To this game.
There is an interesting difference to the dynamic, this time, and it is the existence of the twinned partnerships.
This means that there is an extra level, or layer, or subterfuge required from those of a lupine persuasion; normally wolves are allowed (encouraged, obliged) to communicate with their furry brethren, and those whom they manage to infect (a situation which will not arise here).
When communicating to the community at large, a degree of duplicity is called for, which is why most of the relatively successful wolves tend to try to have a relatively low profile; it takes greta confidence, guts, and a superb capacity of finely calibrated mental compartmentalisation to be able to be a wolf while hiding in plain sight, posting prolifically and offering objective thoughts.
Now, unless our wolves are paired with each other, they will each be communicating with one another, and also, with a paired intimate, (unless such a pairing has already been unfairly, and untimely terminated, presumably by choice….) attempting to sustain a fiction…..and mask their true nature from their partner which must prove something of a dilemma, and strain.
And this, too, might prove something of a strain for the aforementioned partner, too, if they find themselves obliged to choose between vague suspicions of a partner, and loyalty to the collective, the village, the society.
Fascinating……..