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Nintendo can ask for the same price (~$50-60) in the App Store. I will still happily pay them but in no way I'll ever buy their handheld hardware again only for the games.

People complained at Square Enix when they released games for 15-20$.

What makes you think people would pay 50-60 when then complained about a third of that?

Anyway, as pointed out.... much bigger market and yet only 4x the profit.

http://www.ijailbreak.com/news/why-you-wont-be-playing-nintendo-games-on-ios-android-anytime-soon/

As it was so elegantly put:

If I was to take responsibility for the company for just the next one or two years, and if I was not concerned about the long-term future of Nintendo at all, it might make sense for us to provide our important franchises for other platforms, and then we might be able to gain some short-term profit.

However, I’m really responsible for the long-term future of Nintendo as well, so I would never think about providing our precious resources for other platforms at all.
 
Yeah, but GoldenEye 007 and Ocarina of Time for Apple TV would be a dream come true. Probably two of the top 10 best games ever made, and they were made in the 90s.

Too bad I already beat OoT.

You brought back some fond memories with the 007 reference :)
 
The install base of smartphones is 1500 million.

Then when you realize Nintendo accounts for most of that game revenue on the 3ds and that Vita game revenue is miniscule then you see one of the good reasons why they won't make games on iOS/Android.

That's 1.5 Billion smartphones? That's more than 20% of all the people on this planet. Including babies, infants, seniors and places in the world where they've never heard of the internet or cell phones.

Plus, a lot of those smart phones aren't so smart. Some are so tiny with some stripped version of android on them you could never play a decent game on many. Plus, all the older iPhones in use (but still smartphones) that can't aren't even supported and software updates don't run. I can't imagine a chunk of those smartphones can run all that many updated games. I'm not saying your points aren't valid, just the numbers seem high...

Also, Nintendo put a lot into hardware development and marketing the hardware (and maybe didn't make a lot on the hardware so that people would buy it and spend the ca$h on games), if they did iOS, the hardware is there Apple is advertising it. I think Apple would be happy with them being the gaming platform and getting Nintendo would be a plus. Nintendo's just got to advertise their games (and many people will find them just by searching)...

Gary
 
I wish gaming didn't suck on an iphone. Great for the people who like it, but I can't stand the touch controls, doesn't replicate any type of gaming experience I like. I prefer the feedback a controller gives me. I'll continue to give my money to dedicated gaming systems.
 
Alright Apple, time to surprise everybody by dropping a new Apple TV with more memory for game (and app) installs, an SDK, and iOS 7 with that sweet controller support.

Put a $149 Apple TV (higher priced to account for the increased storage needs -- maybe 32 gigs with a $199 64 gig version plus iCloud so you don't have to keep every game installed all the time) up against the $400-$500 new consoles, and you're in a position to sell tens of millions of them. Worry about the streaming TV content deals later when you're in a better bargaining position with 30 million Apple TVs sitting in people's living rooms already.
 
Eh what? You are proclaiming the entire console market is deteriorating? Because that is what your blueray comment implies. So....

hahahaha erm NO! It's about to be boosted like never before with new consoles, and unless you don't play console games or have lived under a rock, the console market is a massive part of the games industry which is worth more than the television industry, and that's globally.

So sorry to burst your bubble, but consoles aren't going anywhere and you are NEVER going to be able to match gameplay like The Last Of Us on a mobile or tablet. The big screen experience is too good.

Agreed on your last point. For many games, there is no substitute for huge, razor-sharp, life-like action. Although mobile device games are starting to take a big chunk of the overall game revenue, my post was more directed towards living room gaming consoles, and these are indisputably doing very well right now.

But as more of the top games are ported for PCs and Macs, and some of those desktops are outfitted with increasingly more powerful graphics cards, not to mention huge, razor-sharp monitors (as well as Airplay functionality), it will become become harder and harder for dedicated gaming consoles to compete.

There will always be a market for consoles, but as hard as that's to imagine right now, that market will shrink in the coming years, in my opinion.
 
That's 1.5 Billion smartphones? That's more than 20% of all the people on this planet. Including babies, infants, seniors and places in the world where they've never heard of the internet or cell phones.

Plus, a lot of those smart phones aren't so smart. Some are so tiny with some stripped version of android on them you could never play a decent game on many. Plus, all the older iPhones in use (but still smartphones) that can't aren't even supported and software updates don't run. I can't imagine a chunk of those smartphones can run all that many updated games. I'm not saying your points aren't valid, just the numbers seem high...

