Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
FWIW I'm playing it on Gamepass. It's free Day 1 so no reason to touch Steam for it.
"Free" is an interesting term for a service that costs $30/month for a game that will consume ~60 hours ... meaning that depending on how much you game on a regular basis you are essentially paying $30 - 60 for something you cannot replay without paying more. And if you play the average amount quoted for Game Pass subscribers of 8 hrs/month (lower than PS or Steam), then to complete this game would cost ~$180 - 240.

So while I get your point it is definitely NOT 'free'.
 
  • Like
Reactions: Howard2k
"Free" is an interesting term for a service that costs $30/month for a game that will consume ~60 hours ... meaning that depending on how much you game on a regular basis you are essentially paying $30 - 60 for something you cannot replay without paying more. And if you play the average amount quoted for Game Pass subscribers of 8 hrs/month (lower than PS or Steam), then to complete this game would cost ~$180 - 240.

So while I get your point it is definitely NOT 'free'.


Totally true.
 
  • Like
Reactions: txa1265
"Free" is an interesting term for a service that costs $30/month for a game that will consume ~60 hours ... meaning that depending on how much you game on a regular basis you are essentially paying $30 - 60 for something you cannot replay without paying more. And if you play the average amount quoted for Game Pass subscribers of 8 hrs/month (lower than PS or Steam), then to complete this game would cost ~$180 - 240.

So while I get your point it is definitely NOT 'free'.
I already pay for GP:U cause of my PC and Xbox Series S. So instead of saying free, I say I am already paying, why pay more/separately...
 
  • Like
Reactions: Howard2k
I already pay for GP:U cause of my PC and Xbox Series S. So instead of saying free, I say I am already paying, why pay more/separately...
(aside - GP:U?)

Totally agree as well - especially if you don't know if you will ever replay. It is similar to Kindle Unlimited ... if you read enough it is an absolute bargain, if not you're paying way too much to not own books.

I'm a PC gamer almost exclusively, but back in the 2000s I used to rent games for the Sony PSP and it saved tons of money on games I wanted to check out but not own.
 
(aside - GP:U?)

Totally agree as well - especially if you don't know if you will ever replay. It is similar to Kindle Unlimited ... if you read enough it is an absolute bargain, if not you're paying way too much to not own books.

I'm a PC gamer almost exclusively, but back in the 2000s I used to rent games for the Sony PSP and it saved tons of money on games I wanted to check out but not own.
Gamepass Ultimate
 
  • Like
Reactions: txa1265
Obsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third

As part of a Bloomberg interview, Obsidian revealed that last year's The Outer Worlds 2 had underperformed, and a sequel is not in development. Avowed, the company's other blockbuster RPG released last year, also missed its targets — but Obsidian reportedly still has plans for more from its world of Eora, the same setting as Pillars of Eternity.

Looks like what we all thought about OU2 largely not doing too well is actually the case
 
  • Like
Reactions: Huntn and Queen6
Obsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third



Looks like what we all thought about OU2 largely not doing too well is actually the case
As RPGs have evolved into including companions and relationships, mostly I’m finding for immersion purposes, that most stories short of that now feel shallow to me. This is why the first OW, Red Dead Redemption2, Avatar Frontiers did not stick with me. And by most accounts RDR’s solo narratives, are excellent.

Note, RDR’s online group effort environment had some appeal, but fizzled out rather quickly for me, as in how much hunting animals bounty hunting, and moon shining did I want to do. Side note, I remember it was plagued with hackers. Plus, I’ve always said, I want “my world” pristine, not polluted with tourists, the world shaped by my influence and anctually changes, and no lines for the desired instance experience. Sorry, got a little off track there. 😉

Going back to the first game I played with a relationship, Skyrim, as completely shallow and non interactive as it was, someone saying they liked me (even a relationship commitment, marriage) as completely non-interactive as it was, triggered something I now expect if a story is to feel immersive. When you interact with people, in a role, I expect there to be some kind of relationship building going on. It can’t be socially sterile and make me feel immersed.

I’m currently playing Deliver Us Mars, sophisticated narrative, outstanding game, btw along the lines of an interactive movie, and there are family relationships there that make the game click.
 
As RPGs have evolved into including companions and relationships, mostly I’m finding for immersion purposes, that most stories short of that now feel shallow to me. This is why the first OW, Red Dead Redemption2, Avatar Frontiers did not stick with me. And by most accounts RDR’s solo narratives, are excellent.

Note, RDR’s online group effort environment had some appeal, but fizzled out rather quickly for me, as in how much hunting animals bounty hunting, and moon shining did I want to do. Side note, I remember it was plagued with hackers. Plus, I’ve always said, I want “my world” pristine, not polluted with tourists, the world shaped by my influence and anctually changes, and no lines for the desired instance experience. Sorry, got a little off track there. 😉

Going back to the first game I played with a relationship, Skyrim, as completely shallow and non interactive as it was, someone saying they liked me (even a relationship commitment, marriage) as completely non-interactive as it was, triggered something I now expect if a story is to feel immersive. When you interact with people, in a role, I expect there to be some kind of relationship building going on. It can’t be socially sterile and make me feel immersed.

I’m currently playing Deliver Us Mars, sophisticated narrative, outstanding game, btw along the lines of an interactive movie, and there are family relationships there that make the game click.
Wait till you play Deliver us the Moon as Deliver us Mars is the weaker of the two...

Q-6
 
As RPGs have evolved into including companions and relationships,
I barely can handle my real world relationships, I'm not about to embark on relationships in a game. I like open world stuff, where you can explore and learn stuff.

That's where Bethesda has largely excelled at, until Starfield, where as Obsidian is more about a strong story, and consequences for those choices. You don't get too much open world/exploration/companion interactions. I actually largely just go solo in my games. I thought the companion side quests for the first out worlds, were ok, not great, but it made a very short game a tad longer
 
Wow, both of those games look good. Deliver us Mars has a mostly positive review on steam where as the other is mixed you liked Deliver us the Moon more?
Yes as just felt was a more compelling narrative, is also a harder play. I recommend both and if that works, then read or listen to Lovecraft's At the Mountains of Madness then play Conarium a highly underrated game. Moons of Madness is another but not in the same league as the first three. Back to Lovecraft - Dagon is free on GOG, nor too shabby especially if your familiar with his written word... They are all frequently discounted so can pick them up for buttons.

Me just waiting on Resident Evil Requiem, is already bought. As a rule I never preorder, this being the exception as have a real good vibe with this one and been playing Resident Evil since PS-1.

Q-6
 
Last edited:
  • Like
Reactions: Huntn and maflynn
I barely can handle my real world relationships, I'm not about to embark on relationships in a game. I like open world stuff, where you can explore and learn stuff.

That's where Bethesda has largely excelled at, until Starfield, where as Obsidian is more about a strong story, and consequences for those choices. You don't get too much open world/exploration/companion interactions. I actually largely just go solo in my games. I thought the companion side quests for the first out worlds, were ok, not great, but it made a very short game a tad longer
That’s the beauty of these game relationships, amazingly simple and forgiving! 😁
 
  • Like
Reactions: maflynn and Queen6
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.