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but then how did they end up in the hands of a lot of family, friends and coworkers? we've already established they do not sell

THIS CONSPIRACY IS GETTING DEEP

Some guy in a red suit with white fur digs them out at night and distributes them once per year, on the 25th of december. At least, according to what a few of my poster friends around here say.

I hear sometimes he has to fight a pink bunny for them though, the bunny likes encasing them in chocolat oval shaped things and giving them to children sometime in the spring.
 
Some guy in a red suit with white fur digs them out at night and distributes them once per year, on the 25th of december. At least, according to what a few of my poster friends around here say.

I hear sometimes he has to fight a pink bunny for them though, the bunny likes encasing them in chocolat oval shaped things and giving them to children sometime in the spring.

That pink bunny must moonlight. Every time I see him he just keeps going and going and going and going...
 
I hope we get a look at the documents/methodology of the surveys that Apple conducted, from the live blog of trial they were pretty bad and set up unfairly
 
Really? I remember that game frustrating the crap out of me when I was a kid. I always thought it was universally hated for good reason.

...and weirdly enough, it's also the only Atari 2600 game I still own.

Aww now I miss my speak and spell. Kidding - never had one. But ET does come out on Blu-Ray soon.

I still have my original Atari 800 and 130xe. Along with some cartridges, disk drives and floppy disks.

Why oh WHY won't someone bring M.U.L.E. to any modern platforms?!
 
Really? I remember that game frustrating the crap out of me when I was a kid. I always thought it was universally hated for good reason.

...and weirdly enough, it's also the only Atari 2600 game I still own.

I dunno, I barely remember it. :p
 
I still have my original Atari 800 and 130xe. Along with some cartridges, disk drives and floppy disks.

Hell yeah! Atari 800 forever! I found mine just the other day with my old Donkey Kong cartridge still inside. I couldn't find the floppy drive or any of my old disks though, which is a huge damn shame cuz I'd love to have the original boxes and copies of Rescue on Fractalus and The Goonies handy.

...and all the hundreds of games my uncle pirated for me.

Why oh WHY won't someone bring M.U.L.E. to any modern platforms?!

Looks like someone's at least trying. I saw this on Kickstarter a couple months back. The bad news is they asked for way, way, way too much money, and didn't quite make it. The good news is it looks like they're still pushing on with it despite the setback. It's possible you might get one soon.

I dunno, I barely remember it. :p

You probably repressed the memories...like I should have. I still have nightmares to this day about blocky FBI guys waiting on the other side of my door so they can jump out and steal my Reece's Pieces.
 
That pink bunny must moonlight. Every time I see him he just keeps going and going and going and going...

Lol i remember back in the day, you'd be watching what was seemingly a normal commercial and then the pink bunny showed up. They should go back to that campaign.
 
Looks like someone's at least trying. I saw this on Kickstarter a couple months back. The bad news is they asked for way, way, way too much money, and didn't quite make it. The good news is it looks like they're still pushing on with it despite the setback. It's possible you might get one soon.

Awesome. I always played the character whose profile looked like count chokula.

I still remember being 13 and unboxing the Atari 800 and immediately playing Caverns of Mars
 
Awesome. I always played the character whose profile looked like count chokula.

It's crazy I know exactly what you're talking about. As soon as you said that, I started hearing the theme that first plays when you're in the stompy rocks cave. The one where you have to get one Goonie over to the pully so he can open the gate for the other kid to jump across the buckets floating in the pool of water...

...and I bet 95% of the people here have no idea what we're talking about. Probably don't even know what The Goonies were. And that's tragic.

I still remember being 13 and unboxing the Atari 800 and immediately playing Caverns of Mars

So you had one for yourself? Man, you were lucky. My mom and dad got it so they could do their taxes and other not at all interesting to a 6 year old activities. I was only allowed to play it for an hour or two a night before bed, or if it was raining out during the weekends.

Still didn't stop me from putting my name and a ton of stickers on the thing, though.
 
These crazy kids these days with their games that need 1278643 controls and functions. Give me a paddle or 8 direction joystick and ONE button and I'm a happy pup. Which is why I prefer games like Angry birds to all those complicated 1st person shoot-em-ups. I'm not a gamer because I lack the patience to deal with those types of games.

"My" game was defender I think. I could play that for HOURS.

It's crazy I know exactly what you're talking about. As soon as you said that, I started hearing the theme that first plays when you're in the stompy rocks cave. The one where you have to get one Goonie over to the pully so he can open the gate for the other kid to jump across the buckets floating in the pool of water...

...and I bet 95% of the people here have no idea what we're talking about. Probably don't even know what The Goonies were. And that's tragic.