Also, Nintendo put a lot into hardware development and marketing the hardware (and maybe didn't make a lot on the hardware so that people would buy it and spend the ca$h on games), if they did iOS, the hardware is there Apple is advertising it. I think Apple would be happy with them being the gaming platform and getting Nintendo would be a plus. Nintendo's just got to advertise their games (and many people will find them just by searching)...

Gary

Considering the fact that there are 1.5 to 2 billion computers using desktop operating systems... why would it be so unthinkable? And why would Nintendo cut their profits down by putting it on iOS?
 
So not only are we in the post-PC era, we are also in the post-Game console era as well. All started by Apple and then followed and copied by others.

This article is talking about PORTABLE consoles, not regular consoles. So it shows that portable game consoles may be supplanted by more general purpose smart phones and tablets, but doesn't say anything about regular consoles like Xbox and PS.
 
Cough**emulator**cough ;)

I was thinking the same thing :D
For sure, I am not waiting for any official release of N64 games on Apple TV. Once someone does it, I'm downloading it. 1080p lag-free GoldenEye without needing the stupid N64 controllers is my goal.
 
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This article is talking about PORTABLE consoles, not regular consoles. So it shows that portable game consoles may be supplanted by more general purpose smart phones and tablets, but doesn't say anything about regular consoles like Xbox and PS.

Agreed. Smartphones and tablets have basically cannibalized most of the "handheld devices" category.
 
I don't care what anyone says about gaming PCs. $200 Xbox 360 > 1337 g4m3r PC. No extra drivers, no viruses, no lag, much less hassle, cheaper. An iMac G3 can play Age of Empires II OK, so that's fine.

No one said anything about gaming PCs.

This article was specifically about mobile gaming, and your comment was the first (and only?) to even mention PC gaming.
 
I was thinking the same thing :D
For sure, I am not waiting for any official release of N64 games on Apple TV. Once someone does it, I'm downloading it. 1080p lag-free GoldenEye without needing the stupid N64 controllers is my goal.

Works great and you don't even need to be jailbroken ;)

And you can even airplay to the big screen lol.
 

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Anyway for the case of Nintendo I understand that they'd rather bring their IPs to the grave than porting their games to the iPhone. Nintendo is the master of selling crap hardware at premium prices, and was the only console maker that generated profits on selling hardware. But an alarming fact is that it's not the case anymore. They make a loss on every hardware sales now.

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Won't be too much longer before u see a PlayStation phone.

There was already one. And it failed. ;)
 
Stop faffing around with this 'smart watch' crap Apple! Just open up the ATV and sell a bluetooth controller!

You'll make billions!
 
iOS games are complete crap. Innovation sits behind the cookie cutter framework of in app purchases. I'm not mad at the developers, cause it's the consumers that are paying the money. The younger generation growing up with iOS games haven't seen anything else, which is a shame. A big part of video games, was the reward factor. With in app purchases we are teaching kids that progress can be bought.

As far as Nintendo, they are a toy company at heart, but they need to change with the times. With the Wii they were lucky and hit the sweet spot, at the right era in technology. But as the world gets more mobile, they need to shift. I've always been a huge Nintendo fan, but to me they haven't been doing anything exciting. They need to make the next DS (4DS) WiFi/internet-centric, they could make a killing. Really push and develop an eco system around mobile gaming with WiiWare/E-Shop. Imagine being able to download Limbo, or Super Meat Boy onto the 4DS. Small developers would be more willing to get games onto the 4DS. Find a sweet spot between handheld, and tablet.
 
The real onslaught will come when Apple seriously push games to Apple TV where good quality games can be purchased directly and played with iPhones and iPad as controllers.

Wondering why Apple is taking that long.
 
Meh, no big news. Sell for cheaper, get more sales.

It isn't necessarily about getting more sales so much as making a profit. See, you're always gonna have someone who makes more than you do. In this case, tablets, which appeal to more people, are selling much more than dedicated game consoles, which appeal to a select demographic. At the end of the year, it doesn't matter if Apple made 30 billion in pure profit, while Nintendo only made $600 million. Both companies made a profit, which means both are thriving.

See, the mobile market fill an inbetween gap that didn't exist previously. It addresses a group who had to lean on higher end devices to do simple things. Like people who used to buy an Xbox360 to play Uno, or bought a laptop just to check their email. They don't need a 360 or laptop to do these things anymore. An iPad will do both just fine. But people who bought a 360 to play games like Halo, Mass Effect, or Alan Wake aren't gonna suddenly buy a tablet to play their games on. They're gonna buy a PS4 or Xbox One.

The console and laptop market isn't dying, it's readjusting. The people who never needed a console or laptop in the first place will end up buying tablets and smartphones. Products that better fit their needs. The rest? They'll buy a console or laptop, same as always, and maybe throw a smartphone or tablet in alongside them.
 
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