornamentation…it’s about bring order to complexity…”

Except…what clutter?

Except one egotistical minimalist’s clutter and ornamentation is another man’s subtle cues developed from decades of learning about human nature and interface design that result in a wonderfully intuitive interface that does not rely upon inefficient discovery, guessing, and googling to figure out.

Except, by white-washing and reducing an interface to pixels of ”true simplicity” makes it awfully hard at times to intuitively and efficiently navigate the added complexity that each year‘s iOS revision brings…




“…depth and vitality…” (puke)

Where exactly is the depth and vitality in the iOS 7 stick diagrams of weather icons such that they all look alike at first glance and require concentration to interpret? The moon is black, clouds are black, the sun is black…

B96B3EB6-B05B-48D6-BC78-AFA7BEC89C7A.jpeg

When desiring a quick check on the weather, someone please remind me which app provided an easier-to-understand-quickly weather status?

3DB99A6B-595F-4250-BA0D-95F3622D83CD.jpeg

Things I’ve asked in a few threads over the years and am still waiting to hear reasonable answers to:

1. How did the icon grid system help the experience? What was btoken and how was it fixed? Or was it just something different, and different from what Scott was involved with?

2. How did the refined typography fix what was wrong/broken before? Or was it just something different, and different from what Scott was involved with?

3. If translucency provides a sense of context while obscuring part of your content at times with the see-thru colors, then what was wrong with 3D buttons that helped provide a sense of context while not obscuring any part of your content ever? Or was translucency just something different and new looking…

4. Related, how was parallax, which requires an extra step of moving your head or the phone itself in order to see the ”experience of depth” better than 3D buttons/shadows which provided an “experience of depth” without making the user perform that extra step and without taking up additional processing power?

5. Where is the consistency in: JIve blathers about “a new structure that is coherent and applied across the entire system” (such that much of the interface is a plained-out bland white wash such that it was sometimes difficult to quickly differentiate apps from one another)…only to then contradict himself and tout the benefits of how translucency “has a very noticeable effect on the way your iPhone looks and feels across the entire system.” So is consistency better, or is unpredictable variation better, or is Jony just a B.S. artist who wanted to do things his way?

E5A2FCD6-B648-4037-BFC1-2417B9ABFCCA.jpeg

6. What exactly is the benefit in the interface being “deferential and unobtrusive” (gag me) such that you have to inefficiently constantly swipe to regain sight of safari controls that disappear at every screen swipe. (The inability to toggle “non-deferential safari controls” so they don’t constantly play whack-a-mole hide-n-seek is one of my most hated iOS “improvements” to date) and become further irrelevant with each increase in screen size.


Yeah I’m a (iOS7 and all its descendants) hater but I think it’s well deserved.

To the OP: I hope the remnant flat design of iOS eases your transition. THe iOS was once beautifully intuitive. Now it’s coldly plain (but at least has a web browser to let you google for how to do things that used to be obvious).

To @LFC2020 thanks for upsetting my stomach before bed lol..
 
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I'm fairly shocked Apple has only around 15% of the market, per this chart, assuming items 11 to tbd don't include Apple.

Or I'm living under a rock and don't realize how many other options there are out there.

If this this chart saying that 15% is using iOS, does anyone know the %'age of Android users, and then what OS's fill the rest of the %'s?

Chart is global. I expect it's closer to 50% in the US. Maybe UK, too. Majority of the global population can't afford iPhones.
 
God that video and wind baggery in his voice unnerves me. Jony forgot he was designing a dynamic device to be used by many, not a static piece of art to be simply viewed by many.



“We have always thought of design as being so much more than just the way something looks”…

Except little in iOS 6 was truly broken, much of the original iOS 7 was broken (and quickly fixed/relaxed in subsequent quick updates), and most of i OS7 was about something new, fresh to look at.




“…the..clutter and ornamentation…it’s about bring order to complexity…”

Except one man’s clutter and ornamentation is another man’s subtle cues that result in a wonderfully intuitive interface that does not rely upon inefficient discovery, guessing, and googling to figure out.

Except, by white-washing and reducing an interface to pixels of ”true simplicity” makes it awfully hard at times to intuitively and efficiently navigate the added complexity that each year‘s iOS revision brings…




“…depth and vitality…” (puke)

Where exactly is the depth and vitality in the iOS 7 stick diagrams of weather icons such that they all look alike at first glance and require concentration to interpret? The moon is black, clouds are black, the sun is black…

View attachment 1974297

When desiring a quick check on the weather, someone please remind me which app provided an easier-to-understand-quickly weather status?

View attachment 1974298

Things I’ve asked in a few threads over the years and am still waiting to hear reasonable answers to:

1. How did the icon grid system help the experience? What was btoken and how was it fixed? Or was it just something different, and different from what Scott was involved with?

