Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Taller? Noo! I want it wider too!

You want a wider phone? I suggest you get an Android. Design is a key priority for Apple's products. I'm not putting one or the other on a pedestal, but crawl up from under that rock if you didn't know by now.
 
You want a wider phone? I suggest you get an Android. Design is a key priority for Apple's products. I'm not putting one or the other on a pedestal, but crawl up from under that rock if you didn't know by now.

What? ......

Have you seen the pictures of the new leaks? If design is what Apple is going for (if the pictures are true) they have missed the ball big time. Please tell me how making the iPhone only taller is a good design? It makes the phone look awkward and there really is no benefit for just a taller screen.

Although I hate Android, the One x has an amazing design. I love how the white comes around to the front of the phone and then is all black. It looks sleak. These iPhone pictures look hideous.
 
I'm not sure at all this is really the next iPhone... I mean, I'll wait to hear the real reason for this taller but still same width screen from Apple itself, if that is true. It has to be because of some new functionality. Making it taller just for having an extra line of app.icons is not a real reason.

If you want a real larger screen estate, a more usable larger surface, then you got to increase both axes. I'm very curious what they have in mind, if this is proved to be true.
 
Android for the most part uses relative coordinates rather than absolute coordinates like iOS. It also can wrap elements if the view is narrow. It behaves very differently from iOS. The best way to understand it is to have an android device and mess around with developing or even just change the lcd density setting on a decive which is easy to do when rooted. There are many apps in market that can do this.

Ah I see. But I mean, the point would be that you still have to program with consideration of how things will wrap on a narrower screen, etc. Because if an element isn't supposed to wrap, but it ends up doing so on smaller screens, that's not good. I would then need to tell it what to do for those screens, correct? You would have to not only consider a DPI change, but also the actual aspect ratio of the screen.

I don't have access to an Android device, but it would be interesting to test one out. But I'd still much rather have a discussion with a real person lol
 
redesigning non-game apps is probably easier... as most already adjust somewhat vertically, and also tend to use infinite scroll.

arn

I think vector-based graphics apps like Angry Birds are resolution-independent. Obviously, the widescreen version will provide a wider view of the scene, but this can be easily handled as most PC games do supporting 16:10, 16:9 and 4:3 aspect ratios these days.
 
Ah I see. But I mean, the point would be that you still have to program with consideration of how things will wrap on a narrower screen, etc. Because if an element isn't supposed to wrap, but it ends up doing so on smaller screens, that's not good. I would then need to tell it what to do for those screens, correct? You would have to not only consider a DPI change, but also the actual aspect ratio of the screen.

I don't have access to an Android device, but it would be interesting to test one out. But I'd still much rather have a discussion with a real person lol


Its hard to explain how the wrapping process works without seeing it for yourself. Its actually very well thought out. Theres usually a command bar on the top of the app and one on the bottom. Most devices put half the commands on the top and half of them on the bottom. Wider devices like the note may put everything on the top and hide the bottom command bar. This is also what most devices do in landscape mode. These differences is why it bothers me when people say android is an iOS copy when it behaves so differently (more than one button, dedicated back button) and a lot of effort in coding went into it. The whole layout system of android is completely different in the way it works. You really have to use it to see what I mean. I really do recommend getting some kind of android device at some point. It really does have a lot to offer.
 
Last edited:
awkward

to anyone saying it looks awkward...

no **** sherlock, you've become used to one resolution for the last X years. Of course it looks awkward.

I suppose all any of us can do is offer our opinions about whether we like it or not.

I've posted before that I'd welcome the change. I don't watch many movies on my phone but I'd accept more screen real estate. I for one would like the black bars on certain games so the controls aren't as overlaid. I'm not really a gamer either but I imagine gamers would like this feature as well. Not a huge fan of something bigger in my pocket but a centimeter is NOT a deal breaker by any means - I'm sure someone will say it matters to them, but I'm thinking that an overwhelming majority of people wouldn't even notice.

And that's just like my opinion man.
 
