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With Mac computers all moving to M family chips, it is inevitable that Windows will be made available to run on all Mac computers, whether by using Boot Camp, or Parallels, or some other process.

There are simply too many Mac users, and Microsoft is not going to keep that portion of the market closed to their products simply because they prefer Intel based computers or something else other than Arm based Macs.

It is simply good business sense and that is what will intimately determine how it is handled.
It would be good leverage to have OS that runs on all platforms like the office suite app shows, but it might also hurt surface share, since Apple chips are and will be ahead…if it doesn’t happen soon it won’t matter anymore, as Windows depending apps meanwhile will be “forced” to be adapted to AS.
 
I can't find the download link voor Windows 10 for ARM anymore. Does anyone know where to get it?
 
I can't find the download link voor Windows 10 for ARM anymore. Does anyone know where to get it?
If you want Windows 10 ARM you have to build an ISO yourself using UUP dump, this will be compatible with Parallels or any other VM software. See this tutorial:
 
Amazing the newest version of macOS runs on Apple Silicon AND Intel right now and Windows 11 only on Qualcomm chips. How the opened / closed platforms have changed!
Windows 11 runs on Intel, AMD, and Qualcomm. That’s 1 more chip than MacOS runs on. Let’s not forget that Win11 can run “unsupported and unlicensed” virtualised on AS too. It will also run on non-AS macs too.

My comment sounds stupid because it is. But it just highlights the flaw in your post. It’s really not a way to measure now open/closed a platform is.

Not that MacOS is a “closed” platform in itself.
 
Bootcamp for ARM Mac would be perfect now they have good GPUs. I doubt developers will bring games over to Mac because the user base just isn't there for games.
 
With Mac computers all moving to M family chips, it is inevitable that Windows will be made available to run on all Mac computers, whether by using Boot Camp, or Parallels, or some other process.

There are simply too many Mac users, and Microsoft is not going to keep that portion of the market closed to their products simply because they prefer Intel based computers or something else other than Arm based Macs.

It is simply good business sense and that is what will intimately determine how it is handled.

I doubt MS really cares about the Apple VM Windows market. It's a tiny fraction of the overall market, and the costs of supportting it could very well be more than the revenue; or at least make the margin unattractive. They're better of putting their money in higher margin products.

I really struggle to understand why on earth anyone would put Windows on a MacBook.

Maybe because they need a Windows only program and don't want to have to two machines to work on?

Many engineering programs and business programs are only made for Windows.
If the software companies can create Mac versions of them, Apple would have lots of converts.

I doubt it. Most people just want a machine that does what they need, and don't care about the underlying hardware.

Instead of releasing the full-blown Windows for ARM, Microsoft should just release the lightweight version ideal for VM use. I certain don't need the full Windows experience to run a handful of Windows apps, which I suspect is true for most Windows VM on a Mac users.

And then people would complain about a "crippled" product.
 
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I've considered getting Parallels. But since only ARM-optimized apps run natively in the ARM version of Windows, that means that any other x86 app (such as the majority of games) would be running in a Windows emulation mode while in Parallels' emulation mode. I suspect that wouldn't make for too fantastic of an experience.
Having tried Parallels and two significant apps (Corel Draw and Bernina), both worked just fine. A touch slow at launching but perfectly usable. On a bottom-spec Mac mini M1.

I was amazed that the whole process from download of Windows and the apps through to getting them running was simple and hit no barriers at all. The most difficult bit was getting through the online registration in order to get the downloads!

All scrapped as I was doing this on behalf of someone else and hit Parallels' trial period.

Was so impressed I'm thinking of getting Parallels for myself - but obviously pointless if no Windows available (not willing to risk unlicensed working indefinitely).
 
Wonder if Justice Department is probably knocking on Microsoft’s door right now to answer some few question.

Potential that there will be another anti-trust suite filed against Microsoft and Qualcomm soon.

Another reason Apple wants to move modem in house as soon as possible.

Either way, Snapdragon is no match for Mx series chips Apple is making. And as soon as Apple starts making M2 series chips for iMacs, iMac Pros, Mac Pro, MacBook Pro and MacBook Air, Qualcomm will fall further behind.

You either have an incredibly short memory or you are a Gen Z. Apple had an exclusive deal with AT&T Wireless for the first three years of the iPhone.

Many people assume that Intel and AMD were interested in developing ARM chips when the deal was signed. That may not have been the case.

it isn’t like Qualcomm was new to ARM. They’ve been developing ARM chips for Android for years. The deal made perfect sense.

The problem, IMO, was the Windows O.E.M.’s. They never embraced the idea of Windows on ARM. I think it was a shame because they could have made some devices that would have been great alternatives to the iPad.

Edit: Ultimately it is Microsoft’s fault for not promoting Windows on ARM enough. The best way to do that WOULD Have been with the Microsoft retail store which was an excellent copy of Apple’s retail store. Unfortunately Microsoft never bothered to promote its retail stores to drive traffic to them.
 
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I doubt it. Most people just want a machine that does what they need, and don't care about the underlying hardware.
In this case, the sheer performance of the M1 Pro/Max platforms together with decent battery life and cool running is a huge attraction. It isn't caring whether it is x86 or ARM but the implications of that.
 


Microsoft has declined to make a version of Windows 11 available for Apple's M1, M1 Pro, and M1 Max Macs that are built on an Arm architecture, and now we may know the reason - a secret exclusivity deal with Qualcomm.

Windows-11-Parallels-Feature.jpg

According to XDA-Developers, Arm-based Windows has only been made available on devices with Qualcomm SoC's because of a previously unknown deal between the two companies.

