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well, we tried and it was fun :)
we actually did better then i thought given how poorly it was going mid-game, with multiple blunders.

i never thought i would last so long, and i was hoping my fellow villagers hadn't rushed to vote willbro.
plus of course we needed melrose's collaboration, but it was always going to be very difficult.

i suppose i have to hone on my persuasion skills for next time :D


chrmjenkins, was the high-lord speech pattern supposed to be a hint for the vamps or just coincidence?

P. S. thanks everyone for playing and especially ravenvii for hosting
 
When did you guys infect iBlue? The behind the scenes rundown doesn't say unless I missed it. Was it last minute or a littler earlier on?
 
Vampires didn't activate until just a couple days ago. I was scanning ALL THE FRIKKIN' WRONG PEOPLE. And then I finally got renewed, just in time for him to die.

Fun, fun. :)

You'll find out in the next game. :)

Now watch, you'll be a wolf again :p
 
:D melrose, you had to kill me at the end didn't you? :D

our (and yours too) only hope was if the ww attacked you and you attacked them

I figured out a couple days ago you and iBlue were wolves, except as it turns out you weren't.

It was a toss up between you and her, and I just went with you because she's always been nice to me. Nothing personal. :)
 
I figured out a couple days ago you and iBlue were wolves, except as it turns out you weren't.

It was a toss up between you and her, and I just went with you because she's always been nice to me. Nothing personal. :)

hehe, that is one weapon of hers: the cookies!!! ;)
you got unlucky that it took you so long to activate.

it was fun to see that silent panda's sparkle ruse worked perfectly.
 
i think that the two thing that cost most to the village were jav and rodimus casting decisive votes for themselves out of frustration.
especially rodimus', as if he only had waited a bit, abbie would have had the results on philbeeney's shot one day earlier and we would have had an extra villager.
and the whole seer outing-immediate lynching-immediate resurrection didn't help much either :)
 
Night Four. The PM to infect iBlue was sent 8 minutes after the PM to kill you off properly. :D

Well played sirs, well played. I knew there was a risk that you all had gone after me the night before. However, I didn't know for sure, as it could have been that my protection worked. I considered revealing my role and taking a shot with the insta-kill, but I decided against that move hoping for the best and not having enough evidence to take a solid shot. I didn't want to kill an innocent villager. I always thought the WW hunter role would be so cool to play. It's much harder than I anticipated and it didn't help that you guys came after me early. :( :mad:
 
AAAAAAHHHWWWWOOOOOOOOOO! Well that sure was a howling good time! There I was, minding my own business, a misunderstood little undertaker when I got the "infection" PM. I was thrilled, especially as I'd not publicly revealed that I had the undertaker role. It was a small but nice little advantage which proved lucky to the wolf team. It's funny that after so many games as a simple villager I got a few roles in a row - Seer in a simple game, then Undertaker THEN turned wolf!

Some of my full moon enjoyment was cut down to size when on King Mook Mook's death he left a rather influential post about his last seer scan catching a wolf then a few sentences later saying he "felt a little iBlue". I had to keep cool in the thread but I was pretty annoyed and thought I'd never be able to shake that suspicion off.

After that I sort of felt like I had to compensate, which diminished some of the enjoyment with guilt for being deceptive. (Which I might well have felt eventually anyway.) While I quite liked the chaos one can create being a wolf, I realize I don't particularly enjoy deliberately misleading people. I underestimated how much of that you have to do as a baddie. I've always been one of the good "guys" and typically pretty chatty so I had to play my baddie game right out in the open so as not to draw suspicion by a change in my style. :eek:

I always felt conflicted about who to kill. A strange tug of wills to keep the clever and interesting players around for the fun and challenge and then also knowing it's probably best to neutralize the threat. I felt particularly crappy about killing the hunters, for instance. Abijnk I had second thoughts about but it was too late. It was partially retribution ("you killed my father, prepare to die!" :p) and partial concern she'd figure us out. It was slightly arrogant to dismiss the vampire threat but then I figured a werewolf vs vampire fight may be interesting. I was confused when I saw no vampire deaths but that's because we'd gone after the same players. Heh!

I'm kind of glad there will be a little break in the game so I'm not tempted to sign up again. e can get a little irked when I have to get onto MR in the evenings (damn time zones) to play my geeky underworldish games and I get tired of his irksomeness about it. :p You have to play the werewolf games to understand the werewolf games, see!

Aaaanyway (damn, sorry for the novel) thanks everyone for playing. You've been great... and delicious too!
So, in words that I know at least one of our rather perceptive players will very much appreciate - so long and thanks for all the fish furry fanged fun! :)

Signed, at last, An American Werewolf in London!
 
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