Its hard to explain how the wrapping process works without seeing it for yourself. Its actually very well thought out. Theres usually a command bar on the top of the app and one on the bottom. Most devices put half the commands on the top and half of them on the bottom. Wider devices like the note may put everything on the top and hide the bottom command bar. This is also what most devices do in landscape mode. These differences is why it bothers me when people say android is an iOS copy when it behaves so differently (more than one button, dedicated back button) and a lot of effort in coding went into it. The whole layout system of android is completely different in the way it works. You really have to use it to see what I mean. I really do recommend getting some kind of android device at some point. It really does have a lot to offer.

Yeah, I'll have to take a look at one in person. Thanks for your time and insight into Android development :)
 
Awesome! One more line of icons! Woo-Hoo!

Great job Apple...

I heard the screen actually isn't big enough to support one more line of icons. That's what I read in a thread here. Not sure if that's true or not.
 
Awesome! One more line of icons! Woo-Hoo!

Great job Apple...

You do realise Apple hasn't released this? That it might not even be the work of Apple... An opinion of the illustrated parts is fine, but I don't understand the disrespect shown to Apple, Cook or Ive in this thread given we have no idea if they have anything to do with it whatsoever.
 
You do realise Apple hasn't released this? That it might not even be the work of Apple... An opinion of the illustrated parts is fine, but I don't understand the disrespect shown to Apple, Cook or Ive in this thread given we have no idea if they have anything to do with it whatsoever.

I hope Ive and Cook wont release such awkward design. Put aside taller display, but other than that, design is also almost the same as with iP4/4S. for 3 years in a row they wont come with all new design? come on... I don't belive it.

I hope there will be all new design for sure. Question is, what you're gonna do if there wont be.
 
You do realise Apple hasn't released this? That it might not even be the work of Apple... An opinion of the illustrated parts is fine, but I don't understand the disrespect shown to Apple, Cook or Ive in this thread given we have no idea if they have anything to do with it whatsoever.
Most people are saying IF Apple came up with this crummy solution to a larger screen then they should all be taken out into the street and caned for such an cheap, effortless, money-grubbing attempt to up their stock value and placate the mindless drones who will buy anything they put their little 'apple' on. IF.
 
Most people are saying IF Apple came up with this crummy solution to a larger screen then they should all be taken out into the street and caned for such an cheap, effortless, money-grubbing attempt to up their stock value and placate the mindless drones who will buy anything they put their little 'apple' on. IF.

See that IF is rendered kind of worthless by the completely unecessary vitriol poured upon not only them but apple's customers with the use of such language as 'money grubbing' and 'mindless drones'.

Are you so slow witted you need to practice your insults before using them in earnest? Really, just save them until or rather IF they are actually warranted.
 
See that IF is rendered kind of worthless by the completely unecessary vitriol poured upon not only them but apple's customers with the use of such language as 'money grubbing' and 'mindless drones'.

Are you so slow witted you need to practice your insults before using them in earnest? Really, just save them until or rather IF they are actually warranted.

I guess the humor of my post went way over your head. Relax, It's a joke son. Don't take things so personal.
 
The thing that I still don't like about this design is the ugly metal band with the white/black at the top/bottom. Maybe it would look better in person...

If you want a real larger screen estate, a more usable larger surface, then you got to increase both axes. I'm very curious what they have in mind, if this is proved to be true.

How so?? This is not true at all. In fact, I would argue that increasing solely the vertical length actually adds more usable real estate than both directions.

look at the messages app. Does it really need to be wider? Or would you simply prefer for a longer screen to see more of the conversation.

Look at all the tabs in the clock app. does width add anything? adding more space vertical could actually be used.

Settings. Wider doesn't give you more... but vertical does

App Store. Same thing. Music App. Same thing. Mail. Same thing. Reminders. Same thing...