Two people familiar with the deal told XDA that the deal is "set to expire soon" but there is no specific word on when it will end. When the agreement between Microsoft and Qualcomm does conclude, it will allow other chip vendors to create machines using Arm Windows, and it may perhaps free up Microsoft to make Arm Windows available on Apple silicon Macs.

Apple silicon Macs do not offer Boot Camp and there is no official Windows support at the current time, leaving M1, M1 Pro, and M1 Max owners with few options for accessing Windows on their devices. In September, Microsoft said that an Arm version of Windows 11 for Apple silicon Macs through virtualization or otherwise is not "a supported scenario," so there's a chance that it still won't happen.

Apple silicon Mac owners who need Windows access can use Parallels 16.5 or later to run Insider Preview builds of Windows 10 and 11 that have been created for Arm hardware, but there are often issues to deal with. Parallels continues to be the only solution because Microsoft has made no licensed retail version of Arm Windows available for Apple silicon Macs.

Article Link: There's No Windows for Arm Macs Yet Because Microsoft Has Secret Exclusivity Deal With Qualcomm
So I have a question---how is gaming on M1 and Parallels? Doable? Better than Intel? Worth exploring?
 
I've considered getting Parallels. But since only ARM-optimized apps run natively in the ARM version of Windows, that means that any other x86 app (such as the majority of games) would be running in a Windows emulation mode while in Parallels' emulation mode. I suspect that wouldn't make for too fantastic of an experience.
Running this ad described on my 14” MacBook Pro, it actually works quite well.
 
If ARM Windows ever does make it to the Mac, does that mean everything that would run on Intel Windows would immediately just work? I'm thinking games or other stuff you'd use Windows for. Or do those also need to have their ARM versions?
 
Well, at least this explains the situation.
Hopefully this alleged agreement will expire soon as MS only has to make even more money by allowing Windows 11 on Apple Silicon.
I'd totally buy a Win11 Pro license.

Not sure how the drivers for the GPU would work though, in a hypothetical bootcamp situation.
 
Isn't parallels subscription based? I purchased VMware Fusion a few years ago and not sure I want to get tired into a subscription.
“Parallels Desktop for Mac
Standard Edition
1-Time Purchase
Original price:$99.99
$79.99”

Black Friday special:
“From
$63.99 $79.99
  • 8GB vRAM
  • 4 vCPUs
  • 30-days phone & email support”
 
In this case, the sheer performance of the M1 Pro/Max platforms together with decent battery life and cool running is a huge attraction.

And the higher price tag and occasional quirkness of VMs a reason not to switch. Some, no doubt, will find that attractive but I'm willing to bet most people aren't impacted by battery life since the laptop essentially functions a desktop and stays plugged in a significant portion of the time it is in use. Once they have a machine there is no need to switch, especially if it involves learning different ways to do things.

I traveled alot pre Covid, and the only time battery life was ever an issue was on a long haul flight; even then many planes had a 110 outlet by the seat so I could plug in my MBP if need. In the airport the lounge had outlets.

Sure, some might decide to switch but I'd bet it's a small percentage of the installed base.

It isn't caring whether it is x86 or ARM but the implications of that.

I agree, most people don't care what is under the hood as long as it works, and if it works there is no need to change.

“Parallels Desktop for Mac Standard Edition

  • 8GB vRAM
  • 4 vCPUs
  • 30-days phone & email support”

The one time purchase addition is a subset of the subscription version in terms of how you can configure it. I had the subscription addition or years but ditched it for the one time purchase given the uncertainties around WinARM long term availability.

If I really have to I'll turn my 2016 MBP that is gathering dust into a Win only machine.
 
If ARM Windows ever does make it to the Mac, does that mean everything that would run on Intel Windows would immediately just work? I'm thinking games or other stuff you'd use Windows for. Or do those also need to have their ARM versions?
I doubt it. Solidworks, Catia, & Inventor are giant hulking beasts that can barely run in VM’s even on their native intel chipsets. Sifting that performance through another later of emulation is pretty rough. The unavoidable reality of switching to a new chip architecture is that it ultimately requires throwing out all the software that’s ever been written for anything else and writing new specifically for it. And a lot of those enormous programs that took 40 years to develop the first time around aren’t going to be rewritten overnight, or at all, just because Apple made a slightly faster chip out of ARM. When you’re paying 20,000 - 50,000 dollars per license of your design software, and installing it on a few thousand dollars worth of hardware, the value is in the software, & we go where the software goes, not the hardware.

If Apple wants to establish ARM as a viable alternative, they're going to need to buy, rewrite, and add a major design software platform to their FCP & Logic pro apps, because Autodesk and Dassault aren’t going to spend the time & money chasing this trend. …but industry is far too demanding in terms of consistency and reliability to hitch their wagons to Apples unpredictable whims anyway. So unless Apple decides they like spending their $ developing OS for two chip architectures, and keeps some Intel options in their lineup, it’s the end of the road for the Mac in design & engineering offices.
 
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I traveled alot pre Covid, and the only time battery life was ever an issue was on a long haul flight; even then many planes had a 110 outlet by the seat so I could plug in my MBP if need. In the airport the lounge had outlets.
I have (unfortunately) a Surface 7 Pro. Battery life is appalling. Only an i5.

Not that I need it that much, but even something like using it in the kitchen for a while, I have to think whether I need to take the charger with me. I had hoped to be able to take it with me and use it in cafés, etc., where mains outlets are often awkward to use, if even present. The reality is, I don't bother. Mostly, I just use my phone - though I bought an iPad should I need something a little larger.
 
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