Dont Hurt Me
macrumors 603
negative,this shows only what is being used. This is why a dual 1.42 does not add up to a 2.8 g4 if there was one.
Originally posted by Dont Hurt Me
negative,this shows only what is being used. This is why a dual 1.42 does not add up to a 2.8 g4 if there was one.
Originally posted by mangoman
OK. I'm more or less double-posting to MR, so shoot me or report me. I need a fix so I can get my UT2K3 fix.
Just installed a new GeForce Ti 4600 card in my 933. Restarted. Colors in my display are VERY blotchy/splotchy.
This blows. Here I am lookin' forward to a beer and some UT2K3 death with the new Ti card, and I've got serious crap.
Hmph. Grrrrrrrr. Anybody got a clue on this? Thanks,
MM
Originally posted by Groovsonic
Here is a dumb question, but I figure someone would know...
I am not much of a gamer, but I downloaded UT2003 demo and have been playing it, and its a pantload of fun! Question is, If i brought my mac over to a geeky friends house for a LAN party, would i be able to link up and play? Also, are the people playing on the servers all mac people, or is the network multi-system compatible. I am probably not asking the right questions, but hopefully someone can help me.
Thanks.
Originally posted by mangoman
Thanks, MacBandit. Where do I put in a vote for you bein' DA MAN around here?
Arn?
Originally posted by mangoman
Tried all your suggestion except the reinstall (obviously). I also told Mr. Anderson that I'm hearing whispers about these cards not being well supported via the needed drivers. Not many details, though.
Boo Hoo Hooooo. All I wanna do is get some killin' time in UT2K3? Is that so bad? Is that so daaaaammn baaad?
😛
Originally posted by MacBandit
I'm curious to know how much CPU time it's taking on your computer.
Originally posted by Sol
I had UT2003 running on 640 X 480 on window mode and the CPU Monitor showed both my 800 MHz processors being used at about the same level. On the Terminal I was running the top process and that showed CPU usage between 90% and 115%. With medium graphics settings I was getting an average of 25 to 30 fps on the out-doors level of the demo. By the way, the longer the demo was running the higher my fps seemed to get. Running the game full-screen with a higher resolution does not seem to make any noticeable difference in the frame-rate.
The test computer was a dual 800MHz, 1GB RAM, 7200 RPM hard drive and a 32 MB nVidia GeForce 2 TwinView outputting to two monitors. Booting up with a single monitor did not seem to make a difference in frame-rates either.
Originally posted by mangoman
OK. OK. (Takes a deep breath). Are you saying that I can use my Jag' CDs and do a fresh sys' install without disturbing all my Applications? And yes, I DO have a fat pipeline for Software Update. Would you also leave this new Ti card in the slot while doing the reinstall?
OK. I'll start a new damn thread after this...
Thnx,
mm
Originally posted by MacBandit
The only problem with that is it doesn't give us an idea of how evenly spread out the load was.
Originally posted by Sol
Well the CPU Monitor seemed to indicate both processors were used at 75% each. I have read that Unreal Tournament 2003 is multi-processor aware and the second CPU is utilized for audio (as well as most of the other running applications while UT2003 is on).
Originally posted by ExoticFish
MacRumors community,
I've been tweaking my UT2003.ini file and trying to get more fps out of this bloated but fun as heck game and here are a few things I've done to get better performance:
[ALAudio.ALAudioSubsystem]
Channels=12
LowQualitySound=True
(about 5fps boost)
[OpenGLDrv.OpenGLRenderDevice]
MaxTextureUnits=3
changing from 4 to 3 and it gives me on average of 8-12 more fps but there's a little bit of image quality loss which is noticable sometimes but not enough to distract me from playing.
Use16bitTextures=True
Use16bit=True
in the game i set it to 16-bit color but in the ini file the Use16bit was set to True but the Use16bitTextures was set to False, setting it to True helps.
[Engine.LevelInfo]
bLowSoundDetail=True
bNeverPrecache=false (thanks MacBandit)
bCapFramerate=false
all in all after these tweaks i went from and average of 21 fps to 35 fps on a 1GHz TiBook 512mb 64mb Radeon 9000
Originally posted by MacBandit
Yes, you can connect to a friends PC on a lan but your friend needs to be running the PC demo version. The people online are PC/Linux/Mac but they are all on demo only servers.
Originally posted by j33pd0g
I have never played games on my mac (snood is a utility) . However, I am interested in knowing what an exceptional FPS number would be for us mac users. I will try the demo tonight.
Originally posted by ollywilson2003
Actually Ive had lans with a PC running the full version, u just need to use a map that is in the Demo.