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This has been stated already, but it bears repeating here. NO ONE on here knows a damn thing about how the design decisions for iOS 7 came about at Apple. Why it's all, the good and the bad, being attributed to one person is beyond me.
 
Second key person leaving Apple because of clashes with Ive. Mad. Sounds like he suffers a superiority complex. That's Ive who should leave Apple then.
Or better stick to hardware design and do your own job.

Expect an even uglier iOS 8 this fall, guys.
 
It's not the look, its also usability (e.g. buttons are buttons, they look like buttons, and they have a clear visual border). But even the icons had DETAIL to them. Now you can do the equivalent of iOS 7's icons with Microsoft Office.

Ive rambles on about hierarchy in iOS 7, but making everything flat contradicts his statement.

The usability has improved with iOS 7. Why would anyone want to dispense with Control Center, or thumbnail previews when fast-switching apps? As for buttons - are they actually difficult to use now? Were the borders really necessary?
 
if IOS is so great why....

It's time Jony took off a few hats, the IOS is "flat" GREAT... But why are we still looking for a jailbreak ?? Personally I think we all should ban together and ask for a IOS with more functionality..Let all the "morons" of the world drool over all mighty Jony's work, and give the rest something worth keeping our attention over... "IOS Max"
 
Huh. I always thought Jony Ive was a pretty reasonable guy, from all accounts I've read. Wonder if Christie got egotistic like Forstall did... :(

Christie may have just had emotional attachment to certain UI styles, given that the iOS was his baby.
 
It's not the look, its also usability (e.g. buttons are buttons, they look like buttons, and they have a clear visual border). But even the icons had DETAIL to them. Now you can do the equivalent of iOS 7's icons with Microsoft Office.

Ive rambles on about hierarchy in iOS 7, but making everything flat contradicts his statement.

I don't think borderless buttons are a usability issue. First, buttons typically exist in bars and by now users can expect to perform actions in bars. Also, buttons are typically labeled with verbs or icons that connote a certain action.

As for app icons, I think individually iOS 6 app icons look more decorative than their iOS 7 counterparts but as icons iOS 7 icons perform much better. There is less visual noise and I personally find it easier and faster to spot icons and launch them.

While not perfect, there is a hierarchy and coherence to iOS 7 that makes iOS 6 look arbitrary and disparate.
 
The designs of iOS7 make perfect sense now. They look like a typical developer or amateur's attempt at software UI by simply slapping text and lines everywhere.

What do you know about software design? What software have you designed?
 
Jony is becoming just like Forstall now apparently...

Well Jobs isn't there to balance out all the type A personalities he hired.

Clearly Cook can't keep their enormous egos in check - first Forstall, now Ive.

I don't know why Apple thinks an industrial designer will make a good interface designer anyway, they are very different things.

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As for app icons, I think individually iOS 6 app icons look more decorative than their iOS 7 counterparts but as icons iOS 7 icons perform much better. There is less visual noise and I personally find it easier and faster to spot icons and launch them.

There are some icons in iOS7 that you would have to guess the app that would open when touched because they are not at all intuitive and have designs too abstracted from the functions of the app they are linked to.

Pure Ive - form always trumps function, to the detriment of usability.
 
More than that, though, this philosophy of "stripping away" is only helpful when the thing being stripped away is actually useless and cosmetic. But just because something is visually detailed doesn't mean it's merely cosmetic. When you reduce the icons to their simplest form (the wireframe ones along the bottoms of Apple apps, I mean) — or replace them with text, as in the Music app — and when you remove all detail from everything and your interface becomes, basically, a bunch of text on white, everything just starts to run together. The user's eyes and brain have to work harder to know what's what (to know the hierarchy of information, what's clickable and what's just text, etc.). So on the whole, the design philosophy of iOS 7 of "make everything simpler" actually makes many of the native Apple apps more complicated to use, because you have to actually think about it and read more to navigate.
I've stated practically this exact same thing in previous posts. I've been involved in software development and UI design for several years, and I think iOS7 is a step backwards, overall. And I'm bothered about it not only as an iPhone user, but also as an Apple stockholder.
 
