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If this messes stuff up or makes things difficult for us developers, then :mad:

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That doesn't make any sense

It does because how well the phone fits in human hands depends mostly on how wide (portrait orientation) it is, not how long. That's why I like the iPhone 5. It's longer, but you can hold it the same way.
 
Fragmentation only occurs when you have scores of iOS versions that are unable to allow great apps to be created. Different hardware, sensor miscalibration, skins, hacks and more.

In comparison, more than 90% of devices run iOS 7 which contains the SDK needed to handle dynamic scaling of content. iOS 8 even more so. I know as a developer that I need to change my very old app (2010) to use these more modern frameworks.

But... you can bet your bottom dollar that my app will work on the newer version with maybe some letter boxing or something. I can then get the device and test thoroughly and be done.

So I wouldn't call it fragmentation if it doesn't pull any additional resources on the developer to support those devices (which it won't).

I found that supporting both 3.5" and 4" is very annoying. Even after I did that, I tested and had my app working for both in the simulator, but when I released it on the store, it was different somehow! There's now a button on the info page that you can't press. Luckily, that page just has legal info and whatever on it and isn't necessary, but still.
 
Thinking about it... he's right. At least that whatever resolution the 4.7 inch model will have, the 5.5 inch will be 2x it. Otherwise we'll get weird stuff happening.
 
so the 5.5inch iPhone is going to have more pixels in the long direction than the 7.9 and 9.7 inch iPads??

Don't forget they have different aspect ratios.

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That doesn't make any sense

See for yourself (think of it in portrait)

aspect-ratio-2.png
 
They did that with the 5, where I everything was the same size and all we got was a few additional lines of text. The whole point in going towards a larger screen size is so that zooming in to see/read content is no longer required.

I'd actually argue that the whole point of a larger screen is to be able to see more content on the screen at one time, not to just make everything bigger. When I start to have trouble reading my screens, I schedule an appointment with my eye doctor.
 
I don't quite understand the 5.5" bandwagon. I mean we've all seen the galaxy note. it's just way too big to be a functional phone.

just like a 27" MacBook Pro wouldnt be very practical, after a point it just becomes too much and nonsensical really. a phone in the 4" range seems good. any bigger and you need a tablet, not a phone. thoughts?
 
I don't quite understand the 5.5" bandwagon. I mean we've all seen the galaxy note. it's just way too big to be a functional phone.

just like a 27" MacBook Pro wouldnt be very practical, after a point it just becomes too much and nonsensical really. a phone in the 4" range seems good. any bigger and you need a tablet, not a phone. thoughts?

Typing this one-handed on my Samsung Galaxy S5. Works perfectly well.
 
Waiting for 1080p to prove us wrong here.

Yeah, TV/movie resolution on a handheld device. VERY important :rolleyes:

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Typing this one-handed on my Samsung Galaxy S5. Works perfectly well.

No, sorry, s5 is a very good phone but as long as you haven't very big hands it's not very comfortable to write one handed.
Natural thing.
But of course that's not important to everyone.
 
Let's hope the 4.7" is not the iPhone 6C.
If they give me a lot of down specs and features from 5.5" i will go with Samsung Alpha. From the 3.5" is ok for a phone to 5.5" for Apple is a long way.

And Eddy Cue said that Steve death not affects the culture of Apple

yes i would buy and love a 5.5" with the dimensions of Lg G3 but this will not be the case
 
Those resolutions give the 5.5" iPhone 2.7x more pixels than the 4.7" iPhone. It'll be interesting to see if Apple does anything with the GPU besides just a small clock speed bump otherwise the 5.5" may be underpowered to run things at native resolution. Given how the iPad 3 struggles handling it's native resolution compared to the previous iPad 2 hopefully this won't be repeated.

Umm, the current A7 runs iPads at 2048x1536 just fine and dandy. Same exact CPU/GPU that's inside the iPhone. I imagine a new and improved A8 will have ZERO problems driving this hypothetical 461ppi 5.5" display smooth as butter.

People seem to forget that iPads much higher resolution is being powered by the same chip inside iPhones.

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Let's hope the 4.7" is not the iPhone 6C.
If they give me a lot of down specs and features from 5.5" i will go with Samsung Alpha. From the 3.5" is ok for a phone to 5.5" for Apple is a long way.

And Eddy Cue said that Steve death not affects the culture of Apple

yes i would buy and love a 5.5" with the dimensions of Lg G3 but this will not be the case

Lol, you get mad that the 5.5" will have a better display, and say it will force you to move to a Galaxy alpha? Which similarly has a worse display than the Galaxy S5? Yea, that makes a lot of sense buddy. Everyone wants Apple to bend to their every will and demand, or they "threaten" to leave as if they truly mean it or Apple even gives a damn. Don't let the door hit you on the way out.
 
I don't quite understand the 5.5" bandwagon. I mean we've all seen the galaxy note. it's just way too big to be a functional phone.

just like a 27" MacBook Pro wouldnt be very practical, after a point it just becomes too much and nonsensical really. a phone in the 4" range seems good. any bigger and you need a tablet, not a phone. thoughts?

they're not phones anymore, for most people they're internet browsing and productivity devices. a 4" screen is too small for it. Yes a tablet would be better, but that wont fit in any of my clothing.
 
