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Samsung pays Apple 1 Billion, Samsung raises prices for Apple's components - in the end it is the consumer who pays the 1 Billion.

Thank you guys ...
 
yeah.. of course samsung copied apple but apple copied off samsung and android too

A lot of time, it's about parallel development and timing. They may have infringed on existing patents unknowingly. In the Korea case, the violations fit into this category. That's why the fines are low.


However the US case is different. They found Samsung infringe on these patents willfully. This means Samsung may have to pay 3 times the usual price.

Their management made a mistake trying to delete evidences, and trying to influence public opinion by distributing rejected evidences. They openly admitted to asking their employees to copy Apple's approaches, and trivializing the products to be just a rounded rectangle (so, it's ok to copy). That's what got them into the high price tag territory.

If Samsung truly think that they are innocent, would they do the above ?
 
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I think that's the continuous pinching to zoom part. 915 may be a related but different one.

i think your right seems 915 related to one finger scrolling , again its not pinch to zoom on its own which seems to be why others can use it freely , also a lot of prior art on the basic pinch to zoom
seems this is an add on that allows scrolling after the pinch part. mind you im no expert the patent docs aint the easiest to read
 
Well you tell me! I don't know why Apple is not suing other companies over "pinch to zoom", but read the patent and see how vague it is.

----------

What is this vague patent you're talking about?

Apple awarded limited patent on pinch-to-zoom

Boom: Apple was just awarded a patent on pinch-to-zoom for multitouch displays. That's the first directly applicable patent we've seen on the gesture since we first started looking during the Apple / Palm war of words in January 2009, and it certainly gives Apple some potent ammunition against its competitors -- although there are some specific limitations on what Apple's been granted that will prove to be important. Let's break it down, shall we? Patent #7,812,826 was first applied for on December 29, 2006, and over the course of the patent process the claims have been significantly narrowed to cover a very specific set of actions:

  1. A multitouch display detects at least two contacts.
  2. Those contacts perform a first gesture.
  3. That gesture adjusts an image in some way: magnification, orientation and rotation are specifically claimed, but the patent is broad enough to cover virtually any adjustment.
  4. The first set of contacts is broken.
  5. A second set of contacts is detected.
  6. The second contacts perform another gesture within a pre-determined period of time.
  7. The second contacts perform another gesture within a pre-determined period of time.
  8. The gesture continues to adjust the image in the same way.

It's steps 5, 6, and 7 that are critically important here: Apple doesn't have a patent on "pinch-to-zoom" generally, but rather pinching to zoom, and then pinching to zoom again within some fixed period of time. How long that period lasts is totally up in the air, but it has to be defined somewhere -- this patent doesn't really apply unless there's a clock running and a second gesture takes place. Still, it's the first granted patent on the now-ubiquitous gesture we've seen, and based on its filing history it's essentially effective as of December 30, 2005 -- long before anything multitouch products with pinch to zoom had arrived on the market. That's no small weapon to bear -- we'll see what Apple does with it.
 
I stopped being an Apple fan a long time ago. I like some of their products but always hated the company's arrogance - and the fact that arrogance is such an important part of their business model.

Anyway, I sold my last Mac already a week ago, and I doubt that I want to fuel their litigation engine by buying any more of their products.

Do svidanja, towaritschtdc

Face it. You're still a fan.
 
Why the Report Doesn’t Prove Patent Infringement

1. Ideas would need to originate with Apple and be patented

2. “Directions for improvement” are vague

3. Recommendations to copy aren’t infringement if they’re rejected

The wildcard here is that the lawsuit is a jury trial. Apple needs only convince a jury in order to win the case. The “Relative Evaluation Report” is a powerful piece of evidence because it gives jurors a memorable visual image to accompany Apple’s “slavishly copied” claim. It gives Apple lawyers a thing to point to where they can say: “See? This is the specific point at which Samsung decided to copy Apple.”