It's not the look, its also usability (e.g. buttons are buttons, they look like buttons, and they have a clear visual border). But even the icons had DETAIL to them. Now you can do the equivalent of iOS 7's icons with Microsoft Office.

Ive rambles on about hierarchy in iOS 7, but making everything flat contradicts his statement.

It's really annoying when people call iOS7 'flat'. Google's approach is flat, whereas Apple's approach is much more purposeful. Here's what iOS7 embodies:

Deference
The UI helps users understand and interact with the content, but never competes with it.

Clarity
Text is legible at every size, icons are precise and lucid, adornments are subtle and appropriate, and a sharpened focus on functionality motivates the design.

Depth
Visual layers and realistic motion impart vitality and heighten users’ delight and understanding.

In the words of Jan Tschichold:
“Construction is the basis of all organic and organized form: the structure and form of a rose are no less logical than the construction of a racing car –both appeal to us for the ultimate economy and precision. Thus the striving for purity of form is the common denominator of all endeavour that has set itself the aim of rebuilding our life and forms of expression. In every individual activity we recognize the single way, the goal: Unity of Life!”
 
Thank you for your eloquent, intelligent and evidence-supported contribution to this discussion.

This discussion has no intelligent, evidence supported contributions anywhere. It's a bunch of people shouting about their preferences as if everyone in the world feels the same way. The sad thing is that some guy on some website stating something "from sources" has caused people to go into an nonsensical frenzy. Maybe they heard the guy was retiring but the story wasn't juicy enough so they added the drama with Ive to get clicks.
 
Funny, to me you fight your own point- this is an improvement. The first one looks like something from a 32-bit game, already dated. The second is just clean and concise and definitely more timeless.

Except it is nothing but an orange circle on a black background with absolutely no cues as to what function the app performs.

From a usability standpoint that is appalling design.
 
Jony Ive: Brilliant hardware designer. VERY amateur software designer. Regrettably the glory days of Apple are gone forever if this is the way they are headed. The stupid decisions they have been making lately reminds me a lot of my previous employer...and they are almost dead now.

lol... I love how the most successful company in the world at the mo (apart from an oil company) are being derided as 'dead' or' 'circling the drain' I just think thats hilarious..

Anyhows... If you all think that Johnny Ive is just sitting there with the paint bucket tool in photoshop making icons for iOS7, i think you have possibly misunderstood how this all works..
He's obviously got a team, presumably most of the people in this team, were also in the same section of the UI team with Forstall, and Christie when they were in their hey-day.

And for what its worth (an unprofessional bystander opinion) iOS 7, and Mavericks both work great. Day in day out use, its breezy. Apps are loading nice n speedy, phone doesn't crash all that often at all, and a lot of the usability improvements really do improve things over iOS 6.

It's also worth noting that iOS 7 is now on what 80% install base? Think thats pretty sweet myself.

My 2 pennys
 
ie. you might have a still largely modernist boxy office building but with a couple of decorative turrets or some folksy wood cladding slapped on, which would be red rag to a bull to a zealous 'modernist'.

Wow... you just perfectly described the house across the road from me! :D
 
And any hope of iOS 8 reclaiming iOS 6's superior usability or (my opinion) good looks are gone.

Jony Ive: Brilliant hardware designer. Amateur software designer.

iOS 6 and iOS 7 work almost the exact same way... how is one more usable than the other?
 
You know I bet you greg christi just laughs at the sources say bs in the media.
Maybe just maybe he wants to retire after 20 years at apple. But hey that doesn't make for a click bate headline.
 
Masterpiece.

Image.

I dont personally think that looks good at all, but it IS very usable.

The usability of iOS 7 has suffered because of the design.

There exists a sweet-spot between the design of iOS6 and iOS7 which is where I think they should have aimed for. You might laugh, but the thing i've seen which most closely approximates what i'm talking about is Android 4.4 (cue rabid Apple fanboy reaction).

Sure, Android still has some insistency left in the interface (Matias Duarte, a perfectionist, thinks he is about half way there), but at least they are headed in the right direction whereas Apple has overshot the mark considerably.
 
