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I mentioned this in the CP2077 thread, but will I mention it here too.
And as I’ve already said, the feeling I get when walking down the street in Night City (Cyberpunk 2077), it feels so realistic, it’s like I should be able to stop somone on the street and ask them for directions which they may or may not know. Here is a curious point about Cyberpunk 2077, every NPC produces a talk icon when you approach them, yet when you do approach them, you get brushed off.

The Devs had some issues getting this game out the door, some things were cut, and I’m wondering if at one point there was an intention to allow you to talk to strangers on the street?

Next breakthrough will be releasing a game when it’s done instead of releasing a beta and fixing it a year later.
Some Devs do release complete games, Blizzard, Bethesda, others, but I’ll acknowledge many others do not, especially on Steam, many rely on beta early releases.
 
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Next breakthrough will be releasing a game when it’s done instead of releasing a beta and fixing it a year later.
Ha, no this will just never happen
Some Devs do release complete games, Blizzard, Bethesda, others, but I’ll acknowledge many others do not, especially on Steam, many rely on beta early releases.
Haven't played much Blizzard, but Bethesda games are certainly not finished and polished. They are troves of bugs and junk. Point and case, mining animation in TES
 
Ha, no this will just never happen

Haven't played much Blizzard, but Bethesda games are certainly not finished and polished. They are troves of bugs and junk. Point and case, mining animation in TES
There is finished and then there is finished. I played Oblivion, Skyrim, and F4 out of the gate without issues. Not saying there were zero bugs, but if you want to see unfinished, check out almost any of the early releases on Steam. Of note, some of those early releases are decent, but others don’t meet beta standards. :)
 
Since we have been talking about choices in an RPG. I've got what I think is a good example of what kind of dilemmas you should expect and enjoy in a top notch RPG. It's in Fallout 4 in my current play through, and I'm really enjoying the Valkyrie/Depravity Content Mod quests, even if I've done them before. Note, these are by a third party mod creator. :)

Fallout 4 Quest Spoiler. This is not part of the vanilla game. If you are thinking about playing these mods and don't want spoilers, stop here.
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Harley​
So this concerns the Depravity Mod. In the Holding Out For a Hero (SPOILER) quest, at Murphy's Administrative Offices and Dungeon in Concord, I met a girl named Harley who is named after a comic book heroine, Harley Quinn. I think she named herself, she paints her face in a way that reminds me of The Joker.

She's been dying to find a Harley Quinn (Comic book hero) outfit that was used for Halloween getups in the day. So if you feel like it volunteer to tag along and give her backup as you visit several abandoned, raider infested stores in downtown Boston. After getting the outfit, Harley tells you her story, parents killed as child, Aunt and Uncle sold her into slavery, but now she located them. She asks you to go with her to get revenge.

When you get there, you discover there is a doctor who has been treating the Aunt and Uncle with advanced dementia. So you meet the Aunt and Uncle and they seem pretty much out of it. So what do you do? It's not so simple because if you say your out, Harley will attack you and if she ends up dead, you'll get a surprise. :)
 
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I tried to do a second play through of Fallout 4 as a bad character, but when trying to be nasty with dialogue options, the person would get upset, but in the end you would still end up with the same result regardless. Lost interest after this.

Bugs aside from Cyberpunk 2077, I couldn't get invested into the story at all. I was so hyped and was hoping for a modern game to the original Deus Ex.
 
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Ha, no this will just never happen

Haven't played much Blizzard, but Bethesda games are certainly not finished and polished. They are troves of bugs and junk. Point and case, mining animation in TES

To be fair, yes, the Bethesda games are buggy as heck, look like c*ap compared to many titles released in the same era (especially when it comes to draw distances), and have a number of other problems. On the other hand most Bethesda titles we are talking about are designed from the ground-up to be wildly mod-able, and to me that certainly more than makes up for their bugs. You seriously would not believe how freaking fantastic my FO3/FNV/FO4 and Skyrim/VR play-throughs have looked, and how extremely difficult I have made them compared to the vanilla experience. That's all down to the ability to heavily mod these games. Keep that coming Bethesda (although I doubt it, now that they are owned by MS).

