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You can select text if you tap on the keyboard with another finger while long pressing. Might not be as smooth though.

Cool, didn't know about the second finger. Thanks!

However, that really sucks though. Have to wait a second, then wait even longer and awkwardly have both fingers on the keyboard (so can't use it to select text like a trackpad like I do now, since you need the entire space of the keyboard to move around).

Huge usability loss, but I guess as long as there is still a way to do it.

And I know, I know, that it's only losing a few seconds off usability of the phone, but I can argue, why make things faster then if we don't care about making it easy to use and having to wait an extra few seconds to do some tasks... I always felt this was the heart of apple, attention to detail and small things like this that make using their products just oh so much easier.

And I'm superficially complaining, no one is forcing me to upgrade to an 11 pro, or even an iPhone for that matter. Slomo selfies or having 20 camera's in the back not really worth the upgrade imo.
 
3D Touch was actually a bad idea imo. I hold my phone in a lose grip and make delicate taps, then have to adjust my grip when going for a 3D Touch.
 
"...so you get a little electric response when you press."
Sounds like you'll get an electric ⚡ shock....

:)
 
In other words; Haptic Touch is all software based, 3D Touch was hardware. Makes sense they would do this as the pressure sensitivity never offered any tangible benefits.
A pressure sensitive display seems way more fluid to use than a single long press o_O

It would be like using a mouse with one side button that brings up a prompt to do multiple things vs multiple side buttons shortcuts.

Or drawing on a Wacom using varying pressure vs one static pressure and adjusting brush size, flow, etc.
 
Well that is thoroughly disappointing. Along with the peeking at messages, what will happen to accessing the flashlight on the lock screen? The 3D Touch implementation was perfect for that.
 
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3D Touch was actually a bad idea imo. I hold my phone in a lose grip and make delicate taps, then have to adjust my grip when going for a 3D Touch.
That's exactly the point, now your delicate touches are going to randomly activate features that were meant to be initiated intentionally, like the flashlight, or the camera on the lock screen.
 
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I know it was always a hated feature by most people but I always really liked it and use it a lot all the time. It would feel like a downgrade at this stage to lose it.
I don’t need of want a better camera which is all the new models really seem to offer.
 
I've been using iPhone 6s and X, and never touched a XR. From what I've read about haptic touch, it's just long press with haptic feedback, then how does it distinct peek-and-pop from regular long press? Like in the home screen, how does it tell whether I'm using the context menu or I want to delete the app? On my iPad, deleting an app requires a much longer press than on my iPhone, regular long press only lets you move an app around, is that what haptic touch is? Shorter long press brings out context menu and longer long press is regular long press?

I don't play games on mobile, but I've been told some shooter games use 3D Touch to fire, and some racing games use 3D Touch to control throttle, those kind of things are impossible with long press.
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I know it was always a hated feature by most people but I always really liked it and use it a lot all the time. It would feel like a downgrade at this stage to lose it.
I don’t need of want a better camera which is all the new models really seem to offer.

I don't really need a better camera either, but iPhone 11 doesn't have an OLED screen, which is quite important to me. That being said, I haven't decided whether I'm willing to pay 300 bucks more for OLED.
 
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Sad day. Loss of the the truly unique input method only Apple had, yet famously didn't properly support or educate customers how to use.

Used to be able to 3D Touch and instantly get contextual menus, and do other functions in the system. Now we have long press which (as the name states) takes longer, now rebranded as something new.
I guess I should be happy that back in 2015 I bought the iPhone 6s and last year I bought the iPhone XS. I will take good care of them. I think the only compelling reason for me to upgrade my iPhone would be 5G but seeing how slow 5G is expanding I should buy my next iPhone in 2022 or 2023 by then my iPhone XS should be 4-5 years old if Apple is planning on supporting it 5 years like it did so far.
 
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I've been using iPhone 6s and X, and never touched a XR. From what I've read about haptic touch, it's just long press with haptic feedback, then how does it distinct peek-and-pop from regular long press? Like in the home screen, how does it tell whether I'm using the context menu or I want to delete the app? On my iPad, deleting an app requires a much longer press than on my iPhone, regular long press only lets you move an app around, is that what haptic touch is? Shorter long press brings out context menu and longer long press is regular long press?

I don't play games on mobile, but I've been told some shooter games use 3D Touch to fire, and some racing games use 3D Touch to control throttle, those kind of things are impossible with long press.
[doublepost=1568153294][/doublepost]

I don't really need a better camera either, but iPhone 11 doesn't have an OLED screen, which is quite important to me. That being said, I haven't decided whether I'm willing to pay 300 bucks more for OLED.
I'm currently on a XS Max so have OLED at the moment. I usually upgrade each year but the loss of 3D touch is very significant to me. There doesn't seem to be much else besides camera and the usual chip upgrade to make me want to this year. I'm not bashing the new models, they look fantastic, I just don't think there's quite enough there to warrant upgrading from my current XS Max.
Mind you, I thought i'd really miss Touch ID and I don't at all.
 
Nope.

Haptic Touch, on the other hand, is not essentially, but EXACTLY a long-press. And they are trying to brand it as a "feature."

I for one will really, really miss 3D Touch.
I will miss it too and I think a lot of time will have to pass until Apple brings something new to the market that will really please most people.
 
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3D touch was a gimmick - a hardware-level feature that Apple touted as something unique but when you undress it, it was essentially a long-press.
Only because people didn't adopt it (devs or users). This could've been the touch equivalent of right-click. Alas... (I'll miss peek and pop!).
 
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Well that is thoroughly disappointing. Along with the peeking at messages, what will happen to accessing the flashlight on the lock screen? The 3D Touch implementation was perfect for that.

Same as on the Xʀ now, “haptic touch” the torch icon on the lock screen.
 
I've been using iPhone 6s and X, and never touched a XR. From what I've read about haptic touch, it's just long press with haptic feedback, then how does it distinct peek-and-pop from regular long press? Like in the home screen, how does it tell whether I'm using the context menu or I want to delete the app? On my iPad, deleting an app requires a much longer press than on my iPhone, regular long press only lets you move an app around, is that what haptic touch is? Shorter long press brings out context menu and longer long press is regular long press?

I don't play games on mobile, but I've been told some shooter games use 3D Touch to fire, and some racing games use 3D Touch to control throttle, those kind of things are impossible with long press.
[doublepost=1568153294][/doublepost]

I don't really need a better camera either, but iPhone 11 doesn't have an OLED screen, which is quite important to me. That being said, I haven't decided whether I'm willing to pay 300 bucks more for OLED.
In iOS 13 Peek and Pop is mostly replaced with a new context menu that is similar to Peek. The 3D/Haptic Touch context menus on the home screen now include an option to rearrange apps which you can use to delete, or you can just continue long pressing until the icons wiggle.
 
In other words; Haptic Touch is all software based, 3D Touch was hardware. Makes sense they would do this as the pressure sensitivity never offered any tangible benefits.

it offered GREAT tangible and efficient benefits:
accurate mouse/pointer control for text selection and insertion between letters. magnifying glass was getting too long in the tooth.
Peep n Pop - like the TouchBar without useful applications of the tech, and much like BlackBerry/RIM of old failing to advertise technology means nobody is aware of it.

.3/5mm drop in screen thickness will barely amount to 1mAh of battery storage increase. Apple just is pinching wherever it can to save a buck/unit. OLED surely can implement 3D Touch.
 
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