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This is EXACTLY why I believe that ALL software should be free, ...

It is virtually impossible to make a living from selling your independent software, and by charging for it ...

What is this "it" you speak of?

Most indie software and popular apps would not even exist if there wasn't some sort of (mostly hallucinatory) potential return-on-investment for the time and materials needed for design, development, test, and support (etc.). Most apps might not make good money, but often people have to think they will be the exception, or else they'd far rather spend their time waiting tables for tips, playing video games, writing music, or whatever, instead of coding new apps. And there would be far fewer apps. If you think otherwise, try switching from a Mac to a Raspberry Pi for all your apps. Or write all your own apps.
 
Thats the whole point, where you live its NOT related to how well the app does in the app store. You could be pretty much anywhere. So if you wanted to make a go at living off an app you coded you could move to a place where rent is way cheaper.

If you truly wanted to of course you could. But there's no opportunity and no design/code community in most of those places.
 
The numbers are surprisingly low. Though thinking about things, I can't remember the last time I bought an app from the Mac app store. In this I'm including downloading something that's free. I guess many people are like me in that once you've settled into your Mac, and have the apps you need, you just don't bother even looking any more.

To add to this, I definitely wouldn't buy an app that is new with no reviews. If I do buy, I tend to go for well established apps.
 
As a Mac and iOS developer, I just wanted to mention that the iOS store isn't much better. Sales figures for my company's mobile and desktop apps* are fairly similar, yet mobile accounts for less than 10% of revenue because we have to price mobile apps significantly lower.

So while Apple may be keen to highlight how many iOS apps exist (many of which I suspect are abandonware), that's misleading when they've created a platform where most apps have to be given away free because customers don't see any value in mobile apps. Although at least iOS is more profitable than Android.

* Note: I removed most of my Mac apps from the store a while ago to distribute independently, so I can't speak for the current state of the Mac App Store.
 
This is EXACTLY why I believe that ALL software should be free, with exceptions for business-specific enterprise software.

It is virtually impossible to make a living from selling your independent software, and by charging for it you are prohibiting many people from using it who could really benefit from it. The more people who use it, the better you should feel, and the more it will spread.

It's like music. I write music as a hobby, and sure I could put it on iTunes or whatever and charge 99 cents per song. But why would anyone listen to it? I would much rather upload it for free to Youtube so that as many people can enjoy it as possible. When it's up there for free, people can listen and share it with their friends, and maybe I could gain a following. But if I only charged for it, maybe one or two people would pay for it and that would be the end of it. I'd have no fans and maybe two dollars.

I believe my car should be free, otherwise I might not use it.
Richard Stallman ? Is that your handle here on MR ? :)

Seriously, if the free software movement was the way forward, then we'd all be running GNU and joining the Venus project.

Evolution has led us to a resource-based economy and your work and my work are resources that will only be utilized if someone "pays", either in fiat currency or other resources (barter), but eventually we all need to eat and pay for shelter.

In an affluent society there is space for "free" or charitable work contributed by those who are supported by others or have accumulated enough wealth prior to contributing selflessly.

So take music. Before the i-Economy artists would play in clubs & bars for peanuts to build a following and then people would pay them (and their labels) for the studio version of their live performances. If the artists were great, eg. the Beatles, they'd get rich and famous, if not, they'd join the millions of starving musicians that continue their hobby on the side while holding down a real job.

"APPS"
As someone who's written millions of lines of C code in his early career, I smh at the mediocrity and uselessness of 90% of the Apps I see today. Despite all the dev tools available today and coders no longer having to write machine code, the laziness and lack of quality is astounding but not surprising to me.

So, DavidTheExpert, it's great that you share your music for free because you value "a following" over getting paid, but I would bet, that if you were any good at your craft and a music label come knocking on your door, you wouldn't offer your time for free to them.
 
Everyone seems t be missing the point. The 8th most downloaded app on the Mac App Store was downloaded 87 times (not counting the promo codes since they don't boost your rank anymore). The quality of his app has little to do with that, everyone else below him are getting less downloads (more or less, the ranking is more complicated than that but you get the idea).
 
Hummm.... something seems very odd about this. 8th paid app only making $366 is nothing. I would think the 8th paid app would be making much more than that. Could it be an error somewhere in the ranking system or are users just going for the free apps???

Just saying, but something sounds wrong.
 
This was not my experience when Battery Status was on the top charts.

I hit around #30 and managed to make over $5K in a week.

