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Originally posted by Raiwong
I ran it on my 800mhz ibook with 384mb RAM with 32mb radeon 7500, it shocked me I can't believe it runs at decent speed.

I switched everything on and world detail to highest and I still managed on 20-25fps when playing if lucky I can get 29fps on standby at 1024X800.

I'm relieved I though it would lag like crap, I wonder how it runs on a 12 inch PB

For those people questioning the differen in results:

- restarting your computer will make it faster if u didn't shut it down for long

- RAM matters

- Laptops on battery power will clock down the proccesor to conserve battery make sure you check power saving

- IBM G3 in ibooks are faster in non-altivec comparisons to G4 of the same mhz/QUOTE


How on earth did you get those sort of frames when my 800mhz 17" iMac qith 512 Ram and Geforce 4MX gets 15fps?????
 
Powerbook Readiness

This plays incredibly on my 17" PB. Even better screen size when hooked up to an LCD projector!!
 
Well, I fit the minimum requirements fairly well. I played with my 733 g4 and my Radeon 9000 Pro. I'm pretty sure the 733 is the bottleneck, but the game was playable at the default setting, and the graphics were still pretty nice. When I upped the resolution, everything went well when I was alone, but when gunfire was everywhere and people were jumping all over the place, it dropped pretty badly. (It also dropped with the lower res. but what can ya do? Sorry but I have no exact fps numbers)

Looks like a well written game (optimized), especially compared to the old UT. Should run extremely well on high end PowerMacs.

Edit: oh and I have 1.25 gigs of ram
 
eh..

well im not sure what some of you peoples idea of "playable" is, but after playing this on my 1ghz,1gb ram 15" PB... it felt pretty sluggish at 800x600 with default details. im probably just way to picky, because if i feel even a little bit of mouse lag or chopiness, it bothers me.
 
Re: eh..

Originally posted by Xero
well im not sure what some of you peoples idea of "playable" is, but after playing this on my 1ghz,1gb ram 15" PB... it felt pretty sluggish at 800x600 with default details. im probably just way to picky, because if i feel even a little bit of mouse lag or chopiness, it bothers me.

What video card are you running? The 64mb, or the 32mb? This will make a HUGE difference.

edit...
I am another that is curious about the 12" PB scores...if anyone has any info, that would be great.
 
It runs with decent speed on my QS 733 with OEM GeForce 2 MX. I can't get the exact fps because I can't bring down the console (norwegian keyboard), but I think it averages on about 15 fps. I'm sure the 733 is the bottleneck here... It doesn't matter which resolution or complex graphics I run. Is UT2k3 aware of multiprocessors? It seems like it's running great on all duals, even dual 450's. The 733 lacks L3 cache, so maybe that got something to do with it.
 
The demo is a minor thing. If the actual program is otherwise identical to the PC one, you're gonna be amazed.

The PC version also includes Maya 4 PLE with a special plug-in that allows the UT2003 editor to use stuff without worrying about Maya watermarks. Haven't tried that yet.
 
Originally posted by gandalf55
FLIES on my dual 1Ghz g4. 1.5 GB RAM.

One liner posts like this are innapropriate.

Please make a difference by posting your actual fram rates and what graphics card you have along with the machine info. This way people can reference there machine against yours.

Check frame rates by bringing down the console with the '~' key and then type 'stat fps'.
 
Re: eh..

Originally posted by Xero
well im not sure what some of you peoples idea of "playable" is, but after playing this on my 1ghz,1gb ram 15" PB... it felt pretty sluggish at 800x600 with default details. im probably just way to picky, because if i feel even a little bit of mouse lag or chopiness, it bothers me.

I agree. I find it playable but it isn't particularly good. Some people don't notice the jumping or lag though because it happens so fast. I just know that games like QuakeIIIArena are fluid on my Dual/GHz/DDR with a gig of ram and the G4MX were as this game is far from fluid but still playable. Asking someone how the game plays on there machine is the same as asking them how some bit rate of such and such song sounded. It's all open to interpretation by each person and some people are picky and other people have no standards.

