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+1

We seem to be the only people who noticed this, but if Infinity Blade isn't setup by the developers as a multitasking app, it isn't going to multitask, no matter how much RAM you put in the iPad.

I'm sorry? Infinity Blade IS a multitasking app. I can leave it and go back in and it resume exactly where it left off. Except, of course, when too many other apps have run while it's multitasking.... Which was the point of this thread....
 
I'm sorry? Infinity Blade IS a multitasking app. I can leave it and go back in and it resume exactly where it left off. Except, of course, when too many other apps have run while it's multitasking.... Which was the point of this thread....

Oh. I thought the point of this thread was to whine about something that cant be changed and works fine for the majority of people. Oh wait... You re still doing that :D
 
I'm pretty sure Apple has never advertised the iPad as being a "tablet computer." Not in those exact words.



iPhone is actually more expensive than the iPad. iPad 16GB is $499. iPhone 16GB is $599. It's $199 only when you sign up for a two-year contract.

But compare the size andportability difference. And I was talking about the ipod touch 4 which is just as good as the ipad and even cheaper. I mean its more expenwive to cram things into a smaler device although i agree the screen probably costw more on the ipad due to being larger. For instance look ay how cheap the nook and other devices are compared to the ipad that due pretty much the same thing including web surfing not just ebook readers. The ipad is only cheap when marketed as a tablet computer. And they did market it as such why else does apple constantly keep giving ipadsto businessmen and doctors and try to convince the public it can be useful for getting work done? And why else would they have made iwork suite for it?
 
But compare the size andportability difference. And I was talking about the ipod touch 4 which is just as good as the ipad and even cheaper. I mean its more expenwive to cram things into a smaler device although i agree the screen probably costw more on the ipad due to being larger. For instance look ay how cheap the nook and other devices are compared to the ipad that due pretty much the same thing including web surfing not just ebook readers. The ipad is only cheap when marketed as a tablet computer. And they did market it as such why else does apple constantly keep giving ipadsto businessmen and doctors and try to convince the public it can be useful for getting work done? And why else would they have made iwork suite for it?

The nook does the same thing as the iPad? Does it play Infinity Blade?

And I'm not convinced the iPod touch 4 is "just as good" as the iPad. I haven't done any speed comparisons myself, but I think I remember seeing some benchmarks somewhere where the iPad scored higher than the touch4. In any case, the screen size is the definite difference for me. I would never buy a touch if it was the same price or more than the iPad, even if it were twice as fast.

As for doctors and businessman and iWorks, the iPad works fine for me as long as I don't try to play Infinity Blade while editing a docuument in Pages, so I feel pretty confident it works fine for doctors and businessmen as well.
 
+1

We seem to be the only people who noticed this, but if Infinity Blade isn't setup by the developers as a multitasking app, it isn't going to multitask, no matter how much RAM you put in the iPad.

I too noticed this but the rest of the thread hasn't. People are just whining about something they know nothing about like always on Macrumors. I think everyone claiming that "multitasking" is why their iPad needs more ram needs to read the developer documentation especially the papers on multitasking, iOS4, and many others then come back and visit this thread.
 
My iMac 20' has 1GB ram, and you say an iPad needs 1GB also?
I've had my iPad since it was released and have had no problem until now.
 
But flash memory IS ram! Just because it's non-volatile doesn't mean it's not ram. I think you guys are just belly-aching about the onboard cache. But saving the state of a suspended program shouldn't depend on that. If there's a problem, it's in software, not hardware.

Be quiet. You are demonstrating your lack of knowledge.
 
Apple could improve things no end if they implemented virtual memory in iOS. Because apps are suspended in the background rather than continuing to run (in the main), the effect of virtual memory would be just a slow-down in the switch back to the app compared to real memory.

The advantage of implementing virtual memory would be that they'd be able to support more apps before they were shut down.

I guess an issue might be that (IIRC) flash memory isn't designed for heavy access like that
the JB virtual memory iPhone hack works very well. Not sure if it's compatible with iPad but I will have a go later. Will be very handy if it works!

