I don't know if anyone really thinks differently here but I'm VERY careful not to touch my computer displays at all and clean them VERY carefully and thoroughly. As someone has said before, I don't want fingerprints on my screen.
Not even if Apple releases something similar (which I hope they don't in the near future, it's useless.) Can you imagine the strain on your arms, using multitouch on such a large surface in a crooked way?
#1 - The fingerprints thing hasn't been a problem, at all, for my iPhone. Do you think Apple forgot how to solve it?
#2 - Don't you think Apple would address the obvious issue of user strain before releasing something to the public?
I posted the rest of this on another forum, it applies here as well
some of the comments in this discussion sound a lot like the comments 24 years ago about the mouse. The mouse never replaced the keyboard, but it sure did a heck of a job supplementing it and making computers both easier to use and more functional. Touch/multitouch has the potential to advance user interface in much the same way.
Forget the MS demo, which was awful (I love how when the reporters weren't saying "works like like an iPhone", they asked about the new mac style dock) and instead just look at the Mac and the iPhone.
Both have cover flow - it's a heck of a lot easier to use coverflow on the iPhone than on the Mac - i.e. you don't need to hit a scroll bar with a mouse to start moving through the list, you just flip through with your finger. And after nearly a year of using an iPhone, I have yet to wish I could hook a mouse up to it.
Both have safari - one works with mouse and keyboard, the other works with multi-touch. Both UIs work quite well. And again, it would certainly be easier to scroll safari on the mac if you could just flip it with your finger instead of having to hit the scroll bar with the mouse to get started.
And just because the iPhone has a small screen doesn't at all mean multi-touch is only suited for a small screen. My #1 desired feature in a future iPhone would be a larger screen, which would make Safari, Mail, Maps, iPod, etc, all work even better.
Apple didn't do an iPhone first because they don't thing multi-touch would work on a desktop computer, they did it first because it was a huge untapped market where they could innovate and there was no legacy installed codebase to deal with during a transition period.
Just as MacOS X runs the iPhone, I'm sure Cocoa Touch runs on prototype macs in Apple's labs, and not just in an iPhone emulator.