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This isn't working for me. The little wave at the bottom just keeps going, until eventually stopping with just the Q in the background. I tried using VLC and it worked, but it skipped making it unwatchable. I tried to let it buffer, but that didn't work.

Any other ideas?
 
I was having troubles playing the video, but changing from UDP to HTTP delivery in the Quicktime setting seemed to fix the issue. You can change this in the Advanced tab, under "Transport Setup".
 
Did anyone notice the Copy/Cut/Paste implementation is different depending on the application. In safari it is tap and hold. In mail it is double tap. Couldn't tell if it is double tap in notes or not. In Messaging (SMS) it is tap and hold as well.

So we get to keep double tap to zoom, but now we need to remember how to perform the text shifting as it isn't the same for all applications.
 
Ok, Spotlight is pretty hot, I must say. That's going to save me a lot of time, finding stuff...
 
Watching this it amazes me what the iphone can do, what did the Smule guys did was really nice.
 
Did anyone notice the Copy/Cut/Paste implementation is different depending on the application. In safari it is tap and hold. In mail it is double tap. Couldn't tell if it is double tap in notes or not. In Messaging (SMS) it is tap and hold as well.
Seems that "fixed text" apps use tap-and-hold, while "editable text" gets double-tap.
 
Seems that "fixed text" apps use tap-and-hold, while "editable text" gets double-tap.

Makes sense, no use trying to use double tap to zoom in in Safari only to have the copy-paste stuff come up.

I was wondering how that was going to work.

Any news on podcast/direct download yet?
 
So when exactly will the newest SDK be available for download????


I've been waiting until some of the features discussed were added because my App idea requires some of them. :)
 
As great as 3.0 is I feel there is other news here as well. Scott Forestall is a GREAT presenter. Someone other than Phil has been given the mic. Interesting...
 
Yeah sorry I figured that out. :p:eek:

Kind of upsetting that it requires the $99 just to get the development materials. :(

No Problem. The 99 bucks os only for testing apps on a real phone and getting the beta os. You can still download the tools for free (run on the emulator).
 
Wirelessly posted (Mozilla/5.0 (iPod; U; CPU iPhone OS 2_2_1 like Mac OS X; en-us) AppleWebKit/525.18.1 (KHTML, like Gecko) Version/3.1.1 Mobile/5H11 Safari/525.20)

Ok so the keynote video posted, YOU CAN'T PLAY ON THE ITouch or phone? WTF
 
No Problem. The 99 bucks os only for testing apps on a real phone and getting the beta os. You can still download the tools for free (run on the emulator).

Oh really. Thanks! The 3.0 development tools??

As you can tell I'm new to the development world but it sounds like a fun process and possibly rewarding monetarily. :)
 
As great as 3.0 is I feel there is other news here as well. Scott Forestall is a GREAT presenter. Someone other than Phil has been given the mic. Interesting...

He actually presented the iPhone SDK last time too.

I kinda laughed when I saw the blood pressure monitor with the iPhone connector. It kinda creeped me out too, having Apple's technology so pervasive in our lives.

Did anyone else find it weird that they tested background apps on phones other than the iPhone?
 
arggghhh!!!! So frusterated! I really want to watch it...but apple.com, macrumors's link, and the direct link from another post ALL show the MacWorld 2009 Keynote! Please Help, I really want to see this. :mad::(:confused::eek:
 
i just want to say one thing... peer to peer connectivity is LAME! apps can already do this... what we need is 3G Edge connectivity. Come on apple!
 
Questions:

Do I have to pay $99 to beta or just sign up?

Can you copy the image link? (Copy image address a la Safari)

I don't have a computer at the moment so give us the damn keynote stream for iPhone. It's solely about iPhone's but we can't watch it on one.
 
Anyone else notice the slight of hand where Scott said "the in-app store will only work for paid apps" right after saying "and you can have apps like e-book readers where people purchase books within the app." Why should an e-book reader have to be paid? That doesn't make sense. Especially when they didn't announce any other way to let us give out trial version of apps. Now if we want people to get to know our interface before purchasing anything, we have to provide two separate applications! The In-App store was supposed to solve that problem! It also had the potential to solve the problem of the lack of trial-version support. Just let us sell free trial versions and after 7 days pop up a message that asks them to purchase it from within the app! That's how it works on computers - people are used to that model. I'd say this is Apple trying to push developers away from selling free apps at all. Boo.
 
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