I guess people are spending a lot less on the Mac App Store now than they were 2.5 years ago.
 
$4.99 seems a little high for a coffee drink you won't even remember a day later.
 
Are you kidding me? $36500 a year? That's $3000 a month, before taxes. My rent is almost that much for a tiny 1-bedroom. And if you have a small business, you have to buy your own health insurance, at a much elevated cost. Besides you're not going to be in the top 10 apps for a very long time.

I would be half way rich with $36500 year, that would be amazing! (I am guessing rent is a LOT cheaper where I am of course)
 
I was thinking of starting to program for IOS, not any more.

He was top! Wow, I am shocked at how little revenue was generated.

I am sorry for the developer, I know he put a lot into it.

Mac app store, not IOS. IOS does much better.
 
Further evidence that there is little actual money flowing in the Mac App Store. It basically is a freebie search site.

My Mac product revenue is down 80% since the Mac App Store opened and it will never recover.

Ironic that the company that differentiated itself from Microsoft based on the quality of its software has now devalued software to zero.
 
It's no wonder there aren't many quality Mac Apps on the store, especially when compared to the iOS app store.

Lots of app recommendations below, so if you don't care then feel free to skip.

Some of the best ones I have started life as non-app store versions like Coda, BetterSnapTool, xScope, DaisyDisk, 1Password, Gemini, Droplr, Fantastical, TextWrangler, Deliveries and iStat (Mini). But there are occasional gems that pop up. Lately I'm really enjoying PopClip, Paste, and Calcbot. Other Mac app store apps that I like are Tweetbot, Pocket, and Mint QuickView. Support Mac development! Buy some apps today. You can't go wrong with any of the apps I mentioned.

If you want to venture outside the App Store, check out Bartender, Air Server, Duet, CodeKit, Rdio, ImageOptim, VLC, Little Snitch, VirtualBox, iStat Menus, Carbon Copy Cloner and MagicPrefs.

Some apps that I've wanted to try/buy are Pixelmator (I like it on my iPad), Forecast Bar (just saw it), Napkin, Sketch 3, Slack, RadarScope (love it on iPad/iPhone), JPEGmini, MacID, and a few more I can't think of right now. Where should I start?
 
i don't get it at all.
  1. when would anyone ever need to redact things?
  2. when would anyone who redacts things not know how to use simple editing software?
  3. even preview does this easily

Exactly. I'm crying alligator tears for this programmer. Boo hoo.
 
He sold about 100 copies in a day. That ranked him at #8. That sounds reasonable, given how many applications there are in various categories.

Even if it took him a month, and $110K is the total lifetime revenue, that's a very good return for a one-man shop. Of course, to sustain this as a full-time business, you need to keep coming up with $100K ideas.
Right. The people focusing on his declining revenue are assuming there won't be incremental improvements that will boost revenue again in the future... Or they're assuming one quick app should set you up for life. Plenty of people work hard all day every day and don't pull in $300 a day.
So, why don't you do it, "in an afternoon," instead of wasting time here fantasizing about other people's money?

Yep, your "annualized revenue of $110k" is a fantasy.

Or better yet, why don't you start your own store? That way you don't have to write anything after the first afternoon, just collect 30%, like Apple, from everything sold?
I'm picking up a bit of a hostile tone, and I'm not sure why...

To answer your points in order:
If I needed it, then I'd prefer to buy this for $5 than spend the few hours in Xcode. I haven't bought it because the marginal value of this over the markup widget in Mail, for example, is less than $5 to me.

My annualized revenue of $110k is math, not fantasy. I think you are confusing "annualized" with "annual".

I don't start my own store because I don't feel I would be able to build a competitive alternative to the Mac App store. Not sure how that relates to the topic at hand though...
 
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Thats the whole point, where you live its NOT related to how well the app does in the app store. You could be pretty much anywhere. So if you wanted to make a go at living off an app you coded you could move to a place where rent is way cheaper.

You wouldn't necessarily have the resources to complete the project in the middle of nowhere. That includes social resources and no, the Internet is not a substitute for actually talking to people.
 
I've already had quite enough trouble downloading free apps from the Mac App Store. It's a chore to deal with that horrible application's glitches and lag, even worse than Steam. Not going to deal with PAID apps on there!
 
using that black pen in preview is oh so hard.

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I would be half way rich with $36500 year, that would be amazing! (I am guessing rent is a LOT cheaper where I am of course)

Definitely depends where you live. I pay $1200 a month and live in the outfield of a baseball stadium :)
 
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