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I've had the opportunity to play around with this app/keyboard for a little while now and I've come to a few conclusions. Everyone is a bit different, so take my views with a grain of salt; I realise it's a subjective experience.

I'm always on the lookout for new keyboards for iOS, mainly because typing on the built-in keyboard feels so tedious. After reading some promising reports of this offering, I decided to give it a try. After a concerted effort to get the hang of this app's unique input method, I've come to the following conclusions:

PROS:

1) By mixing tap and swipe, this keyboard (in principle) allows for much faster typing than either tap or swipe on their own.

2) It is very customisable, so you can turn off all the battery draining 'features' quite easily. Changing themes is not limited to simple colour schemes; you can change everything from the 'texture' to the highlight colour.

3) While the tutorial could be more helpful, it's a good start to understanding the logic behind the adopted input method.

4) Quick access to various punctuation and 'precise' delete is quite well implemented and it's something that other 3rd party keyboard providers could learn from.

CONS

1) The app doesn't fit an individual's modified style of typing. In other words, if you don't type in the way the app 'intends' you to, then you'll be left with strange spaces in-between random words. So if I were to tap instead of swipe for part of a word, the app doesn't do a great job of recognising my intent, which kind of counteracts the benefits of the novel style. The native Apple keyboard, for instance (and others), are forgiving in a sense, whereas as this isn't so much.

2) There's a lot going on. All that customisability and functionality comes at a massive price. While the obnoxious 'flare' can be turned off, the setting screens are convoluted, too compacted (in the UI sense) and bloated (in the amount of stuff sense). It's a classic example and taking something functional (the keyboard) and turning it into something that is unnecessarily complicated. It seems they should leave the customisability restricted to the app and not the keyboard itself, where it can get in the way when typing in a text message, e-mail, etc.

3) There is a massive learning curve here. This is not inherently a bad thing, and it's great to fire a few extra neurons in the brain, but given how restrictive the input style is, rather than an intuitive, adaptive experience, we're left with something that is great in principle and requires a lot of initial patience, but is ultimately a series of functions that don't necessarily improve upon the user experience at all times.

In conclusion, I feel as if the marketing video for this app misrepresents how it will function in the 'real world'. It's as if it was built around a particular user's method toward a desired end, but it's not a one-size-fits-all experience. While swipe and indeed tap may not be the most efficient ways of typing, they remain intuitive and perhaps don't suffer from the same level of unnecessary convolution of the typing process. I look forward to seeing what improvements (i.e. the app's adaptability to unique styles) in future. All the best!
 
The bigger crime is 5 bucks for the app. Without a free trial, it's hard to drop 5 bucks on something I might try and not like. Keyboards are tricky and very personal, if it's good, the app is definitely worth the money. Otherwise it's a huge gamble.

If you're at a point in your life where 5 bucks is considered a "huge gamble", then you probably shouldn't be buying frivolous keyboards—much less an iPhone. I'm glad this developer is charging for their hard work.
 
Thanks for that.^^ I'll give it a shot. I've wasted for than $5 before.

Another thing Apple could learn from Google...APP REFUND
 
If you're at a point in your life where 5 bucks is considered a "huge gamble", then you probably shouldn't be buying frivolous keyboards—much less an iPhone. I'm glad this developer is charging for their hard work.

That's not the problem. The problem is there is no trial period, and with that relatively high price (5 times what a typical app would cost), you are pretty much committing to buying something you have no way of trying out first and little means of recourse if it does not work well.

In most countries, you can return something within a period of time if it doesn't work, or even if you simply change you mind. While there is a way to do it in the Apple App store, it is a tedious process that often requires apple CSRs to approve the refund, and sometimes there is no way at all.

EVERY developer needs to be REQUIRED to issue refunds within a reasonable time period. It should not be an option. They are selling a good/service commercially. Don't understand why they should be exempt from those laws.
 
If you're at a point in your life where 5 bucks is considered a "huge gamble", then you probably shouldn't be buying frivolous keyboards—much less an iPhone. I'm glad this developer is charging for their hard work.

I couldn't agree more. It's $5 and the people most likely to complain are the same ones who probably go to Starbucks and drop even more on something they literally end up p*ssing out.

We live in such an entitled society that (some) people seem to forget there is something called VALUE, ignoring someone's hardwork (and ideas) is a-ok in their books and getting everything for free is the way to go.

Sad really....
 
I wonder how much they paid MacRumors to put the advertisement on the front page...
 
So is this just another keyboard that feels like a hack and doesn't work half the time?
 
Never has there been a more appropriate time to bring this video back from the dead....