All in all I would say that the engine behind UT2003 hasn't been optimized much just like the original UT. The frame rates are pretty much locked in by the game engine rather then the hardware it's playing on. With UT you could have the fastest Mac on the planet and the slowest one side by side and the difference in frame rates would usually be no more then %50. This is the complete opposite with QuakeIII which was a very well coded game in which Macs could compete with PCs for frame rates. With QuakeIII my machine can get near 200FPS with low resolutions. Even with high resolutions it holds around 30FPS. Now compare that to any UT game. With a high end machine and the best graphics card one can get the best FPS you get with low resolution are only 30% faster then the best FPS you get with maximum resolution.
 
It runs pretty nice on my MDD 867, Radeon 9000, 1gig RAM. About 25-30 fps on average. Is definately faster than the AMD XP1700 w/ Radeon 7000 I use at work.

I doubt I will purchase it though. As a standalone game UT is better, but after the mods come out I am sure the Doom 3 engine is going to rock.

My Mac beats the crap out of PC's with twice the Mhz in Quake 3, because it was actualy coded with Macs in mind, not just as an afterthought. I expect Doom 3 will have similar enhancements.
 
Playable to me means that you can actually run around without the game feeling sluggish. It also means you can fight with others and actually aim at the person, not skip all over the place. Frame rate wise, thats probably around 20-30. But, obviously, whats ideal is probably something around 70-150 fps.
I have an old machine, so I dont expect much. I just wish my 733 wern't as much of a bottleneck to my Radeon 9000 Pro.
 
Looks like my PC still has a use then...

12" Powerbook 640MB - too slow to play effectively - 15-20 fps with everything on minumum @ 800x600 on 10.2.6. Just too slow compared to my PC.

And that is only on these 'simple' demo levels - the full game has some amazingly complex open levels with rotating planets in the sky and all manner of s**t going on at once that even my fast PC slows down to 10fps even though it gets 60fps in these demo levels. It really is the only reason to buy a PC 🙂 So the performance on the demo levels does not bode well for the full game.

Guess we have to wait for the 970! But at least its here - nearly.
 
Originally posted by dflett
Looks like my PC still has a use then...

12" Powerbook 640MB - too slow to play effectively - 15-20 fps with everything on minumum @ 800x600 on 10.2.6. Just too slow compared to my PC.

And that is only on these 'simple' demo levels - the full game has some amazingly complex open levels with rotating planets in the sky and all manner of s**t going on at once that even my fast PC slows down to 10fps even though it gets 60fps in these demo levels. It really is the only reason to buy a PC 🙂 So the performance on the demo levels does not bode well for the full game.

Guess we have to wait for the 970! But at least its here - nearly.

I've been playing some of those other levels you mentioned by going to gaming servers with alternative maps on them. They really are cool but they play the same as the demo maps on my machine.
 
Originally posted by totally_fly
Playable to me means that you can actually run around without the game feeling sluggish. It also means you can fight with others and actually aim at the person, not skip all over the place. Frame rate wise, thats probably around 20-30. But, obviously, whats ideal is probably something around 70-150 fps.
I have an old machine, so I dont expect much. I just wish my 733 wern't as much of a bottleneck to my Radeon 9000 Pro.

I agree about the playability but I'm surprized that you can't get it playable on your machine with a few tweaks. Are you sure you don't have any back ground tasks running? Also how much ram do you have? You're machine should do fairly well. Though I must say my Dual/GHz/DDR with G4MX doesn't play it fluidly. Think of it as a chanllenge. I played on some game servers last night and even though it wasn't fluid it was still playable and I wasn't any where near last place.
 
Originally posted by dflett
Looks like my PC still has a use then...

12" Powerbook 640MB - too slow to play effectively - 15-20 fps with everything on minumum @ 800x600 on 10.2.6.

