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Wow

Just looked at the comparison on engadget with the iPhone and EVO.
(and yes, I've been hiding under a rock for the last 10 days)
Wow, that iPhone screen sure looks dinky. The iPhone looks really pathetic sitting next to it.
I'd be very surprised if Apple doesn't increase, not only the resolution, but the screen size as well. They better!
 
I bet they'll call it the iPhone 4G (as in 4th generation) and then the next one will be called the iPhone LTE.
That makes zero sense.

The first iPhone was called the "2G" based on the technology. The second iPhone was called the "3G" based on the technology. The third was was called "3GS" because Steve thought of it as a 'speedier' version of the 3G version. The name is still rooted in the technology.

My guess is that Apple will call their fourth iPhone something other than "4G" because the device will not be based on the mobile telephony technology commonly referred to as "4G". Maybe "3GX"?
 
I don't care about a front facing camera, but what is Apple going to do about free guided navigation? When I decided to go with the Nokia 5230 this (and tethering) was why I decided against iPhone. Oh, and the €700,00 price difference.
 
I just dont care about higher res or front camera, are we going to see a new and totally redesigned iphone?.

I have had 2 phones in three years, iphone 1gen and iphone 3gs, and i cannot see any big differences in them, just 3gs is a bit faster and i have 3g connection, nothing else.

I wanna see a new look, even a new look inside like widget etc, the back of the iphone should not be plastic anymore and should be aluminum or titanium.

HERE IS MY WISH LIST:
- New redesigned iphone, both front look and back
- 5 or 8 mp camera
- Multi tasking
- HD video recording 720p
- Front camera
- Flash
- thinner
- AMLED
 
yay finally the iphone rumors are starting up! i'm so tired of tablet non-sense. we really need a new iphone apple! people give us something awesome! ;)

PS: bring back aluminum casing!
 
To avoid confusion..

The 960x640 display resolution is indeed twice the resolution of the current iphone (number of pixels in each dimension Length x Height).

The pixel density itself is actually four times that of the original iphone.. meaning you have 4 times more pixels on the same surface.

320X480 = 153600 pixels
640X960 = 641600 pixels

[URL="http://http://en.wikipedia.org/wiki/Pixel_density"[/URL]
[URL="http://http://en.wikipedia.org/wiki/Display_resolution"/
 
They have to bump the resolution anyway due to the competition, and due to that - the double resolution (compared to today) is the only reasonable choice.

As an iPhone developer, I can't begin to describe how painful a task it would be to make my software fit two different aspect rations. By exactly doubling the resolution, all I need to do is make sure that my graphics match the new resolution, everything else can be handled by Apple at compile time.

I did some Android work, and it sucked, you can't make a decent app that matches all their various screen resolutions.
 
They have to bump the resolution anyway due to the competition, and due to that - the double resolution (compared to today) is the only reasonable choice.

As an iPhone developer, I can't begin to describe how painful a task it would be to make my software fit two different aspect rations. By exactly doubling the resolution, all I need to do is make sure that my graphics match the new resolution, everything else can be handled by Apple at compile time.

I did some Android work, and it sucked, you can't make a decent app that matches all their various screen resolutions.

There aren't any Rez limits on regular applications. People seem to be getting by.
 
So wouldn't a phone with camera and wireless headphones and charging.

Doubling the resolution would be quite a change, but that's still just a bit smaller than the iPad, so I can believe it.

That’s also higher res than the Droid. And I really like the sharpness of my friend’s Droid at 480x854. (Too bad it only looks good in the dark though! Not good in sunlight.)

An iPad-style, sunlight-friendly IPS LCD, plus super high-res, would look awesome.

And current apps could pixel-double and look no worse than they do today (which is excellent to begin with). Parts of the screen (text, OpenGL 3D) could take advantage of the new res without reprogramming, I would expect.
 
New hardware info is great and all, but I think more people would be interested to know if we'll be able to get the next iPhone from someone besides AT&T. :rolleyes:
 
I'dont believe Apple would include such a dense display. Doubling the 160ppi density would yield a higher-than-print density, higher than 300ppi. Why waste computing resources on things the human eye cant really see?
 
Does anyone still belive in those rumors about multitasking and front-facing camera? I'm tired of this year after year. Apple doesn't care what we need and will release what they think is good. And the worst part is - I'll buy 4g whatever it is :)
 
Lcd

I would love Apple to come out with a x2 display, but i don't think it will happen.

the best screen display out there is 480 x 800, and Apple are only able to buy LCD's 'off the shelf' as they do not have a screen factory.

having said that, there should be no reason why they can not use the same technology as the Samsung I9000. which is a Super AMOLED capacitive touchscreen, 16M colors. Size 480 x 800 pixels, 4.0 inches.

In fact the Samsung I9000 is at its top of its class with all the specs every Iphone user wants. Apple should be able to mach this product.
 
I'dont believe Apple would include such a dense display. Doubling the 160ppi density would yield a higher-than-print density, higher than 300ppi. Why waste computing resources on things the human eye cant really see?

For marketing reasons, of course. Plus, it might just be a component issue. At some point it will become easier to find the higher resolution panels than the lower res ones because that's what people will be making. Remember the iSight camera resolution upgrade?
 