Back_to_the_Future_(time_travel_test)_with_Michael_J._Fox_as_Marty_McFly.jpg

https://www.youtube.com/watch?v=VkAVfsw5xSQ
 
When I want to type something really fast I just used dictation. Best keyboard there is.
 
In case you were wondering why you now have the vague desire to watch Back To the Future, that generic advertisement music becomes Huey Lewis' "The Power of Love" 34 seconds in. Compare the music here to the music here.

Definitely starts off with shades of VH's Jump.
 
IT IS SO BRIGHT AND COLORFUL.

I want to use it just because of that.
 
Funny then that the NSA and GCHQ has so much access to all our data, much thanks to good software devs.

Your statement is more BS than that other guy's.

You get it!

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Why do people freak out over this? It's not a big deal. It's not full access to your nude photos or something.

The bigger crime is 5 bucks for the app. Without a free trial, it's hard to drop 5 bucks on something I might try and not like. Keyboards are tricky and very personal, if it's good, the app is definitely worth the money. Otherwise it's a huge gamble.

If you are sweating over $5 for a keyboard app, why do you even have an iPhone? There are "free" Andriod and Windows phones out there with all the free apps you want.
 
Thanks for that.^^ I'll give it a shot. I've wasted for than $5 before.

Another thing Apple could learn from Google...APP REFUND

This. I've never understood the lack of this one, and I sometimes wonder if it's part of the reason Apple's app store has more developers. They can fill the store with junk crap, charge people for it, and never have to refund.

It's brilliant?
 
That's not the problem. The problem is there is no trial period, and with that relatively high price (5 times what a typical app would cost), you are pretty much committing to buying something you have no way of trying out first and little means of recourse if it does not work well.

In most countries, you can return something within a period of time if it doesn't work, or even if you simply change you mind. While there is a way to do it in the Apple App store, it is a tedious process that often requires apple CSRs to approve the refund, and sometimes there is no way at all.

EVERY developer needs to be REQUIRED to issue refunds within a reasonable time period. It should not be an option. They are selling a good/service commercially. Don't understand why they should be exempt from those laws.

Yeah a trial period would be good, but saying that this thing is expensive is ridiculous. Five times what a typical app would cost? Really? I've bought many apps that cost around that or more like (off the top of my head) 1Password, Tweetbot, Photoshop Touch, Sketchbook Ink, Pixelmator, Dark Sky, Transmit, Diet Coda, Air Display 2, Deliveries, Fantastical, 2Do, Soulver, GoodReader, RadarScope and several dozen games. Many of those apps I rely on every day. However, I don't use any of those apps as much as I use a keyboard across all apps. So pricing a good keyboard that you use all day long at $5 doesn't seem expensive to me. But I agree that a trial would be good.

As for refunds, I think Apple should allow app developers themselves to issue them. It should all go through their support and only escalate to Apple if things go wrong with the developer. There are usually links to support from every app's page on the store, so customers would know where to go for a refund, and it wouldn't tie up Apple having to process so much on their own.
 
This sounds amazing... would it be possible to introduce a free app that uses this keyboard, and then for $5 IAP you can use it in other apps? That way I can try out the keyboard, see if I like it, then drop $5 on it.

Hell, I drop $100 on physical keyboards all the time - if this virtual keyboard is as great as they say it is, I could see myself paying $50 for it (big if.)
 
Just downloaded it. This is... different. But I think I like it.

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Because some people don't like talking to their phones in public.

Great - now you can be even MORE distracted in traffic....:rolleyes:

No, I think I'll pass learning how to do this. I spend a LOT of time on my phone and yes - it's an integral part of my life now, but there's only so much I'm willing to invest in a learning curve this late to the game with iOS.

I never could and refuse to get used to gaming console gamepads as well. :cool:

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It must be awesome to have sausage fingers :eek:

Yes! About as awesome as a size 13 shoe! :p
 
I couldn't agree more. It's $5 and the people most likely to complain are the same ones who probably go to Starbucks and drop even more on something they literally end up p*ssing out.

5 bucks buys me a can of coffee beans from Traders Joe's that will last me weeks.

Thanks for the tired analogy though.
 
Things I don't like so far..

- Too many options....
- Cannot find where to turn ad off on spacebar
- Hate that I have to tap space to move on to next word

I want to change the theme, but with so many options if I change something I won't know how to change it back. I could totally get used to it though and will. For $5 I spent, i will give it time on the phone.
 
The coolest thing about this keyboard is the way it looks. But it's also another case of a cool prop for a sci-fi movie that doesn't enhance our lives in any real way. None of these keyboards do anything for one handed typers like me. They only nominally improve your speed if you're already trying to break some kind of typing records by using both thumbs in landscape mode. I could type 10x faster that way too but I don't want to turn my phone and use both hands to do something that is supposed to be simple, casual and brief.
 
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