Yeah, I had the same experience with my 12" powerbook. Pretty dissappointed. Funny thing is that you're frame rates are pretty close to mine, but i'm only running 256MB to your 640MB.

Meanwhile, some dood with an ibook 800 is posting 20-30fps times. WTF? Could it be the Radeon under the hood? Or is it the 512k on chip cache? (why oh why is this notebook so cache crippled?)

I blame it primarily on the GeForce 440 go or whatever the F. it's called. The one thing I've noticed in these posts is pretty consistent link between poorer framerates and NVidia cards.
 
Two guys to be exact, i'll post a screen cap after class ok? However judging from your RAM and superior graphics card it doesn't make sense
 
Originally posted by markomarko
Yeah, I had the same experience with my 12" powerbook. Pretty dissappointed. Funny thing is that you're frame rates are pretty close to mine, but i'm only running 256MB to your 640MB.

Meanwhile, some dood with an ibook 800 is posting 20-30fps times. WTF? Could it be the Radeon under the hood? Or is it the 512k on chip cache? (why oh why is this notebook so cache crippled?)

I blame it primarily on the GeForce 440 go or whatever the F. it's called. The one thing I've noticed in these posts is pretty consistent link between poorer framerates and NVidia cards.

Well for one the G3 in the iBook actually outperforms a G4 at the same MHz at CPU intensive tasks which UT was and I assume UT2003 is also because of the poor frame rates. Also I thin you're correct that the GeForce 440 is not on the same level as the ATI in the iBook.

It is incorrect though to blame all poor frame rates on NVidia cards as one of the fastest cards available for the Mac is the NVidia Ge4Ti. It's just that of all the graphics cards that Apple has used they have for the most part used slower NVidia cards as compared to the ATI cards they have used.
 
Hmm, I've heard this before, but don't buy it.

Originally posted by MacBandit
Well for one the G3 in the iBook actually outperforms a G4 at the same MHz at CPU intensive tasks which UT was and I assume UT2003 is also because of the poor frame rates. Also I thin you're correct that the GeForce 440 is not on the same level as the ATI in the iBook.

It is incorrect though to blame all poor frame rates on NVidia cards as one of the fastest cards available for the Mac is the NVidia Ge4Ti. It's just that of all the graphics cards that Apple has used they have for the most part used slower NVidia cards as compared to the ATI cards they have used.

Well, I'm not blaming it all on the Nvidia cards, but browse through every page of this discussion, and you'll see a correlation. Note that I did not say cause.

I take issue with this idea that the G3 800 is better at cpu-intensive stuff than the G4 867. The benchmarks at barefeats, macspeedzone, et al, do not show this. It shows the two (ibook and 12" pbook) as neck in neck on many tasks, with ibook slightly ahead on some, and 12" pbook on others. It is "comparable" on non-altivec cpu, single-task stuff.

After looking at many benchmarks and reader reports (here and at img and xlr8) I think it's fair to narrow the reasons for the 12"'s underperformance to: a) cache size and b) graphics card.

*I can't remember who it was, but someone with a Radeon 7500 tibook 667mhz was pulling really good frame rates for a system that's supposed to be under spec. That's a G4 that's slower than the ibook, with a boost in terms of having L3, and exactly the same graphics card as the ibook. Now, I wouldn't this say that this represents a g3 outperforming a g4, would you?

BTW, I encourage everyone to read up on how to run the UT benchmark, over at www.xlr8yourmac.com and contribute your results to their database.
 
From my past experience graphics cards are what make up fps rates anyways.

I tried to snapshot, but got a bunch of lines instead, seems like you'll have to believe me unless you can find another method, other then grab
 
may I ask how u obtained the screen shots? I tried apple + shift + 3 and it got a bunch of scrappy lines and everytime I pressed it it would lower my fps by about 5.
 
If you've got a 667MHz Powerbook G4 with 16MB Radeon then forget it. You'll be tempted to download this, but don't bother wasting your time. Don't say I didn't warn you.

And trust me, you'll still download it 😛
 
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