Body element hax to dim the ads around what you want to read.I'd actually LOVE a feature like that....![]()
I'll stop the presses.
Body element hax to dim the ads around what you want to read.I'd actually LOVE a feature like that....![]()
Hello media/blogs,
iPhone OS 4.0 final will be released. Maybe this is old news?
http://www.apple.com/iphone/preview-iphone-os/
ITunes could use some beefing up and a modern UI. However I don't think a new version will come right away. Mainly because this is a developers meeting and the fall iPod deal is the place to update iTunes.Presumably if iTunes music streaming is coming, there'll be a new version of iTunes coming, probably iTunes X. Hopefully, they'll move it over to Cocoa and bring 64-bit versions. Maybe a 64-bit rewrite would also bring performance improvements to the Windows versions.
At work the PCs are so old and slow that I don't really care. Given that I would suspect that there has to be some sort of OS support to do this.It would be nice if Safari 5 brings 64-bit versions for Windows along with the ability to use the 32-bit Flash plugin as in Snow Leopard. Certainly a 64-bit Safari 5 for Windows with hardware acceleration and support for existing 32-bit plugins would be very attractive compared to IE, Firefox or Chrome and may help grow marketshare on Windows.
That is pretty much my understanding but you did mis WebGL and it's use og Open GL. I haven't checked to see if OpenCL is used directly anywhere.In terms of Safari hardware acceleration in OS X, I believe it's implemented using Quartz Extreme, Core Image, and Core Animation for the vector and animation stuff and the Video Acceleration Decode framework for HTML5 video.
Actually some things are better supported in Snow Leopard than Leopard. Don't ask me what those things are I just recall that SL did some things better than Leopard.Only the video decode acceleration is limited to the 9400M, 320M, and GT330M. Safari vector and animation acceleration should be compatible with any GPU that supports Core Image and Core Animation which is basically any DX9 class GPU and up and I believe is already supported in both Leopard and Snow Leopard in Safari 4 although probably not as extensively as Safari 5 will. Tiger support will probably be dropped for Safari 5 since Core Animation isn't available there.
Safari hardware acceleration in Windows for vector and animation is probably done with Direct2D as IE9 does. Video acceleration will likely be done through DXVA 2.0. These are both Vista and Windows 7 only so it'll be interesting to see whether Windows XP support will be dropped especially given that Windows XP is still the most popular OS in the world.
Yay blue loading bar.
They didn't implement tabs on top again did they? I didn't like that.
What's so bad about Bing? I've tried it out, and while it's no Scroogle it's pretty damn good at what it does.Hooray! I can't wait to use Bing as my search engine! [/sarcasm]
Bing sucks.
Of course you won't be forced to use it. You're not even forced to use Safari.I don't know why they're including it. Ah well, I ain't being forced to use it (hopefully!).
Full screen? That's so Microsoft.I hope they include Full Screen and possibly skins.
Maybe this is a Mac question and not a Safari question. I mostly use Windows but since I have an iPhone and iPad I am trying to get use to a Mac (got a mini to play with). My biggest complaint so far is not being able to go full screen (or max screen). On Windows I just double click the top bar and my Windows use maximun screen area (any window including the browser like Safari). Am I missing something or is this just not posible on the Mac? On a Mac are all Windows manually sized and you can't just say use all available space (but not overlaying the bottom line).
Where? There weren't any commercially successful USB devices before the iMac. Show me a USB 1.0 product that went anywhere.I just said that the iMac is not responsible for the USB take-off, and that I was already hearing about USB way before the iMac and Apple took the plunge.
As a solution looking for a problem, or as a standard that wasn't going anywhere, or as Apple's folly of a choice for their iMac. Your selective memory is failing you.It was being discussed everywhere in the PC World
No, it didn't. It shipped in partial form in late 1997 for OEM integration, as a partial implementation of USB 1.0, which no one used in the consumer space. Microsoft's own developer documentation talks about the poor support in Windows 95 and the original release of Windows 98 due to a lack of hardware to test with. It was 98SE/ME, both post-iMac products, that actually made USB usable on the PC, and only after that became the case did sales in volume begin to occur, by which time the number of Mac peripherals and devices already had a substantial lead.shipped with Windows 95
It was a major marketing point for Windows 98SE. Windows 98 shipped without USB 1.1 support. The idea that there were any commercially successful USB 1.0 devices is false., and was a major marketing point for Windows 98.
And therein lies your problem. You think that the array of USB devices that appeared in 2000 were an inevitability, while ignoring that it was the Mac peripherals that started shipping in 1998 that set the stage for them. Without the fact that USB peripherals had to be developed for Apple and that Apple users had to pay for them, USB probably wouldn't have gone anywhere at all until USB 2.0, which itself might not have happened if USB had continued to fail in PC adoption.In the PC world, no one cares about Apple circa 1998-2000. We got USB and devices that were USB because USB was simply the superior choice.