Why's that? The Zune HD and Nexus One I played with both looked great.

nexus-one-outdoors05.jpg


In it's current iteration, OLED tends to suck outdoors, in bright sunlight, or in proximity to any bright source of light.

This is due to exclusive light emission from the non-reflective pixels themselves, and having no additional illumination assistance of a backlight.

Until OLED technology can incorporate reflective pixels for outdoor use, fortify or enhance illumination in bright locations, and solve the "yellow shift" syndrome, which is resultant of the blue organic components breaking down more rapidly than the green and red, the IPS LCD will remain preferable.

zuneoled3.jpg
 
I dont think thats the case with Super AMOLED.

This is true.

The Active Matrix OLED, having the pixels integrated onto a TFT (thin film transistor) array, forms a matrix of pixels which generates enough light to hold up to sunlight and brightly-lit environments.

Rumor has it that the gen 5 iPhones will be utilizing Super AMOLED.

universal-display-flexible-amoled_01.jpg
 
Rumor has it that the gen 5 iPhones will be utilizing AMOLED.

And your probably right... but what Piss's me off is why 5th gen?
what not 4th Gen?

Other handsets has this new technology now, and they supply more handsets this Apple. This is just classic apple.

1st gen - released 2G when everyone had 3G
2nd gen - 2MP camera when everyone else had 5MP+
3rd gen - TFT screen when everyone else gets Oled.
4th gen - will be under the specs of the Samsung I8000.

So so sad.
 
And your probably right... but what Piss's me off is why 5th gen?
what not 4th Gen?

Other handsets has this new technology now, and they supply more handsets this Apple. This is just classic apple.

1st gen - released 2G when everyone had 3G
2nd gen - 2MP camera when everyone else had 5MP+
3rd gen - TFT screen when everyone else gets Oled.
4th gen - will be under the specs of the Samsung I8000.

So so sad.

True again, however, the current price point and evolutionary stage (Samsung) have likely delayed Super AMOLED from being utilized for this round.

If a hybrid combining reflective-pixel technology and Super AMOLED can be accomplished, this would significantly increase its usability and versatility outdoors.
 
Unfortunately capacitive touch screens really suck at higher resoultion because they are so damn inaccurate. While you can read a website perfectly on the screen you still have always to zoom into it to click a link. Otherwise you might just click on the wrong link that is nearby as you can't use your fingernail for more precision.
 
Seems probable, but people were saying this would happen for the 3G and 3GS iPhones so I'll take that with a mountain of salt. And as much as I would love for the iPhone to come to Verizon, I really doubt it's happening anytime soon. Especially because the deal Apple had with AT&T for the iPad data. And sure this guy might have been right in the past, but that's just because he's a good speculator. He has no inside info, he knows just as much as we do, nothing. I get annoyed how some people think some analyst's predictions are any better than ours.
If you saw my earlier posts, I was saying that there is no way the 4th gen will have a double sized screen (960 x 640). If it is any larger at all, it is more likely to be something like 800 x 480, the current industry benchmark. That would be a a SCALE increase of 1.66 times.
Why does it have to have a double sized screen for a resolution increase? Have you ever thought that they are simply increasing the pixel density? And how is 800x480 a benchmark? Do you even know what a benchmark is? I think you mean 'a standard'. And it's not a standard anyway, any manufacturer can custom order pretty much any screens they want. Apple could easily get someone to manufacture a 3.5" screen with a 960x540 resolution, it wouldn't be a hard thing to do.
No, it won't work - the problem is with spatial references. Lets say I'm an app developer and I (like all app developers) use pixel references in my code.

So I might have a 10 pixel margin down the left of my apps homescreen. Now lets say the new screen is 800 x 480 pixels.... how am I going to make 10 pixels into 16.6 pixels? - I can't (that would be the scale factor). So Instead I'm going to have to make 10 pixels into 16 pixels, with 0.66 of a pixel missing. So there is no way this is going to work (because now my app is all out of proportion). You can only rescale apps by integers, and the next whole number after 1 is 2... and a 2 times scale would be 960 x 640 - but as has been discussed, that is very unlikely.

Quake scales because it is a rendered 3D process. Infact, if you play oldschool Doom when it wasn't 3D, you can only play at the set resolutions, unless the screen is large enough to do a 1:2 scale conversion.
But who said the screen was going to be 800x480 besides you? Why do you think it MUST be 800x480? You are arguing with yourself when it really is simple: iPhone doubles to 960x640, so instead of a 10 pixel reference, it would be a 20 pixel reference.
Man, double resolution would be so nice. Ever since I got a 17" MBP, iPhone text looks massive.
You realize that the current iPhone has a higher ppi than the your 17" MBP, right?
no oled screen? :(
I said this 1000 times and say it 1000 more: the disadvantages of OLED heavily outweigh the advantages of OLED, therefore, it's not a good choice for most devices. Sure, OLED might have nicer colors, better battery life, etc, but there's so many things bad about it. Different colors die at different times, and the display itself has a very short life. And you can't see it at all in the sunlight. The best solution until something better comes is LED backlit LCD's. I have a feeling people want OLED because it has more letters and it's a new technology. New ≠ better
 
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