Lets look at a fairly standard 3rd party app, AppShopper. Horizontal iAd at the top (if unpaid). Thick horizontal title bar below that. horizontal filter bar right underneath it. Then the tab selection horizontal bar at the bottom. All that only leaves space for 3 apps to view at a time. Adding solely vertical length would allow to view one full extra app, increasing usable space by 33%. If horizontal space were added, a lot of space would be "wasted" taking up more unnecesary room for the menu bars and iAd. This isn't an abnormality for apps too. Looking at all the apps I use, it would appear that most of them would benefit significantly more (in their current design) from simply adding more vertical space. If they were redesigned they could use the width more adventageously, but most devs would take the easy route by just widening the app. This would help some apps by adding more words per line, both others it wouldn't really help much if at all.

I think at worst some apps are a "push" regarding adding vertical vs vertical & horizontal.

Plus how would they change the home screen? There wouldn't be enough room to add an extra horizontal or vertical row... So spread out the icons more? Yeah that would really be making good use of the extra screen space...

I think vector-based graphics apps like Angry Birds are resolution-independent. Obviously, the widescreen version will provide a wider view of the scene, but this can be easily handled as most PC games do supporting 16:10, 16:9 and 4:3 aspect ratios these days.

That would be awesome if it could just easly scale up to show more of the scene that was "off of the screen". Unfortunately I don't think there are too many games that would be able to take advantage of this like Angry Birds could... but it would help some.
 
In fact, I would argue that increasing solely the vertical length actually adds more usable real estate than both directions.

The next iPhone needs to be wider, not just taller, if for the sole reason of better web browsing on Safari. I am going to go out on a limb and say that Safari is one of the top 3 most frequently used apps on the iPhone world wide.

Safari web browsing in portrait mode with only 640 horizontal pixels currently sucks big time. The text looks comically small on many websites. And since Safari does not automatically reflow text, there is a big need to make the phone wider. Making it taller serves no purpose as scrolling up and down on the iPhone was always easy and you still have to do it even on the taller phone. But the biggest improvemement would have come from making text slightly larger by using a wider screen.
 
I've tried to wrap my head around how/why Apple releases a bigger screen that does not double the current constrained proportions. The only way that made sense without some odd pixel density increase is if the top menu bar and the bottom tool bar were not part of the visible app live area. So you get a bigger screen area, but the size of the graphics don't change really, they just aren't hidden behind those UI elements but instead have those elements stacked above and below. The comparison between the rumored screen and current screen seem to fit that menu + tool bar height gap in size.

Just a thought.
 
I think this is great. If you look at the video he aligns it with the home button but there is still a small bit he can go down. They have eliminated some of the empty space around the top and bottom of the phone as well.

Personally, I don't think this is going to look weird. I love the idea of a 16:9 screen and I think it's a good idea that the width stay the same because I find it very comfortable to hold. It's not THAT much taller, people. Less than 1/2 an inch...maybe. Increasing the height will allow more room above the keyboard and maybe even allow for an extra row of special keys.

I can't speak for developers, but being a user I really don't care about how much work a developer has to go through. I say that not because I'm trying to be a prick towards developers, but because a lot of people on forums start complaining at the thought of change and bring up points that don't even concern them. Let the developers worry about updating to continue their businesses. I'm sure they don't care and are even anxious to see what they can do with that extra real estate.
 
News to me that they can do glass parts and aluminum - which, if you check more on the second tab of the news, you will find there... Also: The black one you refer to has some nice acid imprints on the back. Yet again, yes, you can fake everything. Question is how far would someone go to do that actually? Printing codes on it, etc? I don't know... I rather go with it is either a prototype design or the real thing. The mass of different leaks suggests the latter.

I was mostly referring to the plastic parts, but yes there now 3D printers that can print metal and glass (not to that clarity, but who's to say that's not clear plastic?). I'm not saying they're real, fake, or prototypes. I'm just saying I'm more skeptical with these kind of "leaks" then ever before since its getting easier to fabricate such parts at home. I could go ahead and print out a plastic case for the "unreleased iPhone 6" with little to no effort.
 
Remember the awesome looking iPhone 4 pictures last year before the 4s came out? I'd bet none of these pics are accurate.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.