And it was what, exactly? While I've talked about a litany of devices, you've not identified a single one by name.My 1998 PC had USB ports on it.
And here we have it. "Devices that weren't better off as USB".Devices that weren't better off as USB didn't go USB until it became the superior choice (which took USB 2.0 for many type of high bandwidth devices).
Where? There weren't any commercially successful USB devices before the iMac. Show me a USB 1.0 product that went anywhere.
No, it didn't. It shipped in partial form in late 1997 for OEM integration, as a partial implementation of USB 1.0...
And it was what, exactly? While I've talked about a litany of devices, you've not identified a single one by name.
You're defending your lack of accurate memory and the lack of PC devices with a convenient handwave. What you are remembering as the buzz and the adoption of USB in the PC world was USB 2.0--which was a rapid success on PCs. USB 1.1 was not. It all started with Mac peripherals, whether you pretend otherwise or not.
Want to move on to MP3 players next ? So we can argue wether the iPod created the buzz for the damn things or if Apple simply saw the buzz around them and went in ? I'll put my chips on "already a huge seller that Apple decided to jump on". You just have to go back to the keynote introducing the iPod to see even Steve knows he's not first, since he points out the many kinds of MP3 players already on the market.
Intel DG41MJ to name just one recent one.
Serial and VGA outputs are still common and still have their uses, but that's exactly the point. They're still legacy ports--cheap LCD monitors until just a few years ago shipped only with VGA connectors. The reason that these connectors are included, even on products with a space premium, is that people still use them, which shows that manufacturers haven't fully embraced USB even today.
USB 1.1, which is the first version that went anywhere, was introduced in September 1998--after the iMac, which was introduced with a draft version of the standard. Windows 98, introduced in May 1998--about two months before the iMac, was the first version of Windows available at retail with close to complete support for USB 1.0.
USB ports were introduced in 1996, but nobody used them. You'd have an extremely hard time finding (a) a USB 1.0 device that was sold commercially in volume and (b) a Windows USB printer, scanner, external drive, keyboard, mouse, or game controller that was introduced before 1999.
Then you weren't paying attention. The first USB printers, scanners, Zip drives, keyboards, and mice were all introduced for Macs, because starting with the 1998 iMac and PowerBook, Macs were all-USB. It certainly wasn't overnight, but it absolutely was Mac-centric.
Manufacturers haven't completely embraced USB? I think it's more likely that customers haven't. We still have a parallel printer that works fine and thus there is no need to replace it. I haven't seen a non-USB device in ages, apart from keyboards which are usually old ones.
You mean more HTML 5 support, right? Safari 4 already supports some HTML5 stuff.http://www.apple.com/html5/
on the big picture you can see on the MacBook Safari 5....
HTML 5 will come definetly to the next Safari release...
I want only one thing in Safari: auto close Downloads window.
And no, I don't wanna use third-party plug-ins.
No, you didn't. Name one model of those that you owned that was USB 1.0.I had USB mice and keyboard and joysticks before the iMac.
Not in the slightest.You're confusing iMac release with Windows 98 release.
Utterly false on all accounts.And I keep telling you, outside Mac circles, no one cared about Macs. PCs had a very wide selection of HID USB devices in the 1.0 and 1.1 days. This came about because Windows 98 shipped with the OS support for it.
I didn't say it did.The Mac didn't bring about USB.
It's your own fabrication that hard drives are the turning point here, just like you're pretending that there was a "wide selection" of devices in early 1998 for a standard that didn't exist yet.That you want to claim that because there were no USB hard drives in 1998 is the reason for why it's thanks to Apple that we have USB is your own fallacy.
Who's talking about that?Want to move on to MP3 players next ?
Who said they were first? Who's talking about iPods?You just have to go back to the keynote introducing the iPod to see even Steve knows he's not first, since he points out the many kinds of MP3 players already on the market.
The point is that you can't have one without the other. By forcing device manufacturers to make USB models for going after the Mac market, which included the very first USB printers and scanners, they were able to do a lot of work that had secondary effects allowing them to sell PC versions--the legacy versions were cheaper to make and had many times the potential market. It was nothing more than a niche on the PC until the modern wave of devices and USB 2.0 (by which time Mac users already had fully embraced USB) in the early 2000s.Manufacturers haven't completely embraced USB? I think it's more likely that customers haven't.
They weren't first. They were the first to force it, and that had massive spillover effects, because the R&D costs could be dumped on Mac users, and it provided a smaller target to work with for product development. They then slowly started adding models, based on the Mac-proven products, to the general marketplace once Windows got its act together and implemented USB 1.1 support (but not the mass storage class) in 1999.Again, just because Macs were first doesn't mean that they popularised USB.
Have we heard any news today?
Have we heard any news today?
Skins are for people who don't use Macs.
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