It does because how well the phone fits in human hands depends mostly on how wide (portrait orientation) it is, not how long. That's why I like the iPhone 5. It's longer, but you can hold it the same way.

Then you're going to have issues with any of the new phones, because the width is going to be increasing.

See for yourself (think of it in portrait)

Image

I'm well aware of how aspect ratios work. But the idea that a 3:2 would be cumbersome still makes no sense. I found the Kindle 4 to have an absolutely ideal screen size, which is 6" and a 3:4. A far cry in width difference to 16:9, yet very easy to handle and deal with. I know you mentioned tablets as being okay for this ratio but not for a phone, but what do you think a 5-6" "phone" actually is for the majority of its usage?

16:9 is good for watching videos, but horrible in the fact that it cuts of landscape head room potential in applications.
 
He writes and hosts a podcast about Apple products, software, and strategy. If you read this page, you'll see that he grosses almost $500K/year for website advertising sales. He also gets significant chunk revenue from his podcast, although I'm guessing it's significantly less the website revenue.

He's a professional that writes about Apple. You don't have to like it, clearly there are thousands of people who value his writing highly. His compensation is north of the 95th percentile for traditional journalists.

What alternative descriptor would you use for someone who writes and discusses the tech industry -- and has a viable business model for his writing? Unless you can suggest some alternative that makes sense, "journalist" sounds just fine to me.

How about "pundit"? I think that describes Gruber better than "journalist."
 
Prominent Apple journalist John Gruber has now given his in-depth take on the subject, suggesting that the 4.7-inch iPhone 6 will likely feature a resolution of 1334 x 750 with 326 pixels per inch, while the 5.5-inch iPhone 6 would most likely have a resolution of 2208 x 1242 with 461 pixels per per inch.

Gruber may be wrong on this one.

Here's what I think we'll see:

iPhone 5s: 1136 x 640 (326 ppi)
iPhone 6 4.7": 1472 x 828 (360 ppi)
iPhone 6 5.5": 1472 x 828 (307 ppi)

Having to support not only a different resolution, but a wildly different ppi on the 5.5" model (which, lets face it, is going to be a relatively niche product compared to other iPhone models) would be a huge palaver for developers. The result for users would be a lot of apps that are glitchy or don't support the 5.5" correctly.

Apple have already shown that having devices with the same resolution but different ppi is not a problem. e.g.: the iPad Air vs iPad mini.
 
pretty amazing that the new iPhone is expected to go on sale one week after the announcement on september the 9th, 16 days from this post and this article. Yet no one can be sure what the new iPhone will be like. How crazy is that?! there must be a huge stock build up waiting to ship and no ones managed to take one. crazy security :)

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Well, if the 5.5" has a higher ppi, then that's what I'll get. Now I just need to find jeans with larger pockets.

Your doing it wrong :D;) You need your jeans half way down your ass (style originated in prisons to show your available for gay sex) and then you stuff your new 5.5" iPhone into the crack of your ass. Its the new pocket/iphone stand. Apple has thought this through, they have it covered. They did the research so you don't have to. Phil Schiller will demonstrate on stage september the 9th and Johnny Ive will talk about how he looked at butt cracks to come up with the natural design that just fits in the slot :D
 
Umm, the current A7 runs iPads at 2048x1536 just fine and dandy. Same exact CPU/GPU that's inside the iPhone. I imagine a new and improved A8 will have ZERO problems driving this hypothetical 461ppi 5.5" display smooth as butter.

People seem to forget that iPads much higher resolution is being powered by the same chip inside iPhones.

https://www.youtube.com/watch?v=wj_Lyp6gN50

As I've mentioned in previous replies in this thread, current graphically intensive games like Modern Combat 5 already show reduced graphics effects (bullet ejection, texture detail, etc.) on the iPad Air vs the iPhone 5s precisely because they use similar A7 but the iPad Air has a higher resolution. The same GPU with a given GLOPs performance driving a larger display is going to have a smaller GFLOPs/pixel rating which either means reduced graphical effects if you want to output at native resolution or you preserve the graphical effects but render at non-native resolution and up-scale making the image softer. Most applications won't stress the GPU so this won't be an issue, but apps that do could benefit from a proportionately faster GPU to match the higher resolution between a 4.7" and 5.5" iPhone. Of course Apple may decide, like they did with the iPad Air/Mini vs the iPhone 5s, that the minority circumstances that max out the GPU don't warrant the expense, power, and heat increase in putting a bigger GPU in the 5.5" iPhone vs the 4.7" one.
 
So currently I own an iPhone 5 (1136x640), a HTC One M7 (1920x1080) and an Ativ S (1280x720 Pentile). I really like the high resolution of the HTC One, especially while browsing. It's way better than the resolution on the iPhone or the Ativ S. You CAN see the difference and a resolution like 1334x750 would be crap.
 
I don't care what resolution they are just offer us the option of a bigger iPhone!! Many of us requested this years ago but Apple never listened and many shot us down at MR finally every seems to be seeing sense! Its the only reason I never bought a 5 or 5s, I'm sure there are many others that did the same or switch.

The resolution is going to be way higher than my iPad 2 or iPhone 4s anyway so I'll be happy.
 
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