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Apple has basically created the gaming equivalent of the Dollar Store. People here are acting like opening up a Dollar Store will make the mall next door go out of business.

This is such a great analogy of it all.
 
Cute how the highest rated comment is about someone who wants Nintendo exclusives in the AppStore... The 3DS is the best handheld currently, it brought profits to Nintendo where the Wii U couldn't.

Anyway, iOS devices are doing incredibly well, they don't need google play's stats to be impressive. This just looks like a way to make google play look decent when you think about it.
 
Actually, if you check out some of the new features, one of them is official 3rd-party game controller support.

yep 3rd party tho. meaning it is an extra purchase, extra thing to carry with you and typically developer support for accessories is poor because not everyone has one.
 
If you can get a game as good as The Last of Us on a phone, then I'm sold. But I doubt it will happen for a long time. I'll stick with consoles and PCs for my gaming.
 
The 3DS is crap. I have to turn off the 3D effects, the wifi, AND dim the screen just for it to last over a day in battery life. If I don't do that, it lasts less than 5 hours. Like really, what was the point of making a really nice system, if you can't even enjoy it?

There isn't all that much of a game selection either. The Virtual Console is great, but all the eShop stuff is just lacking. There is too much stuff that is better suited for an iOS device, and in saying that, there are even ported mobile games in there.

If I could play Horn, Sonic the Hedgehog 4, and some of the many other really detailed stuff on the 3DS, I would be much happier with it. The most disappointed I got was when I got Rayman Origins and it looked terrible on it due to everything being microscopic on the first screen making it unplayable. Thankfully it was a rental and I just returned it the next morning.

Since I usually buy games when they're $5-10 on the App Store, I'm not really saving any money though. And neither are most people.
 
Considering the fact that there are 1.5 to 2 billion computers using desktop operating systems... why would it be so unthinkable? And why would Nintendo cut their profits down by putting it on iOS?


So with those numbers, you're saying just as many people (or almost as many) people with smartphones?

We're comparing smartphones as gaming machines, right? So they need to be updated/semi-current smartphones. I'm not sure how they are measuring, but I have 3 old smartphones in a drawer; they aren't activated nor are they capable of running a current game.

I think part of the discussion is Nintendo aren't making much money on the hardware and there are so many more smartphones, just write the software for phones. Don't make the money on the shaver (hardware), make it on the replacement blades (software).

Gary
 
So with those numbers, you're saying just as many people (or almost as many) people with smartphones?

We're comparing smartphones as gaming machines, right? So they need to be updated/semi-current smartphones. I'm not sure how they are measuring, but I have 3 old smartphones in a drawer; they aren't activated nor are they capable of running a current game.

I think part of the discussion is Nintendo aren't making much money on the hardware and there are so many more smartphones, just write the software for phones. Don't make the money on the shaver (hardware), make it on the replacement blades (software).

Gary

Except Nintendo IS making money from the hardware.
 
I think part of the discussion is Nintendo aren't making much money on the hardware and there are so many more smartphones, just write the software for phones. Don't make the money on the shaver (hardware), make it on the replacement blades (software).

Putting out their own hardware allows them to retain control over pricing of their IP, and preserve its value. What people don't get is in the console industry, software sells hardware. Which is why every console MFGer leverages exclusives and Nintendo gets away with putting out underpowered hardware every console generation - the games are what matter and Nintendo having some of the best IP in the industry makes up for it.

As a company, Nintendo has enough money in the bank to offset 10 years in the red. Only way Nintendo would stick their software on a smartphone is if they screwed up 2 console generations in a row and are on the verge of going bankrupt, or they get a CEO who doesn't understand the industry and caters to stockholders who want a short-term profit. As of right now, the 3DS is a success and the Wii U is what Nintendo should be worried about. They've accelerated their first party release cycle, timed to one game a month, to address this. Because games sell hardware.

It doesn't matter that you can airplay to your TV if the only thing you can airplay is some freemium game that repeatedly spams you into spending $10 for virtual gems so you don't have to wait 2 days for something to happen.
 
Consumer logic
Spend $20 for Nintendo Ds game or $60 for a Ps3/Xbox 360 game, won't spend $1 for a game on the App Store/Google Play Store.

consumer logic: i can resell physical copies of games, trade them, collect them, etc. app store games are not in the same realm. they are worth nothing. i can play free flash games on android phones or free basic app games.

why doesn't konami port over contra to iOS? that will sell like hotcakes. castlevania and other games too.
 
