I see. Thanks.
Though Apple could have a 0% cut and some developers would still have trouble making a living with apps.
It's tough out there!
But yes... a reduction in fees can only help. And with the
other piece of news announced tonight... there are A LOT of changes coming to the App Store.
The two big questions:
1. Will Apple reduce fees or simply raise fees to compensate?
2. If Apple does reduce fees will developers cut prices, thus helping the consumer, or simply pocket teh windfall?
Most assuredly.
Apple is absolutely NOT entitled to "make what it can get." It cannot do so if it violates antitrust and other business laws. There are laws in place for a reason. "Price fixing" for example, is illegal. They wouldn't be able to conspire with another phone maker to not sell phones below a certain price, for example.
True, as long as they follow the law they are entitled to charge whatever they want; and no one is claiming Apple is conspiring to keep a 30% fee.
More to the point, why should developers be allowed to pocket the windfall if Apple cuts fees, since the " NOT entitled to "make what it can get." " would apply to them as well. They were living with 70%, why should they get 85% instead of consumers benefiting from a price cut?
30% is not some standard commission rate.
It's actually pretty reasonable compared to historical commissions and markups.
It became more popular with digital platforms because Apple set that amount, which Google followed, and others followed suit since Apple & Google were able to keep the commission that high. Others (like Steam, etc.) are going to be forced to open up their marketplaces too.
So if competition is good, and you have options such as Android, Steam, etc. why haven't rates come down? Why haven't 3rd party app stores for Android come out and drastically cut rates and scooped up large swaths of developers?
Also this argument of the Apple Developer program being an "opt in" program if Developers don't like the commissions rate and fees they don't have to join. Well, that's not feasible in today's world... no company can expect to have a Mobile App of any kind (such as online banking, food delivery, etc. etc.) without having an iOS App too OR they'd be out of business. That's how big Apple's marketshare became. They dominate such a huge % of the overall market. No company can avoid not creating an App for iOS or they're going not going to be able to have an App for their customers and business.
That is simply a cost of doing business, no less than rent in a high traffic area for a B&M store. Apple has a large market share but Android is bigger; and either way big does not make a monopoly make.
Apple's behavior has been the definition of monopolistic. Forcing out Spotify to favor their own Music service is proof of that. They can't use DIFFERENT rules for different companies and then force out any of their competitors.
Not necessarily, the ultimate question is "is the consumer harmed by, say, higher prices than absent the behavior?" Stores can feature house brands, for example to the detriment of other brands or charge for shelf space. Apple is not forcing you to use Apple music instead of Spotify; and IIRC Apple Music was cheaper than Spotify, which is a benefit to the consumer.
NO WAY. Apple has 20,000,000 registered developers. That's $2 BILLION. There's no freakin way it costs anywhere near $2 Billion to run the App Store. The 'overhead' is a support team to do reviews and their data hosting.
Not to mention web site development, a legal team to comply with local laws and tax compliance, localization costs, payment processing, etc.
The majority of their other development costs are fixed costs. There's just no way they're spending $2B to operate the App Store. So that 30% is ALL GRAVY as they say. Pure profit.
I bet Apple would love the 30% to be pure gravy and not contributing to their fixed and variable costs.
Estimates are that the App Store is running on about 85%+ margins.
See Abazigal post above.