Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Too late.

The Pre will sell ok, it'll have its share of users. But once Apple steals your thunder (and all the mindshare that comes with it), your product is DONE. Any hope of major traction against Apple's product is gone.

The Pre will probably be among the "best of the rest" for a while - perhaps until RIM releases a new Touch-based device. You get only one chance when competing against Apple's handhelds, and that chance comes at the intro/rollout. Palm's was rather uninspiring, to say the least. Better than average, but that's hardly enough. The label of "iPhone killer" (and Palm's subsequent failure to do just that) is usually an ill omen for competitors out the gate.

Part of the problem is (aside from the fact that the Pre just doesn't measure up to the iPhone) is that the industry, the media, and whoever else pitted it directly against the iPhone. It was inevitable that that would happen, but the results are fairly predictable. Palm itself, mouthed off about the iPhone, and it was already a mismatch even before the fight began.

You know the beautiful thing: June 29, 2009, is the two-year anniversary of the first shipment of the iPhone. Not one of those people will still be using an iPhone a month later. - Palm-backer Roger McNamee, Elevation Partners - March 05, 2009
 
Ouch!

Because I am sorry, I would rather carry 2 devices, and pay for say a 200 buck ipod touch (or for that matter just keep my wifi palm t/x) and pay $30 a month for 1000 minutes/text, through that new straight talk, than pay at minimum $70 for some data plan, under their current pricing that saves me nearly $500 a year. thats 2 more ipod touches, half the price of a macbook, and or at least 1 pc laptop.

I hope they both go strong to get prices down to a more reasonable level for us all.

I just got my iPhone two weeks ago and my "unlimited (read the fine print)" ATT data plan is only $30.
 
Mojo apps are nothing more than web 2.0 apps, similar to what us developers started with for the iphone.
Answer : Yes and NO. Mojo is based on HTML5, its a real rich library with a lot of native ties.

Some might put down WebOS, yet turn around a second later and claim there's no need for Flash because Apple is moving to HTML5. I think they all have a place.

You can do a lot with HTML and Javascript. We've been doing thick enterprise handheld clients for ten years that way. Development's also turned out a lot faster than for the same Blackberry or WM app, due to not having to re-compile to test each change... although we still make those to order as well.

Re: fancy games. All depends on what native support is available to the script writer. Or if SVG is available.
 
Sorry gal, they are still web apps. Pick any game in the App Store and there will not be an equivalent for the Pre. The will all be more or less static web duplicates.


Actually no, if you get hold of the book I mention, you will see that there is a very tight integration between native and web/os.

However, you are right certain games and more importantly augmented reality at least with realtime video anaysis will not be possible.
 
Re: fancy games. All depends on what native support is available to the script writer. Or if SVG is available.

You just answered your own question, it's a script ...

BTW, if you look at Mojo, you see that same old tired list of web objects ...

http://developer.palm.com/index.php?option=com_content&view=article&id=1553

[Note: If you have ever tried to animate a web page, the limitations become clear ... to emulate object movement, you have to drag divs ... it's slow and painful ... but guess you could call it animation if you want ...]
 
I just got my iPhone two weeks ago and my "unlimited (read the fine print)" ATT data plan is only $30.


Don't laugh about carrying 2 or 3 devices, some of us have to because we are developers and want to do cross product development.

I use my sprint phone a lot because it ties in with OWA quite well, I've looked and could not find one decent Outlook web access client.

So I have that on my list of apps to build.

I wonder if this "There's an app for that "mindset will carry over to the pre.

I'll be sitting at starbuck, just staring into space, and all of a sudden a new app idea will come to my mind. I have more ideas for apps than I will be able to submit this year.

Apple is reviving a culture, when computers were new, I used to do winmobile programming and let me tell you there was never as much energy as there is in the apple developer program. I can't discuss some of the ideas we have been floating around, I will just say the 3gs with its video offers a lot more possiblities.

Amazon is seeing something on a smaller scale with its kindle, it so easy to publish for the kindle that pretty much everybody has the potential to be an author.
 