I really hope this riles up companies like Nintendo. What would I give for a Pokemon game on a smartphone. I don't care if they even add IAP's for it. I would gladly pay for IAPs such as masterballs, EV training stuff and most importantly, new region expansions. there are a lot of ways they can capitalize on the collecting and traveling scheme of pokemon on a smartphone phone so much more than they could on an "optimized" gaming handheld.
 
you need a bigger screen for gaming, the 4 inch iphone screen won't be enough for me, apple, this is the time, bring up a bigger iphone, please
 
I really hope this riles up companies like Nintendo. What would I give for a Pokemon game on a smartphone. I don't care if they even add IAP's for it. I would gladly pay for IAPs such as masterballs, EV training stuff and most importantly, new region expansions. there are a lot of ways they can capitalize on the collecting and traveling scheme of pokemon on a smartphone phone so much more than they could on an "optimized" gaming handheld.

Why would it rile up companies like Nintendo?

They don't want to lore the quality of the game, or their profit margin, to put it on a competing console. Plus that forgets the fact that Nintendo is a console company.

It would be terrible for Nintendo if they did that, and in the long run it would be terrible for us.
 
Putting out their own hardware allows them to retain control over pricing of their IP, and preserve its value. What people don't get is in the console industry, software sells hardware. Which is why every console MFGer leverages exclusives and Nintendo gets away with putting out underpowered hardware every console generation - the games are what matter and Nintendo having some of the best IP in the industry makes up for it.

So you think they make more money off the hardware than off all the games that people buy for it?
(Factoring in research/development and marketing, since that is how this part of the conversation started multiple comments back)

Gary
 
So you think they make more money off the hardware than off all the games that people buy for it?
(Factoring in research/development and marketing, since that is how this part of the conversation started multiple comments back)

Gary

No, I think putting out their own hardware and locking the IP to their hardware allows them to preserve the value of their IP.
 
But we all know that somehow the 1-5$ game buyers of iOS would more than make up for the difference...

Along those lines, I don't think many people would buy Angry Birds or Clash of Clans or Kingdom Rush if they cost $40 a download. But that's how much Super Mario 3D Land cost and it sold 8 million copies.

There's no cost or quality parity between mobile and consoles right now. Until that happens, nobody's killing off the other.
 
Nintendo need to do two things. 1) Start making Pokemon games for iOS. 2) Re-release the Gameboy Color with original Pokemon games.

:D
 
Along those lines, I don't think many people would buy Angry Birds or Clash of Clans or Kingdom Rush if they cost $40 a download. But that's how much Super Mario 3D Land cost and it sold 8 million copies.

There's no cost or quality parity between mobile and consoles right now. Until that happens, nobody's killing off the other.

Oh, I agree, neither will kill the other.

I was simply poking fun at the idea of Nintendo putting their games on iOS. I remember reading a lot of the reviews for Final Fantasy Tactics on iOS. One of the most common complaints was that it costs somewhere in the 17$ range.

Seriously, think about it.

Full Final Fantasy Tactics, with written plans to improve the graphics (at first they looked just like on the Playstation.) and people could barely get past the 17$ price tag.

:|

----------

Nintendo need to do two things. 1) Start making Pokemon games for iOS. 2) Re-release the Gameboy Color with original Pokemon games.

:D

Pokemon is a big console seller for them. -_-
 
Oh, I agree, neither will kill the other.

I was simply poking fun at the idea of Nintendo putting their games on iOS. I remember reading a lot of the reviews for Final Fantasy Tactics on iOS. One of the most common complaints was that it costs somewhere in the 17$ range.

Seriously, think about it.

Full Final Fantasy Tactics, with written plans to improve the graphics (at first they looked just like on the Playstation.) and people could barely get past the 17$ price tag.

Yeah I agree. I think it's funny anything that costs more than a small pizza is considered too expensive. Or people are willing to spend $4 for Starbucks coffee but have reservations about a $1 app. Budget market all the way

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I saw 2DS ..now i strongly believe Mario will come to Ios on
8 version (why 8...to give time to Nintendo thinking about .In the meanwhile
i will play Mario with MyStache on a regular un jailbreaked iphone)
 
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