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I'm not convinced to get the iP5 (or new iP??) It still has the iP4 design and what's the point of paying for a new phone that looks 90% the same as the old one?

With the new aspect ratio, how are the resolutions going to be?
 
Jeez Apple is it that hard to remove a home button? Just place it on top next to the sleep/wake button if you that desperately need it, but please don't make the whole device longer just so you can have that button on the bodem.

Get rid off every single button is your goal right. Then use rotate right to increase volume. Rotate left to decrease. Put it in your pocket to sleep. Shout at it to wake. Four finger to go home. Four finger again to multitask. Lift it to your ear to activate siri.
Simple enough.
 
You just said yourself, that you need to create a higher resolution assets for a retina display app. And then you have to recompile an app, test it, upload to the app store... a complete cycle, right?
That's correct, if you don't already have higher resolution assets you can simply resize to the appropriate resolution, then you'll have to create them, and then you (should) test the app (to make sure you've not made any typos and all the appropriate @3x images are being used) and upload when you're done.

On the other hand, supporting an entirely different resolution would require that you test your layout and make changes to your code to support it. Which could take a substantial amount of time if the app has many hard coded lines in it, or just if the app is quite large.
In addition certain content needs to be optimized by developer as well for the retina display. For instance, an original fixed layout Kindle book running in the Kindle App for iPad 2 would occupy only a quarter of the iPad 3 screen. So again, ebook developer has to to through a trouble of rebuilding the book, testing it on at least 4 devices and resubmitting to Apple. It's too much work. OS has to be smarter than that.
That's not true, iOS automatically handles rendering everything at the higher resolution. When you're designing any app (OpenGL ES apps/games aside) it's designed for 480x320 or 1024x768 points, which iOS then translates into pixels. The eBook developer doesn't have to rebuild the book at all.

When going to 1440x960 the internal resolution (or actual workspace) remains at 480x320 points, and iOS translates that into the higher resolution. Games aside, all apps are compatible with this and games need only have their target resolution set to the new resolution.

All in all, the only thing developers need to do is provide higher resolution assets. There's not really any testing needed, and it's a lot less work and simpler work, than supporting another layout.
IPS is still a backlit LCD with its all shortcomings. It is dated technology on the way out.
  • I would like on the next iPhones to see some flavor of OLED display.
  • I would like to see a resolution-independent iOS
  • And I would like to see Apple offering iPhones in different sizes, e.g. 3.5", 4.5", 5.5" to meet various consumer needs.
I would like to see the next iPhone using an IGZO display, and 3.5 and 4.5 inch displays would be good.
 
How so?? This is not true at all. In fact, I would argue that increasing solely the vertical length actually adds more usable real estate than both directions.

Reading, surfing, gaming. These are the 3 top activities a user does with his phone (heh, phone functionality is intentionally left out). These 3 aforementioned uses feel too limited on the current iPhone screen estate - at least in comparison with all these 4" screens out there.

Now, if the screen gets just taller, reading and surfing will see no real benefit because...anything that doesn't fit on the screen vertically, just scrolls. No matter how tall you make the iPhone's screen, you'll always scroll in order to read a book/pdf or surf with safari. Having an increased width, though, offers a bit more relaxing experience. This is where the surface feels bigger.

Games is a different story. Bigger screen is always a welcome feature anyway. Again here, though, increasing both axes will make a real difference to the experience. Not because of the increased info displayed, but just for the overall feeling about the boundaries the user's fingers have on a smaller screen.
 
.... These 3 aforementioned uses feel too limited on the current iPhone screen estate - at least in comparison with all these 4" screens out there.

Now, if the screen gets just taller, reading and surfing will see no real benefit because...
I assume when you say "all these 4" screens out there" you're referring to other smart phones than the iPhone.
These phones have 16:9 displays.
So how would an iPhone screen the same size, shape (and higher PPI) be less?
 