You just answered your own question, it's a script ...

BTW, if you look at Mojo, you see that same old tired list of web objects ...

http://developer.palm.com/index.php?option=com_content&view=article&id=1553

[Note: If you have ever tried to animate a web page, the limitations become clear ... to emulate object movement, you have to drag divs ... it's slow and painful ... but guess you could call it animation if you want ...]

You apparently have never used the webkit tranforms, or the html5 video tags. or html5 web integration with open es.

Webkit transforms are amazing, I use them with jquery in native iphone apps.
 
I don't get the argument about games not being able to run on Palm Pre. Sure, maybe Pre will only allow casual games in its present state but maybe that's all people want?

The irony of this comparison is the same comparison is often made between OS X and Windows. Windows is obviously far superior for gaming but that doesn't mean people should abandon OS X.
 
I don't get the argument about games not being able to run on Palm Pre. Sure, maybe Pre will only allow casual games in its present state but maybe that's all people want?

The irony of this comparison is the same comparison is often made between OS X and Windows. Windows is obviously far superior for gaming but that doesn't mean people should abandon OS X.

I hate the gaming argument. Its a multipurpose Cell Phone not an Xbox.
 
I don't get the argument about games not being able to run on Palm Pre. Sure, maybe Pre will only allow casual games in its present state but maybe that's all people want?

The irony of this comparison is the same comparison is often made between OS X and Windows. Windows is obviously far superior for gaming but that doesn't mean people should abandon OS X.

Palm vs. iPhone for gaming, and

Windows vs. OS X for gaming,

are completely different comparisons. Gaming is a must for successful handhelds. Not so for desktop/notebook operating systems.
 
Palm vs. iPhone for gaming, and

Windows vs. OS X for gaming,

are completely different comparisons. Gaming is a must for successful handhelds. Not so for desktop/notebook operating systems.
So now the iPhone is a handheld gaming system?

If that is true it isn't doing all that well (comparatively) especially considering how much power it has over the DS...
 
You apparently have never used the webkit tranforms, or the html5 video tags. or html5 web integration with open es.

Webkit transforms are amazing, I use them with jquery in native iphone apps.

Transforms are an improvement, but there is a ton of computations that normally are needed to decide how to transform. These simply cannot be accomplished using scripts.

As examples, take any game with a ball that bounces, or a more complex case like a pool table.
 
Palm vs. iPhone for gaming, and

Windows vs. OS X for gaming,

are completely different comparisons. Gaming is a must for successful handhelds. Not so for desktop/notebook operating systems.

Bollocks is it.

The original iPhone didn't need to have games to be successful. If gaming was such a must, why wasn't N-Gage a success? :confused:

I got the iPhone due the the web features and to use as a phone. The games and iFart apps are a bonus (or not in the case of fart apps).
 
Bollocks is it.

The original iPhone didn't need to have games to be successful. If gaming was such a must, why wasn't N-Gage a success? :confused:

I got the iPhone due the the web features and to use as a phone. The games and iFart apps are a bonus (or not in the case of fart apps).

This LTD guy is the ultimate fan boy his posts always give me a laugh because of how single sided and half way ignorant they are.

I especially love the Desktop/Notebooks aren't as successful as handhelds. Give me a break man. Its ok to love Apple, but you really just sound stupid.
 
Transforms are an improvement, but there is a ton of computations that normally are needed to decide how to transform. These simply cannot be accomplished using scripts.

As examples, take any game with a ball that bounces, or a more complex case like a pool table.


There are plenty of transforms featureing bouncing balls. There are also very very good 3d animations.

However the same issues that keep the pre from being able to handle processor intensive games will keep it from entering what could very well be the next killer app. Argumented reality.

The pre is a smartphone the iphone is a tricorder / PADD. excuse the star trek analogy but its appropriate here.
 
Yeah BS on your so call 70 WPM. Complete BS.

This is based on the fact that on a full size keyboard profession typist are able to hit 70+ WPM but the average person 30 WPM is considered really good.

Really it is BS like this that is just plan stupid.

