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I don't know why this should come to a surprise to anyone. VR doesn't have a place in daily life for the masses. I fell into that trap with PSVR when it first came out. It's mind blowing for a day, fun for a week, and then you never touch it again. It has too many inconveniences to be useful.
I don't understand what these inconveniences are? I bought a quest a year and a half ago and used it every day for either exercise or gaming. I bought a vision pro in February and used it every day since for watching tv and movies. I've never been more excited about technology since the first iPhone than using these devices. VR has been a dream since I was a kid
 
I will never understand people's affinity to hate on things they haven't even tried. Just baffles logic.

Once you try it once, it's perfectly fair to hate on it.
Because I've worn something similar and I hated it. Trust me, unlike most of the users on, here I actually experience tech before I comment on it. Nothing that the AVP can do would make me want to wear it on my face every time I use it.
 
The only argument that I don’t accept against the Vision Pro is “it doesn’t have a killer app”. Can you please explain to me what a killer app is and what some of the other platforms’ killer apps are? That’s just a very monolithic take on a device that, like it or not, can do a LOT.
 
Because I've worn something similar and I hated it. Trust me, of all people on here I actually experience tech before I comment on it. Nothing that the AVP can do would make me want to wear it on my face every time I use it.
Your assumptions are fair but Vision Pro is definitely not the typical headset. Trust me I was a total skeptic and thought it was a meme, and openly laughed about it. Then I tried it and now I own one.

You should try it once. It's good in many ways (and highly limited in others too).
 
This was essentially reported before the Vision Pro came out that they are only capable of manufacturing 500k within the first year. Winding down manufacturing by the end of the year could be because of variety of things. But idk what people expected or how this is “news”.
 
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I don’t understand why so many people see the Vision Pro as a disaster. I am sure that Apple always hoped that they might have great sales, but they surely weren’t that stupid to expect tens of millions of sold devices at that price tag.

Do you now how much money they spent on market research and management consulting? Me neither, but being a consultant and knowing what other companies so much smaller than Apple spend, it must be in the hundreds of millions if not billions. They know EXACTLY who they intended to sell this device to, and they knew exactly how much they can sell it for.

This headset has always been intended as a tech demo for enthusiasts with too much money, and maybe for some tech companies who could really see some value in using the device for design and engineering. But of course it was too heavy, of course the battery can’t hold a charge, of course there was literally no other large-market use case than watching movies alone. But that was never the point of this gen 1 device.

The point was to test and preview technology that is still a quite a few years away before seeing a valid use case. The cost-benefit of the whole exercise was to invest in return for customer feedback, and to enable developers to play around with the device so they get a feeling of what is coming next. And now Apple will take that feedback and use it to build the next generation. And I am not talking about the incremental upgrade (that one is just to make money with the components they have on stockpile), but an actual, improved version.
 
Also the marketing is abusrd and dystopian. In a time when we all want to reduce our screen time, you have couples conversing with their eyes through the headset in the marketing material 🤦‍♂️🤢
Even in the latest iPhone keynote, they showcased something like this. They showed someone with a dog, and instead of asking the owner standing right next to them, another person used their iPhone with Apple Intelligence to identify the breed. 😂
 

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I don't understand what these inconveniences are? I bought a quest a year and a half ago and used it every day for either exercise or gaming. I bought a vision pro in February and used it every day since for watching tv and movies. I've never been more excited about technology since the first iPhone than using these devices. VR has been a dream since I was a kid

1. Heavy
2. Causes Headaches & Vertigo
3. Additional cost to add prescription lenses
4. Battery life[constantly tethered to battery.
5. Can not replace monitor.
6. Negatively affects medical devices [Pacemaker, Hearing Aids]
 
Your assumptions are fair but Vision Pro is definitely not the typical headset. Trust me I was a total skeptic and thought it was a meme, and openly laughed about it. Then I tried it and now I own one.

You should try it once. It's good in many ways (and highly limited in others too).
I don't think you understand. There is nothing this device or any other device in a similar form factor can do that would make me want to strap it to my face all the time. But, if you enjoy it, good for you. I'm happy for anyone who finds any tech device useful for their needs.
 
I don’t understand why so many people see the Vision Pro as a disaster. I am sure that Apple always hoped that they might have great sales, but they surely weren’t that stupid to expect tens of millions of sold devices at that price tag.

Do you now how much money they spent on market research and management consulting? Me neither, but being a consultant and knowing what other companies so much smaller than Apple spend, it must be in the hundreds of millions if not billions. They know EXACTLY who they intended to sell this device to, and they knew exactly how much they can sell it for.

This headset has always been intended as a tech demo for enthusiasts with too much money, and maybe for some tech companies who could really see some value in using the device for design and engineering. But of course it was too heavy, of course the battery can’t hold a charge, of course there was literally no other large-market use case than watching movies alone. But that was never the point of this gen 1 device.

The point was to test and preview technology that is still a quite a few years away before seeing a valid use case. The cost-benefit of the whole exercise was to invest in return for customer feedback, and to enable developers to play around with the device so they get a feeling of what is coming next. And now Apple will take that feedback and use it to build the next generation. And I am not talking about the incremental upgrade (that one is just to make money with the components they have on stockpile), but an actual, improved version.
The problem is CONTENT. It always has been, and will continue to be. Until Apple actually invests on content for it and fosters developer interest, it is doomed to fail.

The technology is incredible. It's just dramatically underused due to the lack of CONTENT.
 
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Bought one used for $2000, sold it to my friend for $2000. Was a good "rental."

It was a fascinating 3 months and a look at the future today... but ultimately it's an isolating experience, and my wife and I agreed an 85" TV for the basement and an arcade cabinet for 4 players was a better investment.

If you've got a family, this is an extraordinarily personal device -- even more than an iPhone. And at $3500 each new, you're not gonna buy 4 of them.
 
I hope so ... Sony briefly slashed the price to clear inventory. If only Apple would do the same ... never! :(

The prices of the original iPhone were dropped 33% to 40% less than three months after launch. Apple could lower the VP price but would need to be prepared for the backlash from early adopters similar to what happened with the iPhone.
 
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Guys, this is not the future

I don’t know what to tell you.
It’s a different way of doing some things, but it’s got so many flaws that it is definitely not “the future”

I can guarantee you will not be editing a real estate spreadsheet by waving your hands around in virtual space. The precision will never be there for that.

Apple tried and they failed here and largely because they didn’t even support the use cases that do work well in VR right now

As usual, their hubris got in the way and they expected everybody else to just make it successful for them while they could sit on top and collect money.
 
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