This phone is ********** ugly. I love Apple products, and would probably buy this phone even if it did come out looking like this, but this design is terrible. I would bet that Steve Jobs would not approve of it. What they should do is make the phone about 1/4 inch wider, leave the height the same, and then reduce the bezel at the top and bottom, and on the sides - keeping the same aspect ratio. The screen size would be 4". This phone would be much sexier than this mockup/concept/actual phone/whatever.

I this was likely Steve's last project. (He didn't work on the iPhone 4S much, he was interested in finishing the design of this upcoming iPhone. The technology wasn't there last year for what he wanted, so he probably didn't feel the need to do much with the iPhone 4S.)

Making the phone taller makes it 16:9 and still fits the same in the hand. Larger surface area for heat dissipation and larger battery for a more powerful quad core Cortex A15. (Or more likely another Cortex A9, but I'd really like to see the Cortex A15 with it's max 4 core design, and 28 nm process so it can run above 1.5 GHz when needed. It would do at least 3.5 DMIP per MHz making it easily 6 times faster at the higher clock rate than the A5 SoC)

The A4 had a Single-core Cortex A8​
The A5 has a Dual-core Cortex A9​
Why not the A6 have Quad-core Cortex A15?


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Please no! Wider screen would be much better not taller.

It is wider in landscape mode, actually just like any 16:9 display you're used to.

Or are you going for the iPad look? I like the 4:3 for the iPad, but the iPhone fits nicely now, making it taller won't change that, but will increase surface area and volume for a larger battery, etc. and still make for a bigger screen for video too.
 
I'm not convinced to get the iP5 (or new iP??) It still has the iP4 design and what's the point of paying for a new phone that looks 90% the same as the old one?

With the new aspect ratio, how are the resolutions going to be?

1136x640

(It's 16:9 and the 176 pixels taller does equal the current distance between the app icons vertically to add another row of apps perfectly.)

If it looks 90% the same as the old one, then one would buy it for the same reason many got the 4S. More than 2 times faster, Full HD recording, Siri, better and higher resolution camera, CDMA and GSM (a first in any phone), I could go on...

I imagine the new iPhone would be quite different inside even if it doesn't look it on the outside besides the 16:9 ratio. The insides (CPU/GPU SoC, etc.) are what will allow it to run iOS 9 in 2015 perhaps.
 
That's not true, iOS automatically handles rendering everything at the higher resolution. When you're designing any app (OpenGL ES apps/games aside) it's designed for 480x320 or 1024x768 points, which iOS then translates into pixels. The eBook developer doesn't have to rebuild the book at all.

When going to 1440x960 the internal resolution (or actual workspace) remains at 480x320 points, and iOS translates that into the higher resolution. Games aside, all apps are compatible with this and games need only have their target resolution set to the new resolution.
Well, I had a different bad experience, resulting some negative feedback on my book from iPad 3 users. My fixed layout Kindle ebook would display consistently fine in all Kindle devices/apps (all Kindle devices, all Android devices, iPad 1 and iPad 2) with the exception of the iPad 3. On the iPad 3 it would occupy only 1/4 of the screen and it would become virtually unusable. So it cost me a few hundreds of dollars to fix the problem and rebuild the ebook.
 
Like it or not, fragmentation of the displays has begun.

edit: why so many negative votes? There's a huge difference between simply doubling the resolution in both width and height and completely changing the aspect ratio. It doesn't matter much for apps like an address book but it's going to be annoying to code for a third device with some kinds of apps like games. iPhone and iPhone Retina at 3:2, iPad and iPad@2x at 4:3, iPhone 5@2x at 16:9... if that's not fragmentation I don't know what is. Just saying "it's not as bad as Android" is no excuse, it's fragmentation anyway.

Lol, 3 device aspect ratios, how many aspect ratios and resolutions do WP7 and Android have to deal with on a daily basis? lmfao.
 