The usability has improved with iOS 7. Why would anyone want to dispense with Control Center, or thumbnail previews when fast-switching apps? As for buttons - are they actually difficult to use now? Were the borders really necessary?

Yes. Yes they were.

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Because the design in iOS7 obscures the function.

And slide to unlock is the perfect example of that. Even though I've used iOS for almost 5 years now, when they changed the design of slide to unlock I found myself sliding the wrong way 60% - 80% of the time for at least the first month!!! There's no visual affordance at all now. They tried to fix that issue with the hideous animation in 7.1 but it's just lipstick on a pig. It's not a real solution. The problem really is that it's not really a slide at all anymore. It's a push. You're actually pushing the entire lock screen to the side. There is no slider to slide! People need to realize that you cannot separate form and function. You cannot separate how something looks with how something works and vice-versa. In good design, form and function inform each other and become one perfect thing.
 
And any hope of iOS 8 reclaiming iOS 6's superior usability or (my opinion) good looks are gone.

Jony Ive: Brilliant hardware designer. Amateur software designer.

How is iOS 7 less usable than iOS 6? They function exactly the same except iOS 7 has improved Siri and Control Center.

----------

And slide to unlock is the perfect example of that. Even though I've used iOS for almost 5 years now, when they changed the design of slide to unlock I found myself sliding the wrong way 60% - 80% of the time for at least the first month!!! There's no visual affordance at all now. They tried to fix that issue with the hideous animation in 7.1 but it's just lipstick on a pig. It's not a real solution. The problem really is that it's not really a slide at all anymore. It's a push. You're actually pushing the entire lock screen to the side. There is no slider to slide! People need to realize that you cannot separate form and function. You cannot separate how something looks with how something works and vice-versa. In good design, form and function inform each other and become one perfect thing.

*sigh* There's an arrow pointing the direction to slide and a visual cue of the effect over the text. It also slides left. I think you might be the only one with a problem here.

Go look at Samsung phones and notice the same type of slide to unlock except there is no specific direction to unlock.
 
Anyhows... If you all think that Johnny Ive is just sitting there with the paint bucket tool in photoshop making icons for iOS7, i think you have possibly misunderstood how this all works..
He's obviously got a team, presumably most of the people in this team, were also in the same section of the UI team with Forstall, and Christie when they were in their hey-day.

Yes, but he has a large amount of influence over the direction the team takes and presumably has final word on whether the design gets approval or not.

His team aren't just coming up with random designs - he is giving them a brief of what he wants and they are implementing that.
 
Except it is nothing but an orange circle on a black background with absolutely no cues as to what function the app performs.

From a usability standpoint that is appalling design.

Why is it appalling? It makes total sense to me. iPad design could use a lot of work but for iPhone.. it's pretty spot on I think.

The zooming helps me realize the app I clicked. The multitasking UI is something I actually use daily (didn't use it prior to iOS 7) and the new lock screen is great for the photos I take as I can see the entire picture.

Animations are really improved overall. Less clunky. Sure the icons could be better but I got used to them.
 
I dont personally think that looks good at all, but it IS very usable.

The usability of iOS 7 has suffered because of the design.

There exists a sweet-spot between the design of iOS6 and iOS7 which is where I think they should have aimed for. You might laugh, but the thing i've seen which most closely approximates what i'm talking about is Android 4.4 (cue rabid Apple fanboy reaction).

Sure, Android still has some insistency left in the interface (Matias Duarte, a perfectionist, thinks he is about half way there), but at least they are headed in the right direction whereas Apple has overshot the mark considerably.

Luckily, I have not encountered the usuability issues you clearly have. My experience with iOS 7 has been entirely opposite of yours. I find myself performing actions much quicker and there are fewer instances of brain farts.

This is because by stripping away the decorative clutter I can focus on the content of the app, not the chrome. The Find My Friends app was certainly usable, but the leather theme and stitching added no functionality and most of all, it distracted your attention away from the content. That sums up iOS pre-7.
 
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