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Eep. Worried now, I've got a 128gb iPhone 6 with lots of apps. Please don't break on me phone. I need you to phone people with.
 
He was fired because he was a hated ass and refused to appologise for to the customers for messing up.

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No issues here on my 128 GB

Because Steve Jobs was a considerate, warm and fuzzy guy beloved by all :rolleyes:
 
It happened to me. Would reboot, show the Apple logo, then red screen, then reboot again. Had to take it to the Apple Store and the tech said it was a hardware defect. Haven't had any problems with my new 128gb.

Specs:
6, 128GB At&t model, 1 song [don't even care enough to look what song it is; probably U2.. ew], 39 videos, 3,975 pictures, 145 applications, 80.2 GB free space.
 

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I have the 128Gb iPhone 6. I haven't experienced any "Bootloops" but I have had it not wake in timely manner after hitting the home or power button.
 
No issues here. 408 apps.

Although, deleting apps takes a very long time sometimes.

Gold, 128GB iPhone 6+
 
Random Read does take a hit, but it still outperforms the Galaxy S4 and S5. Only the LG G3 really has a Random Read advantage. The iPhone 6 NAND dominates in the other categories, Sequential Read in particular.

http://www.anandtech.com/show/8554/the-iphone-6-review/6

Could they have been using the 16 or 64GB models sporting MLCs? The article didn't seem to mention which models was tested?

I'd agree that most users wouldn't be able to tell the difference in performance but cutting corners on a premium product is just bad taste. Like Porsche swapping out the Michelin tires on their Cayenne Turbo with $69.99 Nexens cos most suburban drivers wouldn't be able to tell the difference.
 
No crashing with my 6/128 although, I did experience some odd behavior yesterday. I'm not all that familiar with iOS 8.x yet. I was trying to find the Apple store in the mall and I asked Siri where the Apple store was. She brought up more than one choice and I selected the one I wanted. Maps launched and pinned the location but I also noticed that there was a blue blue line indicating my recent driving route even though I did not have Maps open previously. I thought that was strange but parked the car and walked to the Apple Store.

When I returned to the car and started driving, turn by turn verbal directions started up without any request from me. In the past I have been able to ask Siri to stop giving turn by turn directions which she always does without a hitch. This time however she said "I really wish I could but I can't do that." Finally I tried to close the Maps app manually pressing the home button but it would not close and it continued to stay on the screen and offer verbal directions to somewhere, not sure where.

Completely bewildered, I decided to power off the device which also exhibited some unusual behavior during shut down but finally worked. After reboot all seemed normal again.

Not sure if I am just unfamiliar with new Maps features or there was some bug.
 
What do you know. Went out to lunch and my iPhone 5S died. Came back just now and plugged it in and it's stuck in a boot loop. This is definitely not a hardware problem, just an issue with iOS 8.1.

Anyone figure out how to get it out of the boot loop yet?
 
Let's get real here, you are responding as if this controller chip speculation has any basis in fact. Honestly this is what we in the country call a wild a$$ guess. No one has any information that could even allow for this sort of claim.

First off; there is no way to get around the fact that if you sell 40 million devices that some of them will have problems. The fact that you end up with a series of problems with similar physical appearance does not mean that all of the problems are related. Even if the guessing about flash is close to the problem we could get the same effects from a bad flash chip or two.

arg:mad:, it was either 16GB iPhone 6 or 128GB...64GB didn't come in in 3 weeks time at local set of T-Mobile stores.


what? Are the 64GB & 128GB memory chips using the same controller?

• I'm wondering if the issue is across all devices with that controller chip,
The controller is built into Apples SoC. But again no one at this time is in a postition to blame the flash controller. Think about it, how many problems have Apple and frankly the whole industry have had with the switch to lead free solders.

Look at it this way anything is possible, Apple could have built a dodgy flash controller chip, however there is no evidence at all that this in fact is the issue. Frankly the people making the claims have no way of even knowing what is happening on the SoC.
it's just that most have not put enough apps or other items on the phone for the problem to appear for them. I have 184 apps and, with everything else, 95GB still available. I first read that people with 128GB iPhone 6+ 700+ apps had the issue. (what would one do with so many apps?)

Don't ask me, it really is silly to put that much in the way of apps on a iPhone. That is me however, I certainly wouldn't stop somebody from doing so.
 
iPhone 6, 128GB since October 2 in HEAVY use & duty. Lots of videos and photos taken (see MR forum postings 1, 2, 3, pano), tons of apps installed and tested, playing games (and of course Safari, Mail, Calendar, professional music apps like ThumbJam, AudioBus, OS X sync, iPad sync and all that standard stuff like phone calls, messaging, video editing…): No problems so far. No crashing and boot loop issues.

Love it. The video camera is excellent! Hook it up wirelessly via Apple TV to your hightech TV set and watch that glory! Unbelievable.

Photos of iPad Air 2 (taken with the iPhone 6 camera).
 
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I Have a problem with my iPhone 6 (64 GB) using the Music App. I have iTunes Match and "show all files" turned off, so I see only Tracks stored on the device. But after skipping a few tracks, the Music App won't play the song (even if the song worked recently) but otherwise act normal (you can press Play/Pause or skip the tracks; but the songs just don't start).. restarting the App won't help but sometimes waiting around 2 minutes or rebooting the iPhone let's me play the songs. Maybe a Software Bug? I experienced it since updating to iOS 8.1
 
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