Weird because he didn’t invent the game just gave it a catchy new name.
Weird because he didn’t invent the game just gave it a catchy new name.
salty ?Guess the word below
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and yet, funnily enough, you didn't. This is the perfect example of opportunity and time. You didn't do this, someone else did. You didn't market this, someone else did.Lol.. I could code this game in a day. Im sure someone will just make another one when NYT inevitably ruins it. Dumb writers and dumb investors.
salty ?
They bought the users / name brand. Not just the code. You could replicate twitter’s code easily, but that’s not the value.Lol.. I could code this game in a day. Im sure someone will just make another one when NYT inevitably ruins it. Dumb writers and dumb investors.
It's that not easy. He invented the game and got paid for it. It's also cool that he had alot of people supporting him. That's what mattered to him the most. Well deserved. 👏Lol.. I could code this game in a day. Im sure someone will just make another one when NYT inevitably ruins it. Dumb writers and dumb investors.
How does one ruin 6 chances at guessing only words that are 5 letters?Lol.. I could code this game in a day. Im sure someone will just make another one when NYT inevitably ruins it. Dumb writers and dumb investors.
Thats not how NYT games work. You subscribe you get the games. Done.Oh they are going to monetize the you-know-what out of this game.
Prepare for micro transactions out the arse. 99 cents for letter “hints”. $1.99 for extra lives. $2.99 to skip the 24hr cooldown and get the next word. Perhaps a subscription to get rid of ads.
I don’t blame the creator for selling at all, but it is a sad day for Wordle.
I love Spelling Bee, but Wordle is really fun! Like the minis. I don't have the time to even try the full crosswords except Mondays, but I know someone who can polish the hardest ones off in ten mins. No idea how she does itHow does one ruin 6 chances at guessing only words that are 5 letters?
They already have the vastly-superior Spelling Bee anyhow.
The New York Times today announced that it has purchased popular web-based game "Wordle" for low-seven figures. Created by Josh Wardle, Wordle has gained millions of users over the past several months and has become well-known on the internet thanks to its simple score sharing features and straightforward gameplay.
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Wardle said in a January interview with TechCrunch that "part of the point" of Wordle was that it was free to play and that he had no interest in monetizing it, but at the time, he also said it would be "foolish" not to speak with those interested in investing in Wordle in some capacity.
The New York Times says that Wordle will be free to play for new and existing players "at the time it moves" over to the NYT site, but there is no word on whether it will be monetized and locked behind a paywall at a later date. Specific wording in a New York Times story says "the game would initially remain free to new and existing players," so the "initially" could imply future changes.
In a letter announcing the acquisition, Wardle said that he is working with The New York Times to ensure that wins and streaks will be preserved during the transition.
Wordle made headlines in early January because as it rose to popularity, multiple app developers attempted to capitalize on its success and created clone apps in the App Store. Wordle has always been a web-based browser game and is not available on iOS devices through an official app, so these clone apps capitalize on the Wordle idea and charging people money.
Apple ultimately decided to remove all of the Wordle clones that used the Wordle name from the App Store, and to date, there have been no additional Wordle clones released for sale on Apple's platform. With Wordle now owned by The New York Times, we could possibly see an official Wordle app in the future as the NYT does already offer an app for its crossword puzzles.
Article Link: Popular Browser Game 'Wordle' Sold to The New York Times, Will Remain Free 'Initially'
Weird because he didn’t invent the game just gave it a catchy new name.
He didn't invent the game at all, the game's been around on UK TV as a gameshow called Lingo since 1988.It's that not easy. He invented the game and got paid for it. It's also cool that he had alot of people supporting him. That's what mattered to him the most. Well deserved. 👏
Haha, glad I'm not the only one! The instructions confused me too, but I figured it out once I started playing. They should have just shown one word with green, yellow, and gray tiles to explain what each color means...instead of each in their own word with black tiles in the mix.I still don’t get how it works and I read the instructions like 5 times LOL
#stupidinenglish
exactly right. it's a public domain idea being used for many years. he's selling his execution of it, but why not make your own? he's really only selling the name.Weird because he didn’t invent the game just gave it a catchy new name.
Pretty sure it would have been dead in a year anyway. I enjoy playing it, but it's a fad game. He was smart to take the money when it was offered.It'll be dead in a year
If that’s the case, it’s not as bad as I initially feared. Hopefully they don’t decide to turn it into its own, seaparate.Thats not how NYT games work. You subscribe you get the games. Done.