What if I LIKE in app purchases? What happened to what the end user wants?
It’s more than just convenience though - it’s security. A world where I have to manually enter cc info into dozens of separate accounts is horrible from a convenience standpoint, yes. But people also seem to be forgetting the SECURITY benefits of using Apple Pay and in app purchasing through an Apple account. Every new account I open up and add cc info to is a new opportunity for hacks and that info being stolen.Personally…I wouldn’t. I’ll choose convenience 🤷♂️ A developer won’t get a cent out of me from anywhere outside the App Store.
Uhmm, the actual iPhone ecosystem? Third party apps make the iPhone an attractive product.
Oh, I absolutely would. If I had a choice, I'd never install an app from Apple's idiotic app store again. I'd even go so far as deleting apps installed from it and re-downloading directly from developer websites. I don't like the word "sideload" because it makes normal software installation sound shady, when it's actually the way we always did things before Apple's rent-seeking broke people's brains.Wouldn't people just go to the direct website to get the app? Eg, sideload? That is what I meant.
The 30% hits the creators on Patreon, not the app itself.30% is hardly greedy considering none of these developers would make a penny without Apple.
I would never sideload an app on my phone, and I'm a developer. And almost no one does it on Android now.Wouldn't people just go to the direct website to get the app? Eg, sideload? That is what I meant.
You are so clueless on how successful the App Store has been for development and developers. Smartphones of today would not be where they are if we had to search the web for apps to install on our phones.Oh, I absolutely would. If I had a choice, I'd never install an app from Apple's idiotic app store again. I'd even go so far as deleting apps installed from it and re-downloading directly from developer websites. I don't like the word "sideload" because it makes normal software installation sound shady, when it's actually the way we always did things before Apple's rent-seeking broke people's brains.
I use PayPal... You put info once and it's forever...It’s more than just convenience though - it’s security. A world where I have to manually enter cc info into dozens of separate accounts is horrible from a convenience standpoint, yes. But people also seem to be forgetting the SECURITY benefits of using Apple Pay and in app purchasing through an Apple account. Every new account I open up and add cc info to is a new opportunity for hacks and that info being stolen.
No thanks. I’m the end user. I care about MY INFORMATION being safe if I’m throwing money at something. I’m fine with apps giving the option to use other methods, but if Apple’s own system is taken away as an option, does the end user actually win? I don’t think so.
Not true... I use fdroid for example... Or I know people downloading apkI would never sideload an app on my phone, and I'm a developer. And almost no one does it on Android now.
I use PayPal... You put info once and it's forever...
Even if the price would increase by 30% on a$$le shop?I will continue to go thru Apple for all purchase, I do not trust anyone else with my info.
Raise your price by 30% then. Easy enough.The 30% hits the creators on Patreon, not the app itself.
It was an unnecessary burden on them, especially since it was only implemented last year
I have no Apple stock. A company shouldn't be forced to help a customer sell outside of their own store. It's stupid as hell, that's all.Yeah and how many would buy an iPhone if there were no apps on the app store?
Anyone defending Apple just comes off as an ignorant miniscule shareholder, unable to create wealth for themselves in any way but buying Apple stock.
Yeah, because it's Apple wanting something for nothing.I don't think Tim Cook lives in section 8 housing.
it's most certainly not easy enough.Raise your price by 30% then. Easy enough.
A company shouldn't force developers to pay 30% of their revenue for apps purchased and paid for outside the App Store.I have no Apple stock. A company shouldn't be forced to help a customer sell outside of their own store. It's stupid as hell, that's all.
Correct me if I’m wrong, but aren’t they providing billing services and community messaging services and all that sort of Management stuff for rewards and engagement and metrics, etc?
It’s nothing nefarious! It’s actually a pretty great platform for creators lolOn page 5 and still dont even know what Patreon is....
Scared to google it from my work computer.
Apple still gets a cut of the purchase price from that App being sold on the App Store. They also get a cut of the in app purchases (IAP).I don't follow this issue much. I'm happy with the app store. But I wonder, if all developers chose to provide their own payment systems, would that deprive the app store of all revenue, or are there other revenue sources from apps?
I think so.For example, if an app costs $9.99 and there are in-app purchases that skirt the app store, will Apple continue to get 30% of the basic app cost?
Maybe for IAP. They have no reason to lower the cut on the app purchase itself. They need to head off developers who tries to skirt the 30% by making a rule that any app that offers DLC or feature unlocking cannot be free on the App Store. No free demo app that can be unlock into a full featured via code. The price of such an app on the appstore should be the same as the unlock code to be fair to Apple.Maybe Apple can somehow sweeten the pot for developers who chose to keep their payments in the app store.
The developer can avoid IAP by directing customers to their website where they can purchase add-ons or download content or unlock features. If the App connects to a server, like Spotify, the customer's account on the server would be updated. For Apps that doesn't require a network connection to function, you probably have to enter a code purchase from the website.In any case, this ruling will apparently have a HUGE impact on Services revenue.
I see a cottage industry of companies that provide payment services to developers, charging far less than 30%. (Edit - just read the article on Epic's Webshop.)
that, or they did not have another option to choose fromAnd yet they were (and are) making apps for iOS, so that demonstrates that even with Apple taking a 30% cut, developers found this an acceptable deal. It is, as you mentioned, a mutually beneficial relationship or it wouldn't happen.
are in app purchases gone now? or are they going away?What if I LIKE in app purchases? What happened to what the end user wants?