This is 5 years old now. Enough said.
Haha, still valid dude.
This is 5 years old now. Enough said.
There is a question, wheter iStat Menus is reporting just GPU power, WITHOUT GDDR5 power.And what about the Vega 20, anybody with it can check this? Because this changes the situation completely when comparing to Nvidia.
That's actually simple to verify, compare total system power draw when GPU is loaded, if somebody could replicate what we did here :There is a question, wheter iStat Menus is reporting just GPU power, WITHOUT GDDR5 power.
Vega can have 45W Power Limit, for the whole package. 4 memory chips, on Radeon Pro 555 will consume up to 16W Of power(4W, each memory consumes). If so, then there is ceratin logic to this siuation.
Just for the record. In EFI, BiOSes of the GPUs do not report anything apart from GPU voltages, amperages, and Power Limits. If Vega's design is considered GPU power as a whole, contrary to GDDR5/6 GPUs, then it makes sense.
45W TDP. It is quite interesting, after all.
And this was Vega 16. So what about Vega 20? 60W?
On Mac Pro you can modify the power table in AMD kext to get whatever you want, but no idea if that's doable on MBP.The delta between the 555X and 560X is 5W TDP and 100Mhz Core Speed. So given that the core speed delta of the Vega 16 and Vega 20 is 100Mhz, I'd guess that it'll be 50W.
Do you know if there's a way we can limit the GPU TDP in software like we can do on the CPU?
Any chance you can point me to that guide?On Mac Pro you can modify the power table in AMD kext to get whatever you want, but no idea if that's doable on MBP.
Both: Radeon 555 and 560, from what I remember from BIOSes have had the same TDP Power Limit set in the BIOS. Thats how Apple does this, don't ask me why.And this was Vega 16. So what about Vega 20? 60W?
That's a good post with all relevant links:Any chance you can point me to that guide?
The amd drivers never get updated on bootcamp its still on last years 17.10 why dont they update it, makes the mac old cos of old drivers
It's still accurate. 200 fps on a 60hz monitor is still far more responsive to input than 60, 70, 80, 100hz etc.This is 5 years old now. Enough said.
And still we are talking about milliseconds here. An average gamer won‘t see a difference - the same discussion is being had with 30 and 60 fps. Some people claim they do not see any difference, others people do. I notice a difference between 30 and 60 fps, but I‘d never say I lose in Overwatch or CS:GO because of input lag.It's still accurate. 200 fps on a 60hz monitor is still far more responsive to input than 60, 70, 80, 100hz etc.
And still we are talking about milliseconds here. An average gamer won‘t see a difference - the same discussion is being had with 30 and 60 fps. Some people claim they do not see any difference, others people do. I notice a difference between 30 and 60 fps, but I‘d never say I lose in Overwatch or CS:GO because of input lag.
It's still accurate. 200 fps on a 60hz monitor is still far more responsive to input than 60, 70, 80, 100hz etc.
And still we are talking about milliseconds here. An average gamer won‘t see a difference - the same discussion is being had with 30 and 60 fps. Some people claim they do not see any difference, others people do. I notice a difference between 30 and 60 fps, but I‘d never say I lose in Overwatch or CS:GO because of input lag.
I said „the average gamer“. Well but if we‘re all playing at ESL niveau in these forums, I stand correctedI can't believe you're calling yourself a gamer yet implying milliseconds don't matter. These things don't matter to most people, but they matter to competitive gamers. Ask anyone who played CS since the beta or quake 3.
AMD really don't care, it's an Apple computer and Apple is responsible to provide driversI will contact AMD support when I get mine if this is the case.
not really, there are 120Hz IPS gaming monitors, I recently bought Acer Predator X34P and I'm waiting for delivery within few daysHow many ms are we talking? I know some games which rely on 1 frame input links (giving only 16 ms, based on 60 FPS game lock), some ms can completely put you off making them links if you're a competitive gamer.
Most of us probably game on IPS panels, but if you were to play competitively, you'd have to go TN panel's or CRT's.
not really, there are 120Hz IPS gaming monitors, I recently bought Acer Predator X34P and I'm waiting for delivery within few days
Yeah the reason gaming etc isn’t as good as it should be is cos of drivers apple need to update them, I know there’s hacks like boot camp drivers but I don’t trust themAll of Apple GPUs will be hindered by drivers under Windows.
I am completely staggered, that Apple uses Crimson 17.12 on Windows.
Absolutely horrible.