2. How did the refined typography fix what was wrong/broken before? Or was it just something different, and different from what Scott was involved with?

3. If translucency provides a sense of context while obscuring part of your content at times with the see-thru colors, then what was wrong with 3D buttons that helped provide a sense of context while not obscuring any part of your content ever? Or was it just different…

4. Related, how was parallax, which requires an extra step of moving your head or the phone itself in order to see the ”experience of depth,” better than 3D buttons/shadows which provided an “experience of depth” without making the user perform that extra step?

5. Where is the consistency in: JIve blathers about “a new structure that is coherent and applied across the entire system” (such that much of the interface is a plained-out bland white wash such that it was sometimes difficult to quickly differentiate apps from one another)…only to then contradict himself and tout the benefits of how translucency “has a very noticeable effect on the way your iPhone looks and feels across the entire system.” So is consistency better, or is unpredictable variation better, or is Jony just a B.S. artist who wanted to do things his way?

View attachment 1974293

6. What exactly is the benefit in the interface being “deferential and unobtrusive” (gag me) such that you have to inefficiently constantly swipe to regain sight of safari controls that disappear at every screen swipe. (The inability to toggle “non-deferential safari controls” so they don’t constantly play whack-a-mole hide-n-seek is one of my most hated iOS “improvements” to date)


Yeah I’m a (iOS7 and all its descendants) hater but I think it’s well deserved.

To the OP: I hope the remnant flat design of iOS eases your transition. THe iOS was once beautifully intuitive. Now it’s coldly plain (but at least has a web browser to let you google for how to do things that used to be obvious).

To @LFC2020 thanks for upsetting my stomach before bed lol..


iOS 7 was actually worse on iPads. It made far less efficient use of the large display.

App folders used to be able to fill the screen so you have pretty much all apps inside the folder available with a single tap. On iOS 7, that was reduced to a 3x3 grid in the middle of the screen same as iPhones, iirc. It's 4x4 now but that's still too few. The new App Library makes more efficient use of the display but that requires a lot more taps to get to the app you want.

I like the Control Center but iOS 7 greatly reduced the intuitiveness of the UI as well as made everything harder to see with low contrast and super thin fonts.
 
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Welcome to the  family.

Industry leading build quality.

Industry leading A15 bionic chip, 5 years ahead of the competition.

Industry leading battery life, by a country mile.

Industry leading Face ID, 3 years ahead of the competition.

Industry leading buttery smoothness 24/7.

Hopefully you enjoy your iPhone & the iOS experience.

View attachment 1973635
Enjoy the game later! YNWA
 
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I do not miss the Unicorn puke, Fisher-Price/Playskool primary color days of iOS 7. Jony Ive gets inspiration from Tutor Time.

Glad we moved on.
The only thing that was jarring to me at first was the design going from 3-D to flat. I didn’t like it at first, but it grew on me. Honestly I never noticed many issues with iOS7 and wasn’t bothered by it ascetically once I got used to it, but maybe I blocked it out. Or maybe I was just hypnotized by that friggin cool animation when you’d open your phone home screen that we now take for granted ?
 
The only thing that was jarring to me at first was the design going from 3-D to flat. I didn’t like it at first, but it grew on me. Honestly I never noticed many issues with iOS7 and wasn’t bothered by it ascetically once I got used to it, but maybe I blocked it out. Or maybe I was just hypnotized by that friggin cool animation when you’d open your phone home screen that we now take for granted ?

I had Reduce Motion enabled. iOS 7 felt too stuttery otherwise particularly on A5/A6-based devices.
 
The only thing that was jarring to me at first was the design going from 3-D to flat. I didn’t like it at first, but it grew on me. Honestly I never noticed many issues with iOS7 and wasn’t bothered by it ascetically once I got used to it, but maybe I blocked it out. Or maybe I was just hypnotized by that friggin cool animation when you’d open your phone home screen that we now take for granted ?
Beyond you getting used to flat design and it growing on you, had you (or do you today) run into more instances of less-efficient and/or less-intuitive interface elements now than say before iOS7? I fully recognize that everyone's experiences and tolerances for adjusting to what they have in front of them are different.
 
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I'm fairly shocked Apple has only around 15% of the market, per this chart, assuming items 11 to tbd don't include Apple.

Or I'm living under a rock and don't realize how many other options there are out there.

If this this chart saying that 15% is using iOS, does anyone know the %'age of Android users, and then what OS's fill the rest of the %'s?
According to the most recent data I could find (February 2022), iOS has a little under 30% of global mobile market share, while Android has a little over 70%, and everybody else is negligible. That’s installed user base, not current sales. I believe the chart you were looking at was sales for one quarter of 2021.
 
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