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Disgusting. But I can't say I'm surprised by this report. Is anyone?

I'm not surprised, I've run benchmarking tools before... Driver profiling is basically standard for the 'big name' tools for example.

We've all seen vendors stick graphs in their marketing blurbs, take them with a pinch of salt - They're there to sell. Real world comparisons are very hard to achieve when benchmarking a system.

Either way, this report and these tweaked numbers has made me want to is to see the numbers against competition like apple. Seeing a lineup of different devices from a single vendor isn't very interesting.
 
Read every post response to me when I made a similar point.

It's impossible to have an unbiased opinion when it comes to Samsung/Apple. You're one side or the other on this forum.

Yea, true. Thanks for reminding me. Oh well, back to GTA V
 
Does this seem more of a feature only to me?
When a particularly demanding task, like a benchmark, is executed, the CPU releases more power. I call this "efficiency".

my, what fine mental gymnastics! amazing ability.

And these numbers came out from the CPU's calculating power, not from nowhere.. how is this fake?

it's simple: because theyre hardcoded for this computing task based on *app name*, not computing power required. were it a true "turbo" feature that kicked in for intensive tasks, it would kick in for the benchmarks automatically...thus no need to hardcode it by name.

it's a hack.
 
Uh, you're missing the point. The CPU does NOT release more power at this level when the device needs it. It ONLY does it when a particular benchmark software is running. The CPU looks for these benchmark softwares and jack up performance ONLY then. And under those circumstances battery life is absolutely atrocious and the device gets so hot that it gets in damage territory and you can't even hold it in your hand. Playing HD videos, powerful games, or literally no other CPU intensive task will put the CPU into that mode and for obvious reasons. ONLY running "x" benchmark will.

So they're trying to get battery life and everything else tested under one limit while CPU tests get an entirely different limit that the battery/heat/life-threating device tests can't see.

So if they developed code to run this around other apps (like the article vaguely mentions it does) it would be OK?

You're trying to tell me someone on XDA isn't going to be able to write up some code to inject into the system that would give the app they develop a boost if they wanted?

CPU governors have been available on Android since pretty much Day 1. I have been able to *artificially* boost the CPU power for a task based per app or overall. Yes, battery life suffered. Yes, performance increased. But at its core, which is the entire point here, the CPU was capable of doing it - just like this benchmark proved. The CPU did the work it was asked to do. The app was NOT compromised to get around tests, the CPU did the work.
 
This is pretty hilarious actually. Why not just always run the CPU this way :rolleyes:

Battery life... It's the same concept as Intel's SpeedStep. Pretty sure when benchmarks are running, SpeedStep is pretty much disabled.

However, on Android, one can change the speed of the CPU on a rooted phone; so while stock phones may not be able to achieve these speeds, a rooted phone should be able to with some additional software.
 
This is nothing different than any other company, including Apple. Of course Samsung it trying to show the best case scenario, OF COURSE. APPLE DOES THE SAME DANG THING!

Someone please show me just ONE macbook pro that gets 5 hour battery life under normal use, let alone the "Up to 7 Hours" claimed. I have worked on 1000+ Macbooks, and they DO NOT EVER GET THAT BATTERY LIFE. PERIOD!! So Apple apparently tweaked whatever they could to come up with the 7 hour number. Clearly not realistic.

Take off your fruit shades. Let Apple win with better products, rather than with their executive donkeys.
 
I've had a Note 3 for almost a week now and I've noticed none of this.

That's because its not using the booster mode. Which was the point of the entire shenanigans. And my point. Your daily usage and how well the device runs games, etc. THAT is what users want benchmarked. The booster mode is unsustainable and only there to spike the score.
 
Geekbench has lost all credibility. The new version 3.0 scores are different than the version 2 scores. A Galaxy s4 scored a 3200 on multicore on v2 and now a 1200 on v3. Pft. Seems written for apple now. Yes, V2 didn't have a single and multicore reading, it was just multicore only.
 
Yes he's quite good at whoa is me, we're the victims.

It's just business, man up and quit whining Apple. If you're still sad look at the billions you have. With Apple greed knows no limits.

what on earth are you talking about?

cheating is cheating. only cheaters think cheating is ok.
 
The way i see it, here benchmark is like a sport for phone. Some people like it, some not. But when you do sport, you like to compete and giving your best. And is it wrong to do that? Unless if that person takes a drug or modified any component in that sport so he can get any advantage.

This is EXACTLY like taking a banned substance in a sport. On one hand, you have the Galaxy Note 3's real performance....the way the processor runs on ALL apps. EVERY SINGLE ONE...except for benchmark apps, where it then overclocks the processor (and, based on some of the code, may even alter internal framerate rendering, which could cause it to skip frames to render) in order to get an artifically higher score. It's exactly the same as blood doping: it's still the cyclist's body driving the bike...they just supercharged it for the race...what's wrong with that, right?

