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What's your source for the cost for Apple to make the AVP? You're saying Apple's gross margins on the AVP are >100%? How are they so high on the AVP when Apple's overall hardware gross margins are <40%?
sOuRcE!!!! I don't play the internet source game. It has been reported here multiple times that Vision Pro costs around $1,500 to make. Go look it up yourself if you're not informed. I'm not your google bot.
 
So many people think the cost of materials is the base for the price of a product. It’s unfortunate people don’t have any experience with actually making a product so they can understand how this works. The plastic in an OtterBox is worth less than $1 but it sells for $70

I suspect most people here have never developed a hardware-based tech product.
 
Terrible product, or not there were hundreds of thousands of people that were willing to buy one at $3,500. It's a small market, but I'm guessing there would have been a few million more that would have picked one up at $1,500. I can also see this selling as many in China as Vision Pro has sold around the world. Whether it's profitable or not is a different question...
There are few hundred thousand people that buy everything. They aren't a market, or a barometer of anything. What matters is whether any of them are still using it, and whether sales grow over time. Given that many stores don't even offer demo appointments anymore, you can figure that out for yourself.
 
Apple used to be the ones waiting until something is good enough. Now we got Chinese competitors at half the weight!
Spoiler: Apple could have made it lighter. They chose not to for their initial Vision "Pro", prioritising build quality and materials to establish their entry into the segment on the premium end. They will in due course release a lighter pro model, and a lower powered, maybe plastic and possibly lighter in weight non-pro model when they have their pro entry down.
 
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Silicon Valley’s frenzy is shifting. Like the global economy, the tech world is becoming multipolar, fostering competition that ultimately benefits consumers. I really encourage this new world. Apple is no longer special.
Every company is special, because there is no one like them, literally. So Apple was special then as it is now.
Perhaps you wanna say that you don't like it's products, but that's another story.
 
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I suspect most people here have never developed a hardware tech product.
I haven’t either, but there’s a lot more involvement than just the actual manufacturing. That’s what people don’t realize. Once you have the actual device ready to manufacture, you’re almost there. I was watching a video with this small entrepreneur where he would design and create products. The last step he would send the plans to the manufacturing company in China so they can produce the product. He said in a few months that same company would make counterfeit products to sell on Amazon under some random name. This is one reason we need to stop outsourcing all our manufacturing to China. They don’t abide by our trademarks at all but we have to abide by their trademarks. That kind of relationship doesn’t work.

Edit: fixed grammar error caused by Apple‘s wonderful voice to text
 
Spoiler: Apple could have made it lighter. They chose not to for their first version (the Pro model) they chose to priority build quality and materials.
There is no right or wrong, I guess. I mean, they had to start somewhere!
I'm sure they'll get to the point where you won't even realize you're wearing AR glasses. It'll take a dozen years, maybe more, but they'll get there :p
 


Chinese smartphone maker Vivo on Thursday unveiled its first mixed reality headset, the "Vivo Vision," and the photocopiers in Dongguan appear to have been working overtime.

MR-Glasses-vivo-vision.jpeg

The device "launched" as an in-store experience across mainland China today, featuring design elements that clearly ape Apple's Vision Pro. It's got a curved glass front visor, downward-pointing cameras, removable fabric light seals in four sizes, eight foam padding options, a knitted rear strap, and an aluminum external battery pack connected via a braided cable. The Vivo Vision "Explorer Edition" even offers support for 1.5-degree eye tracking and 26 degrees depth of field for gesture-based navigation.

To its credit, Vivo's clone has some competitive specifications. The dual 8K micro-LED displays provide 3,840 × 3,552 pixels per eye – slightly higher than the Vision Pro's resolution – and offers 180-degree panoramic field of view. At 398 grams, it's significantly lighter than Apple's 650-gram device. Vivo also claims its headset is 26 percent smaller than the "industry average."

As for software, the headset runs on OriginOS Vision, Vivo's in-house mixed reality operating system, which is said to offer ultra-low latency of just 13ms. As you'd expect, it supports recording 3D videos, spatial photos, and spatial audio. Users can also immerse themselves in a 120-inch cinema screen.

Pricing is expected at around 10,000 yuan (roughly $1,395), which is well below Apple's Vision Pro $3,499 starting price. Pre-orders are now open for the device, although Vivo has yet to confirm availability details, giving Apple plenty of time to consider its legal options.