Next big breakthrough in RPGs? BiowEAre will realize that the really *did* hit the magic sweet-spot with DAO and will release another great RPG that combines modern graphics, deep story-line, and real RPG mechanics rather than button-mashing-monkey-boy action mechanics. Yeah, dream on RPG lovers, it's never going to happen, all we can do is dream 😂
 
I tried to do a second play through of Fallout 4 as a bad character, but when trying to be nasty with dialogue options, the person would get upset, but in the end you would still end up with the same result regardless. Lost interest after this.

Bugs aside from Cyberpunk 2077, I couldn't get invested into the story at all. I was so hyped and was hoping for a modern game to the original Deus Ex.
What’s wrong with a heist and then getting an AI Construct stuck in your head? :D
 
So do we not consider Elite:Dangerous (or Star Citizen) to be a RPG?
I’d say no ED is not an RPG, but that’s just me. There is zero questing, at least there was none when I played it. :) It’s a space ship, flight sim, shooter and goods hauler. No character development at all.
 
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Right now a game that's released that's not broken, requiring months if not years of fixes/patches. As for the question at hand; back to solid story telling, lessen the "hand holding" intelligent AI, challenging & engaging gameplay, themes that by default don't involve dragons & elves LOL, action with consequence.

Sadly I rather fear that the gaming industry is following the same path as the film industry where everything is now so diluted it's just a sea of mediocrity with the depth of a puddle. If so the best is potentially behind us...

Q-6
 
Right now a game that's released that's not broken, requiring months if not years of fixes/patches. As for the question at hand; back to solid story telling, lessen the "hand holding" intelligent AI, challenging & engaging gameplay, themes that by default don't involve dragons & elves LOL, action with consequence.

Sadly I rather fear that the gaming industry is following the same path as the film industry where everything is now so diluted it's just a sea of mediocrity with the depth of a puddle. If so the best is potentially behind us...

Q-6
I play quite a few "new" games, and I'm just not having bad experiences with them. There'd have to be some specific I could quote, just don't have any. Not saying there are not any, I'm just not experiencing them.
 
Bugs aside from Cyberpunk 2077, I couldn't get invested into the story at all. I was so hyped and was hoping for a modern game to the original Deus Ex.
If you want a modern Deus Ex, go outside.

Jokes aside, I don’t think we’ll ever get a true successor to Deus Ex since the devs with the passion and drive to make something like that don’t have the resources to make a true AAA title (remember that Ion Storm wasn’t big, game companies didn’t have to be big back then) and the companies with the resources are more focused on the lowest common denominator to make something as interesting and cerebral as Deus Ex.
 
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Sometimes just need to break the mould...
TBH to me there's something fundamentally wrong today, seriously so...Price of a sell out society that's sole focus is monetising every facet of life....

Q-6
Agreed wholeheartedly, but it’s what the masses love, and as long as there’s a market for it, there’s people who cater to it.


Right now a game that's released that's not broken, requiring months if not years of fixes/patches. As for the question at hand; back to solid story telling, lessen the "hand holding" intelligent AI, challenging & engaging gameplay, themes that by default don't involve dragons & elves LOL, action with consequence.

Sadly I rather fear that the gaming industry is following the same path as the film industry where everything is now so diluted it's just a sea of mediocrity with the depth of a puddle. If so the best is potentially behind us...

Q-6
Best thing happening in gaming right now is the indie boomershooter scene. Best game I’ve played from this decade is easily DUSK by David Symanski. AAA is trash, and will be for the foreseeable future.
 
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Agreed wholeheartedly, but it’s what the masses love, and as long as there’s a market for it, there’s people who cater to it.



Best thing happening in gaming right now is the indie boomershooter scene. Best game I’ve played from this decade is easily DUSK by David Symanski. AAA is trash, and will be for the foreseeable future.
Control wasn’t trash. Or at least I don’t remember it being panned due to technical issues.
 
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