If the Note 3 had a turbo mode for demanding tasks, and this used that...there would be no outcry...but this is overclocking and modifying performance code for the SOLE PURPOSE of inflating their benchmark numbers. In real world use on ANY app, this power is not available. Do you not see this?

I'm sure the A7 could run at 1.5-1.6GHz without a lot of trouble for short periods of time too, but the heat/battery loss/potential stability make 1.3 the chosen speed....it would be just as wrong for the 5S to overclock itself only for benchmark apps too.
 
I'm a huge Apple enthusiast, yet it's frustrating to see them act desperate in fear of Samsung and Android needlessly.

say wha? 64-bit mobile computing, 100% increase to CPU and GPU, kickass fingerprint scanner...desperate acts of fear? i dont think so.
 
Gaming benchmarks is a typical practice in any industry for companies that cannot compete in the only meaningful way - user experience.
 
Umm why is it wrong to boost the processor speed (withing processor specification and not overclocked) when running a specific app?
It is the same like when you run a game. Any device will go hot, because the processor usage is higher than normal to ensure no lag present.
The way i see it, here benchmark is like a sport for phone. Some people like it, some not. But when you do sport, you like to compete and giving your best. And is it wrong to do that? Unless if that person takes a drug or modified any component in that sport so he can get any advantage.

I don't know which one provides a more dismal view of humanity... the unbelievable content of your post, or the fact that at least 2 people have up-voted it.
 
I doubt this. the google play edition of the S4 and touchwiz have nearly the same scores on their benchmarks test and real world usage.
 
Geekbench has lost all credibility. The new version 3.0 scores are different than the version 2 scores. A Galaxy s4 scored a 3200 on multicore on v2 and now a 1200 on v3. Pft. Seems written for apple now. Yes, V2 didn't have a single and multicore reading, it was just multicore only.

You're kidding, right? Of course you can't compare scores between benchmark versions - benchmarkers are constantly updating their programs to better test the system. Did Geekbench promise cross-version score equivalence? I don't think so. These are all Geekbench 3 vs Geekbench 3.

My computer scores in the 50,000 range on 3DMark 05...amazingly it is far lower on 3DMark 11...gee, maybe it's because they update it to be more intense for the more powerful machines.
 
The way i see it, here benchmark is like a sport for phone. Some people like it, some not. But when you do sport, you like to compete and giving your best. And is it wrong to do that? Unless if that person takes a drug or modified any component in that sport so he can get any advantage.

Your view is plain incorrect.

The reason to run benchmarks is to measure what performance the device will produce in normal use. Samsung took steps to show 20% higher values without telling anyone. That's plain old cheating.

If Samsung had gone to Ars Technica and told them "please test how fast this phone can run in a special benchmarking mode", that would have been absolutely fine.

I happen to drive a car with a Diesel engine. The engine is quite deliberately limited. Over 2500 rpm, torque and horse power both drop. The engine itself could deliver the same torque at higher rpm, but that would very quickly damage the engine. The same car could run significantly faster if you were willing to accept that the engine won't last 200,000 miles but only 20,000 or only 200. If the manufacturer wrote "we removed all limits from the engine and achieved 150mph and managed to stop before the engine exploded" that's fine. If they wrote "the top speed is 150 mph" without mentioning engine damage, making their customers believe that they can also achieve that speed, that would be cheating.
 
Umm why is it wrong to boost the processor speed (withing processor specification and not overclocked) when running a specific app?
It is the same like when you run a game. Any device will go hot, because the processor usage is higher than normal to ensure no lag present.
The way i see it, here benchmark is like a sport for phone. Some people like it, some not. But when you do sport, you like to compete and giving your best. And is it wrong to do that? Unless if that person takes a drug or modified any component in that sport so he can get any advantage.

Because it's a benchmark app where it is a well known fact that product reviewers will use it to compare to other devices. You're really distorting the purpose of what benchmarks are for if this is how you feel about it. This isn't the worst thing Samsung has ever done, it isn't murder, etc. But it is deliberately misleading.
 
Anyone else notice that the Note 3's 'normal' mode has a higher overall score than the iPhone 5S? Per the results on MacWorld.com. I didn't buy Geekbench app and test myself. Only like 2 points though.

It better have a higher overall score than an iPhone 5S...we're talking about a phablet here.
 
What about devices that use Samsung components?

As a normal customer I don't have enough resource to constantly audit the lies like this one revealed by Ars, so the only safe way for us normal customers is to totally avoid big liars like Samsung.

As to the components inside the product, I have to assume that the component buyers like Apple (as big as the Samsung liars, but yet still much less corrupted) to seriously audit all important aspects of those components, for their own fame.
 
It better have a higher overall score than an iPhone 5S...we're talking about a phablet here.

It doesn't have a higher overall score than the 5S...unless they resort to cheating. The stock Note 3 is ever so slightly slower than the 5S in Geekbench.
 
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