No idea why Apple haven't implemented it themselves. I'm sure they will get around to it at some point though.
 
the JB virtual memory iPhone hack works very well. Not sure if it's compatible with iPad but I will have a go later. Will be very handy if it works!

No idea why Apple haven't implemented it themselves. I'm sure they will get around to it at some point though.

I've not bothered with jailbreaking since iOS 3 (no real benefit I could see to doing it), but if it brings Virtual Memory to the iPad, I'll jailbreak in a heartbeat :)
 
As I read this thread I get the idea many here really want a full tilt thin laptop instead of an IPad. You know Apple calls it the Air and the latest version seems to fill the bill of all your desires and the the price is not that much more than the IPad.

But of course if Apple can add more operating memory for no additional cost to the future IPads then I'm ok with it too. I also know many will find something else to improve on that version also. :rolleyes:
 
Let's straighten some things out here.

-- RAM vs Flash Memory:

Consider these stored values:

A = 1
B = 2
C = 3

- RAM is Random Access Memory, which is used by a CPU to read and write variables and other info as a program runs. That is, the information needs to be accessed both directly and in a random order. E.g. the CPU might need to read the value of (A), add one to it, and store the result in (C) without caring about (B). Direct, random access is needed.

- Flash memory does not have direct random access to a single value. Everything is done serially in large chunks. To read (C), you must read (A) through (C) along with 100,000 other values. Ditto for writing back: all must be rewritten. So it's suitable for longterm storage of data or media, but not for running a program.

Flash also has a limited lifetime number of write cycles, so it's not a good thing to be constantly using it. (This is why Safari doesn't save cache to Flash, but only to limited RAM, which is one reason why pages often disappear.)

-- RAM and Fast App Switching:

Under iOS "fast app switching", an app compiled under 4.x is kept suspended in RAM when you click Home. If its memory is not needed by other apps you run afterwards, the suspended app can be made to continue running again from its current place.

If its memory IS needed later on, the suspended app is purged from RAM without notice and will have to be reloaded from Flash and start again from scratch. The delay can be noticeable. If it didn't save its state when it got suspended, that also will be quite apparent to the user.

Naturally, if you only use a handful of non memory-intensive apps, you might not see a purge. Beyond that, each new app that's used, could easily cause the least used app to be purgred from RAM.

More RAM means apps stand a lower chance of being removed because of another app's need for RAM. Therefore more RAM means a smoother experience, no matter whether apps have been rewritten to save state or not.
 
512 Ram is all you are going to get. If you are asking for more, then you are nuts. GTFO! Apple never gives you everything you want. They will make cuts somewhere and somehow.

Look at MBA. No Backlit keyboard
Look at MBP. Still uses Core 2 Duo
 
512 Ram is all you are going to get. If you are asking for more, then you are nuts. GTFO! Apple never gives you everything you want. They will make cuts somewhere and somehow.

Look at MBA. No Backlit keyboard
Look at MBP. Still uses Core 2 Duo

Correct. iPad handles more data than iPhone, anyone would say iPad requires more RAM than iPhone but if Apple provided them all we probably wouldn't buy as much we're buying now. And moreover there's no competition for Apple products, pretty much they dominate (for ex. tablets)... only bad for us..
 
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But flash memory IS ram! Just because it's non-volatile doesn't mean it's not ram. I think you guys are just belly-aching about the onboard cache. But saving the state of a suspended program shouldn't depend on that. If there's a problem, it's in software, not hardware.

A bit of flash memory can only be written to a finite number of times before it's dead. Using an SSD as virtual memory would run you into this limit pretty fast.
 
Assuming the system running out of memory is what's causing Atomic browser to crash, 512-1GB would be a great help.
 
What’s with all the reflexive bashing of the OP? Sure, 256 MB is generally fine, but it is starting to affect performance. Infinity Blade is a good example - not just because of multitasking, but also because the textures and lighting effects aren't as strong as on the iPhone 4.

I think it is a no-brainer that Apple should, and will, increase the iPad's ram in gen 2. Not sure why such a suggestion is so controversial.
 
I suppose, if I was Apple :)

I'd fit 1GB

It's apparent that now, 7 ish months after the iPad's launch that 256MB is starting to be an issue in some ways.