The outcome of this case doesn’t require Apple to prove infringement. It only requires Apple to convince a jury that infringement happened.

from http://www.datamation.com/mobile-wi...n-evidence-doesnt-prove-samsung-copied-1.html

Of course, Apple would never copy android...6 Ways Apple's iOS 5 Just Copied Android

Read more: http://www.businessinsider.com/how-...ider.com/how-ios-5-copied-android-2011-6?op=1
 
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Samsung pays Apple 1 Billion, Samsung raises prices for Apple's components - in the end it is the consumer who pays the 1 Billion.

Thank you guys ...

And Samsung is the only company Apple can get those components from?
 
Samsung pays Apple 1 Billion, Samsung raises prices for Apple's components - in the end it is the consumer who pays the 1 Billion.

Thank you guys ...

I'm pretty certain that the contract signed between the two companies has a set price already. At least, no company would be stupid enough to allow such price hikes for obvious reasons.
 
And it's "fewer people", work on the integrity of your grammar.

I recommend that when you criticize someone's grammar, you should be very careful not to make worse mistakes, like using a word that doesn't make any sense in that context.
 
And Samsung is the only company Apple can get those components from?

I dont see any other companies able to deliver the components and volumes Apple requires - would you know any company? - I am curious to find out.
 
And Samsung is the only company Apple can get those components from?

I'm sure there are other companies that can make the parts but there are other aspects to it. Do they have the infrastructure in place to supply the numbers now not in 6 months and can they maintain a level of quality. There probably a good reason apple have used Samsung all these years
 
They aren't trying to sue their way to a monopoly. They are simply protecting themselves against being double-crossed by one of their biggest suppliers (Samsung) and a former board member (Google).

Apple entered into cross-licensing agreements with Microsoft on the Surface, which to me presents a bigger threat to the iPad than all the Android tablets put together. I think they are OK with fair competition, but don't like it when "partners" turn on them the way Samsung did.

Well said!
 
I'm pretty certain that the contract signed between the two companies has a set price already. At least, no company would be stupid enough to allow such price hikes for obvious reasons.

It would not change tomorrow, but that it would make future negotiations more difficult would be a very real scenario. Apple in the end can opt for an higher price for components from a different manufacturer and increase the price at the stores.

The consumer always loses in these matters ...
 
Apple did a good job implementing techniques to make pinch to zoom work. It is a series of small innovations, but together they make a big difference to the user experience.

It doesn't mean they need your permission to call this an innovation.

This is absolute nonsense.

I am asking you again to explain to me what innovation has Apple introduced in its "pinch to zoom" patent.
 
What is this vague patent you're talking about?

Apple awarded limited patent on pinch-to-zoom

Boom: Apple was just awarded a patent on pinch-to-zoom for multitouch displays. That's the first directly applicable patent we've seen on the gesture since we first started looking during the Apple / Palm war of words in January 2009, and it certainly gives Apple some potent ammunition against its competitors -- although there are some specific limitations on what Apple's been granted that will prove to be important. Let's break it down, shall we? Patent #7,812,826 was first applied for on December 29, 2006, and over the course of the patent process the claims have been significantly narrowed to cover a very specific set of actions:

  1. A multitouch display detects at least two contacts.
  2. Those contacts perform a first gesture.
  3. That gesture adjusts an image in some way: magnification, orientation and rotation are specifically claimed, but the patent is broad enough to cover virtually any adjustment.
  4. The first set of contacts is broken.
  5. A second set of contacts is detected.
  6. The second contacts perform another gesture within a pre-determined period of time.
  7. The second contacts perform another gesture within a pre-determined period of time.
  8. The gesture continues to adjust the image in the same way.

It's steps 5, 6, and 7 that are critically important here: Apple doesn't have a patent on "pinch-to-zoom" generally, but rather pinching to zoom, and then pinching to zoom again within some fixed period of time. How long that period lasts is totally up in the air, but it has to be defined somewhere -- this patent doesn't really apply unless there's a clock running and a second gesture takes place. Still, it's the first granted patent on the now-ubiquitous gesture we've seen, and based on its filing history it's essentially effective as of December 30, 2005 -- long before anything multitouch products with pinch to zoom had arrived on the market. That's no small weapon to bear -- we'll see what Apple does with it.

HAHA don't make me laugh.

So first you pinch to zoom and then... you do it again!

GENIUS!

APPLE ARE GENIUS!