Joking aside, this isn't the first Chinese Apple knock-off that we've seen by a long stretch, plus there's no indication that Vivo's headset is coming to international markets beyond China. The Vision Pro has sold poorly anyway, so the impact on Apple's bottom line is likely to be minimal.


Apple is currently working on a next-generation version of the Vision Pro with an M5 chip, based on code discovered by MacRumors. The refreshed Vision Pro isn't expected to feature any design changes or hardware updates aside from the new chip, but it could get a new strap that will make it more comfortable to wear for longer periods of time. The Vision Pro 2 with M5 chip could launch as soon as late 2025.

Article Link: Vivo's $1,400 Apple Vision Pro Clone Launches Across China
 
Because copying something requires little investment in research and development. It’s no different than every other Chinese copy of an American product. Go into business spending millions of dollars developing a product and then have some Chinese clone come out and you’ll figure out what you’re missing.

Unfortunately, this is how China wins in technology over the US. While Apple is busy fighting a silly patent lawsuit over a blood oxygen sensor, the Chinese are straight up copying their products without any problem.
Bro, it's not like if you come up with an idea, then you're half done.
The hardest part is put it into practice!
It took many years for Apple to perfect the components, the M and R chips, the cameras and sensors, the shape, combine everything via software. This takes an enormous amount of engineering, that can't be done just by looking at the aesthetics of another company's hardware.
 
Bro, it's not like if you come up with an idea, then you're half done.
The hardest part is put it into practice!
It took many years for Apple to perfect the components, the M and R chips, the cameras and sensors, the shape, combine everything via software. This takes an enormous amount of engineering, that can't be done just by looking at the aesthetics of another company's hardware.
You’re absolutely right and that was my point. Apple spent years developing this thing and then some Chinese manufacturer disassembles and reverse engineers it. This is one thing China is really good at.
 
Why would it be a turd ? Have you tried it or any other VR headset ? I've tried it and It's technologically superior to every other headset on the market. It's only flaws are the insane price, and the heavier weight compared to something like the Quest 3 ( which I own )
They are trolling. Apple's software has set the benchmark in this segment. They will offer cheaper models in time and perhaps this will cause a bigger adoption, especially by devs who will need to make content for it. That said, I never want to see myself own such a "goodbye cruel world" product from any company.
 
So many people think the cost of materials is the base for the price of a product. It’s unfortunate people don’t have any experience with actually making a product so they can understand how this works. The plastic in an OtterBox is worth less than $1 but it sells for $70
You clearly have little idea of how it really works. When selling the product, you’ve got to include the R&D costs, which—considering it took more than 16 years to develop—aren’t something you can just ignore.

So yeah, for the components, they obviously pay less than what they sell the device for, but again, you shouldn’t consider just the materials and components alone.
 
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I haven’t either, but there’s a lot more involvement than just the actual manufacturing. That’s what people don’t realize. Once you have the actual device ready to manufacture, you’re almost there. I was watching a video with this small entrepreneur where he would design and create products. The last step he would send the plans to the manufacturing company in China so they can produce the product. He said in a few months that same company would make counterfeit products to sell on Amazon under some random name. This is one reason we need to stop outsourcing all our manufacturing to China. They don’t abide by our trademarks at all but we have to abide by their trademarks. That kind of relationship doesn’t work.

Edit: fixed grammar error caused by Apple‘s wonderful voice to text

I would also include years of R&D costs from the many hardware and software engineers and project managers within Apple (including working with Stanford University's AR lab), before manufacturing begins, that need to be recovered.
 
ou clearly have little idea of how it really works. When selling the product, you’ve got to include the R&D costs, which—considering it took more than 16 years to develop—aren’t something you can just ignore.

So yeah, for the components, they obviously pay less than what they sell the device for, but again, you shouldn’t consider just the materials and components alone.
I think you’re misunderstanding my post. I’m agreeing with you. The price isn’t based on the price of the components. There’s a lot of money spent developing the product that has to be recouped.
 
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and offers 180-degree panoramic field of view
Inaccurate, please fix


Vision Pro has sold poorly anyway, so the impact on Apple's bottom line is likely to be minimal.
Define success?

Overall there is more to a product than speeds and feeds. Curious about the platform, user experience and integration with the community of products people use. Considering it is so Chinese market oriented doubt they will be relevant outside of China.
 
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I think you’re misunderstanding my post. I’m agreeing with you. The price isn’t based on the price of the components. There’s a lot of money spent developing the product that has to be recouped.
Oops!
I misquoted!
Yeah man, we're saying the same thing. I don't get it why people don't get it 🤷🏻‍♂️
 
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