I assume when you say "all these 4" screens out there" you're referring to other smart phones than the iPhone.
These phones have 16:9 displays.
So how would an iPhone screen the same size, shape (and higher PPI) be less?
He probably meant "4 inch and above" phones. Now most of the flagship Android phones come in 4.3-4.8" range. Less then 4.3" are usually low end Android phones. Also, many of these 4+ inch screens don't have 16:9 displays, e.g Galaxy S2, Galaxy Note, HTC Evo, etc
 
Well, I had a different bad experience, resulting some negative feedback on my book from iPad 3 users. My fixed layout Kindle ebook would display consistently fine in all Kindle devices/apps (all Kindle devices, all Android devices, iPad 1 and iPad 2) with the exception of the iPad 3. On the iPad 3 it would occupy only 1/4 of the screen and it would become virtually unusable. So it cost me a few hundreds of dollars to fix the problem and rebuild the ebook.
And it wasn't the Kindle app itself that was having problems? I'm not too familiar with the Kindle app, but that sounds weird. I mean, iBooks work fine on the iPad 3 even if they were designed for the iPad 2.
 
I assume when you say "all these 4" screens out there" you're referring to other smart phones than the iPhone.
These phones have 16:9 displays.
So how would an iPhone screen the same size, shape (and higher PPI) be less?

Again, I'm not referring specifically to the information that is allowed to be displayed by width, height and pixel density/resolution. It's all about surface estate that now feels too restrictive, hence many users ask for a larger screen. Usability.

This is why most people that welcome the idea of a larger iPhone, ask for an increase to both axes.

Saying that, though, I do believe apple is preparing something more than just a taller screen.
 
noooooo! i don't really care about a larger screen, i just want less bezel.. i will be happy if the phone shrinks around the screen, or if the screen is stretched out towards the edges. i will be so disappointed if they just make the phone taller.
 
Hmm, I still think it would make more sense if the extra screen space was used for a virtual home button - no need to resize apps, and the extra space can be used by video and fullscreen games. However (provided this leak is genuine) it seems that they still want to use the physical Home button.
 
noooooo! i don't really care about a larger screen, i just want less bezel.. i will be happy if the phone shrinks around the screen, or if the screen is stretched out towards the edges. i will be so disappointed if they just make the phone taller.
It appears they have reduced the top and bottom bezel as much as practical without altering the home button (nearly 5mm total).
The left and right bezel are about as small as practical already.
 
noooooo! i don't really care about a larger screen, i just want less bezel.. i will be happy if the phone shrinks around the screen, or if the screen is stretched out towards the edges. i will be so disappointed if they just make the phone taller.

They need the bezel on the sides so when you are holding the phone you don't make accidental taps or swipes, The bezel on top and bottom of the screen is going to stay in part so that no matter what, when someone looks at this phone, they will know it is an iPhone immediately.

Prepare to be disappointed good sir.
 
They need the bezel on the sides so when you are holding the phone you don't make accidental taps or swipes, The bezel on top and bottom of the screen is going to stay in part so that no matter what, when someone looks at this phone, they will know it is an iPhone immediately.

Prepare to be disappointed good sir.

The side bezel is fine imo, but as an iPhone loyalist, I am still overcome with envy every time I see an Android with slimmer top/bottom bezel. What does it matter what other people recognize, if an apple loyalist such as myself is now looking at Androids? you dirty sith lord you.

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It appears they have reduced the top and bottom bezel as much as practical without altering the home button (nearly 5mm total).
The left and right bezel are about as small as practical already.

so they should alter the home button, or at least include a gesture area a la palm. i'm just saying, the design of the face is getting old fast. if next iphone is a total redesign, they need to redesign it already.
 
The side bezel is fine imo, but as an iPhone loyalist, I am still overcome with envy every time I see an Android with slimmer top/bottom bezel. What does it matter what other people recognize, if an apple loyalist such as myself is now looking at Androids? you dirty sith lord you.

What kind of iPhone loyalist gets envious and looks at androids? Sounds like you're more of a separatist. And please, you can't even tell a wookie Jedi from a dirty sith lord... The force is weak with this one.
 
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