Apple are sooooooooooooo innovative!

Bless US and their patent system!
 
This is absolute nonsense.

I am asking you again to explain to me what innovation has Apple introduced in its "pinch to zoom" patent.

A highly responsive and robust pinch to zoom is that innovation.

It may be nonsense to you but for quite some time, Android is rather laggy when doing even simple swiping. Even their intern complained about it in a blog that got publicized.


HAHA don't make me laugh.

So first you pinch to zoom and then... you do it again!

GENIUS!

APPLE ARE GENIUS!

Apple are sooooooooooooo innovative!

Bless US and their patent system!

Innovation doesn't have to be genius or grand. Apple is known for details. Naturally some of their patents would cover the small stuff. In fact, if you attend WWDC, they have evolved further. There are more advanced design patterns for detecting multiple, overlapping gestures now.
 
A highly responsive and robust pinch to zoom is that innovation.
But Apple did not patent that! How many times do I need to tell you? They haven't patented a way of making it smooth. They simply patented the act of performing the pinch gesture. Do you understand?

It may be nonsense to you but for quite some time, Android is rather laggy when doing even simple swiping. Even their intern complained about it in a blog that got publicized.
First of all, not any more (actually, only phones from 2-3 years ago were quite laggy). Second of all, lag has nothing to do with the patent, as I've said a million times before.

----------

Innovation doesn't have to be genius or grand. Apple is known for details. Naturally some of their patents would cover the small stuff. In fact, if you attend WWDC, they have evolved further. There are more advanced design patterns for detecting multiple, overlapping gestures now.
Innovation needs to be innovative (sic). How on Earth accepting another pinch gesture after some time is innovative? Can't you see that this is a blatant attempt to circumvent patent limitations? Nearly every time you will perform more than one pinch to zoom gesture.
 
But Apple did not patent that! How many times do I need to tell you? They haven't patented a way of making it smooth. They simply patented the act of performing the pinch gesture. Do you understand?


First of all, not any more (actually, only phones from 2-3 years ago were quite laggy). Second of all, lag has nothing to do with the patent, as I've said a million times before.

See ? Small things are still noticeable and affect usability. I noticed it immediately and put the Android device down. Went for iPhone instead.

They patented a series of touch techniques, including pinch to zoom.

[/COLOR]Innovation needs to be innovative (sic). How on Earth accepting another pinch gesture after some time is innovative? Can't you see that this is a blatant attempt to circumvent patent limitations? Nearly every time you will perform more than one pinch to zoom gesture.

Actually, the earlier laggy pinch to zoom demo was like that. It's a single, asynchronous pinch to zoom gesture.

You may laugh at it now, but that was the one Samsung showed. It's different from user's perspective.

Apple's continuous tracking gestures require real-time tracking, which the earlier project can't keep up. The second, third, fourth, etc. continuous tracking allows a tighter and more robust experience.
 
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why are you here again?

if he's anything like me, it might be because Apple used to be still good (a la circa the mbp 5,2 times).

btw, pm about your i7 hackintosh? is it running SL? i'm looking for powerful desktop solutions to replace my MBP since apple is apparently gone down the drain with respect to their pc line :\ (thanks in advance!)
 
See ? Small things are still noticeable and affect usability. I noticed it immediately and put the Android device down. Went for iPhone instead.

Are you trying to troll?

Tell me how is that related to patents?

PS. I've been using iPhones since iPhone 3G and I remember how laggy the first iPhone was compared to the latest phones. All phones have improved since then. I actually feel my Galaxy Nexus is smoother than my iPhone 4S after the JB update.
 
Are you trying to troll?

Tell me how is that related to patents?

PS. I've been using iPhones since iPhone 3G and I remember how laggy the first iPhone was compared to the latest phones. All phones have improved since then. I actually feel my Galaxy Nexus is smoother than my iPhone 4S after the JB update.

I answered the difference above in my edited post. There is a big difference in user experience between the previous pinch project and Apple's.

iPhone 3G is definitely less laggy than the Android at that time. The original iPhone may be even faster.

Apple has evolved their touch technique further. In the last WWDC, they could detect multiple overlapping gestures with a new design pattern now.
 
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