They were already associated with Activision when they decided to port SC2 and Diablo 3 to the Mac, and to port some of their games to Metal. Plus, there are many other games published by Activision that have Mac ports.I'm not sure it will happen. Blizzard is owned by Activision so it's not your old Blizzard.
They were already associated with Activision when they decided to port SC2 and Diablo 3 to the Mac, and to port some of their games to Metal. Plus, there are many other games published by Activision that have Mac ports.
For EA or Ubisoft, it's another story.
Nonsense. StarCraft II and Diablo III both were developed after the merger with Activision and use (at that time) completely new engines.You are talking about some development from existing games / engines that were already available for OS X from Blizzard before Activision.
It is irrational to believe that software can cause hardware problems, or expose them. Want to know why? Stuttering is problem with software scheduling. Not hardware. I suggest reading more analysis of game reviews on this matter of stuttering.
Really?
In the 90's a math error in the Pentium line of CPU's was discovered by doing a math problem in software. You could open Excel, perform a specific calculation, and discover a discrepancy. Windows was unaffected, but spreadsheet programs doing specific functions could be.
You are wrong. Period.
https://en.wikipedia.org/wiki/Pentium_FDIV_bug?wprov=sfsi1
It has nothing to do with situation you quote. It is your belief that Stuttering is caused by hardware problems.And if you don't think software can destroy hardware, read up on stuxnet. Or on malware that destroyed hard drives...
I guess you should rather read up on Stuxnet..And if you don't think software can destroy hardware, read up on stuxnet. Or on malware that destroyed hard drives...
I agree jeanlain. If Blizzard were truly supporting Mac we’d have fully developed Metal Overwatch, D3 and SC2 by now. I don’t expect any further Mac development for any Blizzard games
Currently, only WoW works on Metal. SC2 has been broken since septembre and support appears very poor if you read the forum. They don't fell like fixing the game apparently.Despite the anecdotal evidence suggesting otherwise, Blizzards Mac team is the biggest its ever been right now. Outside of the Overwatch absence, the biggest support burden is going to be trying to support both a rapidly evolving API like Metal and Apples deprecated and broken OpenGL implementation.
My point exactly. Blizzard is in fact not devoting much, if any, resources to Mac development anymore. Broken SC2 for months, no D3 at all, lame excuses re: Overwatch. I just hope they still provide a Mac client for the next WoW expansionCurrently, only WoW works on Metal. SC2 has been broken since septembre and support appears very poor if you read the forum. They don't fell like fixing the game apparently.
And the reason raised for not porting overwatch is very dubious. They say the Mac technology isn't adequate. Even now with Metal 2 and the latest Macs? What's so special with Overwatch that makes it impossible on the Mac, considering the games works on consoles and several advanced game engines now run on Metal? This looks like a cop-out.![]()