512 is on the current iPhone and I think we are all saying it would make todays iPad NOW all sweet and happy.

If we think we are getting a rear camera, it has to do video and then it's a given it will have an iMovie app.

So, given this, AND iPad apps are going to grow over the next year etc etc.

The next iPad has to have enough RAM fitted on day one to last for a year and half from today.

Plus you have Blackberry who are going to shout and shout and shout about their Playbook having 1GB of Ram.

If Apple fitted 1GB, sure it may not be totally 100% needed on day one (though I'd sure iMovie would not complain about more memory)
But it would stop any issues from occurring over the months next year and allow even more advanced apps.

Plus of course, it would stop the competition of using at as a weak point to the general public, as to the man in the street more and bigger numbers are better.

I'd happily pay a few dollars more to have the future proof 1GB of RAM rather than the 512MB
I can't believe in the millions that Apple are buying there is much price difference at all really.

We don't want to be at this time next year saying how the iPad 2 is struggling with it's 512MB and why didn't they fit more.


I just looked, the current 256MB of RAM cost $11.90 back earlier in the year.
 
It's apparent that now, 7 ish months after the iPad's launch that 256MB is starting to be an issue in some ways.

Well, duh. A hit product and if you make a product for a hit product, a lot of times you'll want to take advantage of every single resource the platform has. Eventually that means that 256MB won't be enough. It's a natural progression.

Apple SHOULD take care of it in the next revision, but we'll see.
 
But flash memory IS ram! Just because it's non-volatile doesn't mean it's not ram. I think you guys are just belly-aching about the onboard cache. But saving the state of a suspended program shouldn't depend on that. If there's a problem, it's in software, not hardware.
Flash memory is a type of Random Access Memory (RAM), yes. But the colloquial usage of the word "RAM" implies primary storage. I.e. the memory space that is addressable by the CPU's Memory Controller.

Referring to secondary storage as "RAM" (in the case of SSD, Flash Memory, or similar), while technically accurate, it is a recipe for confusion. The de-facto term for secondary storage is always "disk", even if that secondary storage is solid-state.
 
Let's straighten some things out here.

-- RAM vs Flash Memory:

Consider these stored values:

A = 1
B = 2
C = 3

- RAM is Random Access Memory, which is used by a CPU to read and write variables and other info as a program runs. That is, the information needs to be accessed both directly and in a random order. E.g. the CPU might need to read the value of (A), add one to it, and store the result in (C) without caring about (B). Direct, random access is needed.

- Flash memory does not have direct random access to a single value. Everything is done serially in large chunks. To read (C), you must read (A) through (C) along with 100,000 other values. Ditto for writing back: all must be rewritten. So it's suitable for longterm storage of data or media, but not for running a program.

Flash also has a limited lifetime number of write cycles, so it's not a good thing to be constantly using it. (This is why Safari doesn't save cache to Flash, but only to limited RAM, which is one reason why pages often disappear.)

-- RAM and Fast App Switching:

Under iOS "fast app switching", an app compiled under 4.x is kept suspended in RAM when you click Home. If its memory is not needed by other apps you run afterwards, the suspended app can be made to continue running again from its current place.

If its memory IS needed later on, the suspended app is purged from RAM without notice and will have to be reloaded from Flash and start again from scratch. The delay can be noticeable. If it didn't save its state when it got suspended, that also will be quite apparent to the user.

Naturally, if you only use a handful of non memory-intensive apps, you might not see a purge. Beyond that, each new app that's used, could easily cause the least used app to be purgred from RAM.

More RAM means apps stand a lower chance of being removed because of another app's need for RAM. Therefore more RAM means a smoother experience, no matter whether apps have been rewritten to save state or not.
This.
 
I used 512k of memory on my Mac and it was fine. That is the 512ke Mac from the late 80's. Kind of funny that we are now talking about Megs instead of K and people are still complaining. But frankly, the OS in my old Mac 20 years ago was probably about as strong as iOS is today. Certainly seemed like you could do more.

Next iPad will be better. We know. Current iPad rocks. Stop trying to be a power user on it and enjoy it for what it is.
 
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