Reviewing what others posted, I see quite a few people asking for lower priced Pro/Mini desktops. Honestly, price doesn't matter. The important thing is that Apple releases true pro desktops. I've always paid higher prices for Mac products because such higher prices were really worth it: better quality, the machine lasted longer, bugs were soon fixed, everything worked OOB.
Even if you think that Macs are 50% (or even 100%) overpriced compared to an equivalent PC, the truth is that in the past it wasn't an overprice, it's just that you paid all the money in advance, while with the PC you'd pay more through the years (while getting a more buggy/unreliable system).
If the new Mac Pro starts at $3500-$4000, that's fine. That's what I paid for my current PC box (because Apple didn't want my money, as they didn't have an updated Mac Pro when I needed it).
The important thing is that a true (and I mean a true) updated Mac Pro is released.
@Tim Cook: You might say augmented reality is "more profound" than virtual reality, but the people who need professional Macs, need VR-capable GPUs. You should understand this. Besides, VR-capable GPUs are suitable for augmented reality as well, so we get everything: our professional needs and your "profound" feeling. Releasing a Mac that supports 2 (or more) top-class Pascal GPUs in SLI is cheap, and you should do it.
Even if you think that Macs are 50% (or even 100%) overpriced compared to an equivalent PC, the truth is that in the past it wasn't an overprice, it's just that you paid all the money in advance, while with the PC you'd pay more through the years (while getting a more buggy/unreliable system).
If the new Mac Pro starts at $3500-$4000, that's fine. That's what I paid for my current PC box (because Apple didn't want my money, as they didn't have an updated Mac Pro when I needed it).
The important thing is that a true (and I mean a true) updated Mac Pro is released.
@Tim Cook: You might say augmented reality is "more profound" than virtual reality, but the people who need professional Macs, need VR-capable GPUs. You should understand this. Besides, VR-capable GPUs are suitable for augmented reality as well, so we get everything: our professional needs and your "profound" feeling. Releasing a Mac that supports 2 (or more) top-class Pascal GPUs in SLI is cheap, and you should do it.