What is plain stupid is you making judgements without any knowledge! :rolleyes:

Take a look at the forum, several people are hitting 50-70 words per minute:

https://forums.macrumors.com/showthread.php?p=8042447#post8042447
 
So now the iPhone is a handheld gaming system?

If that is true it isn't doing all that well (comparatively) especially considering how much power it has over the DS...

We're just seeing the very tip of the iPhone gaming iceberg.

It's all about device convergence. One device that does it all, and does it all well. That's where we're headed. Even the iPod Touch is slowly being eclipsed by this new paradigm from Apple, and by the same token, the Zune HD is already obsolescent even before its release.
 
We're just seeing the very tip of the iPhone gaming iceberg.

I wish that NPD published iPhone and iPod touch sales like they do DS and PSP sales. I would like to see what the tip of the iPhone gaming iceberg looks like.
 
We're just seeing the very tip of the iPhone gaming iceberg.

It's all about device convergence. One device that does it all, and does it all well. That's where we're headed. Even the iPod Touch is slowly being eclipsed by this new paradigm from Apple, and by the same token, the Zune HD is already obsolescent even before its release.


Traditional gameing api's are now being used by business to show advanced visualization of massive amounts of data some of there products produce. ie. for network monitoring, weblog analysis.

gaming api's are being used to drive the next generation augmented reality applications that overlay information over live scenes, much like hud displays only information is contextually updated as metrics change, compass, gps. etc.

Its not just games, if you can support open gl/es games you definitely have your foot in the door of these technologies.
 
What is plain stupid is you making judgements without any knowledge! :rolleyes:

Take a look at the forum, several people are hitting 50-70 words per minute:

https://forums.macrumors.com/showthread.php?p=8042447#post8042447
There are also people getting a few hundred words a minute in that link as well. ;)

The results from that test can't be compared to results from real typing tests because real typing tests aren't limited to a single sentence composed of a half dozen words or so.


Lethal
 

Summary: iPhone can do more serious gaming and Pre can't. Pre Fail.

Why people keep coming back to this argument is beyond me. I DON'T WANT TO PLAY 3D GAMES ON MY PHONE. There I said it. I had an iPhone 3G for a year and bought games only to be dissapointed with the user interface (no controls). Tilt controls are only tolerable to a degree and ruin many games. Ironically the game I played the most on my iPhone 3G was Mafia Wars along with Uno, Scrabble,etc. which can EASILY be done on the Pre.
 
Will something like this be possible on the Pre?

http://www.youtube.com/watch?v=cH6r2tIaRXU

And I'm not saying the Pre will fail at all. I do own an iPhone and constantly impressed with what developers come out with that help me and some I don't need but recognize their worth to people that do.

I am getting pretty used to taking only my iPhone with me when I travel if I don't have a lot of letters or project documentation to do. These instant negative reactions to anyones input from the Pre or iPhone side are getting very tiresome.
 
Will something like this be possible on the Pre?

http://www.youtube.com/watch?v=cH6r2tIaRXU


Doubtful.

See my earlier comments, this is what is referred to as augmented reality.

I would not be lying to say that many iphone developers including myself are looking into and will have quite a few apps like this for the iphone.

And there is almost no chance that the pre would be able to handle this. Simple augmented reality may be possible on the pre, but anything that needs to analyse the video may be to much.

As a reply to those who said that the game augument isn't important has to realize that these type of apps are direct dirivitives of games, using game api's in real world apps.
 
Will something like this be possible on the Pre?

http://www.youtube.com/watch?v=cH6r2tIaRXU

And I'm not saying the Pre will fail at all. I do own an iPhone and constantly impressed with what developers come out with that help me and some I don't need but recognize their worth to people that do.

I am getting pretty used to taking only my iPhone with me when I travel if I don't have a lot of letters or project documentation to do. These instant negative reactions to anyones input from the Pre or iPhone side are getting very tiresome.
Assuming it has a GPS, compass, accelerometer, and access to the camera, I don't see why not. It didn't appear to do anything too intensive.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.