Not what I was saying at all. Just saying that the music no matter how good or appropriate or not is still game music. Still a far cry from real composing and song writing.
Videogame music often rivals film music. They're on even footing when it comes to quality and scope. Nowadays, they're often indistinguishable. Film, television and game music cannot be immediately compared to stand-alone music. What differentiates those types of music from stand-alone music is that they are tied to another piece of work and are designed to complement that other work. Stand-alone music is free from any confines.
By your definition of game music, you are also saying that film scores are not "real composing and song writing." Right? Because creating a film soundtrack is pretty much the same thing as creating a game soundtrack...
Heck, by your definition, Opera and Broadway compositions are also not "real composing and song writing." Because they also fit your view of videogame music.
Just saying there's a reason why there's the disclaimer "video game music" and why people don't just release it as music.
No music is just released just "as music." Do you know what chaos there would be in a music store (online or traditional) if there were no categories? If everything was just lumped together? Music needs to be categorized for a reason. If it wasn't, you would never find anything...or find anything new in the same style. "Videogame" is just another category: Country, Hard Rock, Metal, Death Metal, Classic Rock, Alternative, Punk Rock, Soul, Bluegrass, Film, Videogame, Techno, House, Chamber, Classical, Period, Celtic, Latin, Classical Chinese, J-Pop, J-Rock, Visual-Kei, Jazz, Blues, etc...etc.. By categorizing music you make everything easier to find. Now, the album to the movie "Garden State" is not categorized as rock or alternative...even though there's only bands on the album and no "film score"...it's stocked under film music because the music was in a film. There are countless of other examples.