What's the use case? I can see the need in certain kinds of business for equipment maintainers to see how to fix machines, but I don't see a general need.
As I said in an earlier post in this thread, health/fitness/lifestyle will likely be the biggest component? So Fitness+ with paid add-ons.. your favorite NFL/IMSA/F1/futball star’s hand/eye coordination exercises as a $9.99 download to your Fitness+ subscription.
Entertainment as well? I suspect that every AppleTV+ original will have *experiences* created specifically for the headset. I suspect that Apple’s long-term relationship w/ Darth Mickey may allow for some interesting Headset-specific extras for Disney/Star Wars/Marvel movies/Series content as well? (For a premium price of course)
Apple Arcade? I’m sure Apple will try something in the gaming space, to be a key Headset attraction? Not sure what it would be?
And I’m sure that we’ll be told at the first Tim-Note after an iPhone w/ 360 camera capture ability, that iCloud+ is the best way to stream all of your and your friends and family’s immersive iPhone videos, especially with the Apple Headset.
Of course, because of all of this, I doubt that we’ll see the $2000-$3000 price that’s rumored? Apple will let everyone keep that expectation, then announce a $999 price, with 3 months of all the Apple subscription services that make it so amazing. Everyone will rush out, buy it because it’s an amazing deal.. and in three months, Apple starts getting a lot more services income…
Apple has bigger plans for this device than selling a handful at $2000-$3000/ea. They wouldn’t bother if they didn’t?
Again.. time will tell. Just my impression of things. Will be fun to watch regardless?