So you had one for yourself? Man, you were lucky. My mom and dad got it so they could do their taxes and other not at all interesting to a 6 year old activities. I was only allowed to play it for an hour or two a night before bed, or if it was raining out during the weekends.

Still didn't stop me from putting my name and a ton of stickers on the thing, though.
 
I love #126

"Strong impression that iPhone's icon concept was copied"

Then where it says "Directions for Improvement", the first 2 lines says:

Insert effects of light for a softer, more luxurious icon implementation. (just like the iPhone)
Make the edge curve more smooth to erase the hard feel. (just like the iPhone)

Then the last line: Remove a feeling that iPhone's menu icons are copied by differentiating design. (oh the irony...)

15mxlcx.png
 
Yup. It did by a good 3-4 years. Dunno if anything else came before it, though.

...so yeah, you could also say the iPhone is a glorified Newton as well. They all belong to the same lineage.

...I...I don't know what that is. But on a guess, I'll say it's probably a modernized version of it. And Siri in and of itself is a souped up, more flexible version of the Android voice navigation setup that came before it.

And the Android voice features are just a phone version of the Macintalk/PlainTalk recognizers from the early 1990s.

Which make a meager attempt to implement this (1987): http://en.wikipedia.org/wiki/Knowledge_Navigator
 
You only need to come up with ONE WAY of making a button bigger without increasing the size, and I'll say in BIG letters I'm wrong.

Until then - the OP's example excerpt is an OBVIOUS decision and not ripping off anyone.

Here's 6 ways:

1. Hold the phone closer to your head

2. Move your head closer to the phone

3. Use a head-mounted display that displays the phone screen (bigger to you, but the button size is the same)

4. Decrease the size of every other UI element - thereby making the button relatively bigger (afterall, everything is relative according to Einstein).

5. Make the screen bigger (it seems Samsung did indeed choose this option).

6. Use binoculars

OK, I'll wait patiently for your "I'M WRONG" post...
 
Here's 6 ways:

1. Hold the phone closer to your head

2. Move your head closer to the phone

3. Use a head-mounted display that displays the phone screen (bigger to you, but the button size is the same)

4. Decrease the size of every other UI element - thereby making the button relatively bigger (afterall, everything is relative according to Einstein).

5. Make the screen bigger (it seems Samsung did indeed choose this option).

6. Use binoculars

OK, I'll wait patiently for your "I'M WRONG" post...

All those ways are user dependant and require user action. Make the button bigger without the user intervening and you'll have a point. Until then, there's about only one way to make an onscreen button bigger, and that's to set its width and height to higher values than they currently are.
 
All those ways are user dependant and require user action. Make the button bigger without the user intervening and you'll have a point. Until then, there's about only one way to make an onscreen button bigger, and that's to set its width and height to higher values than they currently are.

No shi t Sherlock. Ever heard of sarcasm?

The OP's obsession with that one paradoxical point (made paradoxical by his own phrasing), while ignoring large swathes of the document was the reason for my posting.

In addition, you have expanded to his own question to exclude some of my answers requiring user action (not an original proviso). Although, strangely your addendum does not exclude all of them.

Try again.
 
Then where it says "Directions for Improvement", the first 2 lines says:

Insert effects of light for a softer, more luxurious icon implementation. (just like the iPhone)
Make the edge curve more smooth to erase the hard feel. (just like the iPhone)

Then the last line: Remove a feeling that iPhone's menu icons are copied by differentiating design. (oh the irony...)

Yes, that's a perfect example of how Samsung was trying NOT to exactly copy Apple.

The author of that document did not recommend exactly copying Apple's icons or top down lighting, etc.

Instead, the author pointed out general ways to improve their own icons, while using a different look and feel.

It's as if a car company did a review of a competitor's model, and the review recommendations were to use nicer paint, smoother curves, and try harder not to look like the other car.

--

This reminds me. Is there a report on the makeup of the jury somewhere? (I've seen vague comments that one works at Google, one at Apple, and one is a gamer.) The reason I ask, is because a person who's worked in a large corporation will probably have seen similar internal product reviews, and thus won't get the wrong impression as some here apparently have.
 
This reminds me. Is there a report on the makeup of the jury somewhere? (I've seen vague comments that one works at Google, one at Apple, and one is a gamer.) The reason I ask, is because a person who's worked in a large corporation will probably have seen similar internal product reviews, and thus won't get the wrong impression as some here apparently have.

I'd be greatly surprised if anyone on the jury works at Apple or Google. I figured they would've been the first to get cut during jury selection, due to the potential for bias.
 
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