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quite the opposite, you lost a battle, but won the war

that you died in doing it is but a "pointless detail" :D

in any case, i hope you enjoyed the game and will be back for the next one, when it happens

That little minor detail is good for the cause but leaves the shepherd leaking fluids upon the rocks. I intend to return… and LIVE.
 
this reminds me i never shared the backstories.
so here they are, for those of you who are interested in the full picture

BACKSTORIES

You are Moyank24, a former plantation Skaa farmer from the Southern Dominance.
Life in the Plantation wasn’t too bad –for a plantation Skaa- but it was bad enough.
So, when you heard of a plan being etched out to escape and join the Rebellion up north, it was an easy decision.
Hey! You were always good with weapons and you had other talents too. You had discovered you where a SOOTHER as a young girl, and although brass was hard to come by, you still somehow managed to mellow down the Plantation Overseers and help your family cope with the hard times, or sometimes help your mom getting a better price at the market. During the escape, you used your art, fueled by some vials of brass shaving you ‘found’ at the mansion, to assuage your companion’s fears, to dampen the guard’s curiosity when you where almost discovered, and too many other times to list.
Now finally you have reached the caves and you can’t wait to give your contribution to the insurgency.
You were always a REBEL anyway.
..........

You are Techgod, a young Skaa metalworker from the slums of Luthadel, the Capital of the Empire. Being a THUG, you never felt the Works were too much, and at the Plant there was never a shortage of Pewter to burn. Unfortunately, your hot temper often landed you in troubles, from which you usually get away unscathed, much to the chagrin of your foreman at the plant.
The scuffle with the City Guard’s men, however was a close call, and it almost gave you away. Thugs were in high demand in the army, but according to rumors they were often used as front line fodder against the Rebel Mistborns or unruly Koloss. Especially Skaas like him. You owed nothing to the Empire, and if you had to fight, might as well do it on the REBEL side.
At least you wouldn’t have to wear that silly uniform.
..........

You are Plutonius. Half-skaa, beggar, fortune-teller, nobleman, street performer, crew-captain, Con-man.
Or anything else the situation required. And if it involved to somehow stick it to the Steel Ministry, so much the better.
Unfortunately the air in the city had become a bit heavy recently. The Inquisition had your number and your shtick as a Medium was becoming a bit stale. Yes, it did line you pocket with a good amount of gold, and in full truth it wasn’t totally a scam. As an AUGUR, you could tell something about their beloved departed. But talking to them? well….
So when Mscriv offered you to join him in the Rebellion as a REBEL captain, in the Outer Dominance, you suddenly remembered how nice it was out there in the spring..
..........

You are Queen of Spades.
After half a life running the Queen of Spades Inn and Post Stop (yep, always the creative one…) out in the Western Dominance, you were starting to feel uneasy. A bit of Electrum helped in figuring out the troublemakers before they did anything serious, well most of the time at least, and the occasional visit to Luthadel was enough excitement, most of the times.
But there was always an itch.
That night, you burned a bit extra electrum on a hunch.
ORACLE visions are never clear, but that night it could not be more obvious.
Koloss. Lots of them. Close.
Just enough time to alert the lads in the Town Watch and a couple of close friends, pack whatever valuables would fit in your horseback and you were running for the hills.
When you came back the next evening, hidden by the mists, only a pile of smoking rubble was left of the Inn, and not much more of the rest of the town.
Granted, joining Mscriv and his REBELLION didn’t sounded exactly like a winner, but your knives were starting to get a bit rusty, and –according to a bold former costumer who now needed some extra dental work- you could use the exercise.
..........

You are WoodNUFC, a barge pilot. You spent most of your life moving barges on the many canals that connected the Empire Capital, Luthadel, to the various smaller trade posts in the Outer Dominances.
You transported any cargo that made you a pretty coin, be it steel, wheat or escaped Skaas from the Plantations. A free man yourself, you had become increasingly sympathetic to their plight and their cause. When you witnessed yet another ‘operation’ at the hand of the Inquisitors, that was it. You were an accomplished LURCHER, and your ability had helped you in more then one occasions against road brigands, pirates and the like. But inquisitors… that was a whole different level.
Maybe if you joined the REBELS…
And so you started working for Mscriv and the Insurgency. You just delivered a load of contraband weapons and armors to his caves.
..........

You are Sythas, a cadet son of one of the High Noble Houses of Luthadel. Your father never realized you had Snapped and developed your allomantic powers, so he never held you in much esteem.
Ironic, because your BURSTER powers, together with the easy access of your House to the rare nicrosil alloy, would have given him the edge he needed to prevail over the other High Houses in his petty political machinations.
Not that you were ever interested in those. You despised him and what he represented, just as he despised your bohemienne attitude and friends. For some time, you kept yourself entertained by forcing his hired Allomancers to flare up their metal in improper situations. Eventually, you decided to put your considerable gifts to better use and joined mscriv’s underground REBEL organization. If only daddy could see you now…
..........

You are Koodauw, you come from an established merchant family of the Northern Dominance.
As young boy you once remained out of the Trade Post at night, when the Mists came. You never believed the Skaa’s superstitions about the Mists, but that night something happened. You got sick and you Snapped, and became an Allomancer. Only, your ability was not one of the common ones. When you burned metals, nothing appeared to happen.
But eventually you caught the interest of a Seeker inquisitor from the Local Chapter of the Steel Ministry.
Your recruitment is something you’d rather not think about, but when you came out of it, you were… different. Powerful. Awakened. Now that you had another metal to enhance, you realized that a DURALUMINUM GNAT is useless only until he becomes an INQUISITOR. You were integrated into the Secret inquisition, with discretely placed hemalurgic spikes and a mandate to terminate the insurgency.
..........

You are Twietee, a nobleman, heir to one of the Lower Houses from the Outer Dominance. During the early years of the Empire, your house remained neutral during the Unification Wars, until an army of Koloss was brought into your land by their Inquisitor controllers.
The devastation was swift and complete. And your house swore eternal war to the Empire.
Although formally the house is now pledged to the loyalist High House there, you have never ceased supporting the underground rebel movement, in part using your family’s finances to procure the incredibly precious Atium to fuel your SEER predictions and to help their Mistborns.
Recently, you decided to join Mscriv’s REBELS directly, bringing your gift to his service. In addition, your family holds one of the most valuable objects in the Empire: an intact Atium crystal encased in a protective aluminum shell, which can produce a few drops of pure Atium every day. Possibly the only source of Atium outside of the Pits.
..........

You are Rick Snagwell, a talented “wealth redistributor” from Luthadel who had joined Plutonius’ crew in his latest con. Although you and him don’t see eye to eye, you respect his cunning and his leadership and decided to follow him in this REBEL adventure. You are positive he is an allomancer, but you are still trying to figure out what kind of Misting he is, since he never cared to share. Of course, likewise, you apparently forgot to mention your COINSHOT abilities, or your past as a hired assassin. If he could see you at night, when you disappear in the Mists and fly…
..........

You are Tomorrow, a creature of the Streets of Luthadel.
The alleys of the capital of the empire can be very generous with a man who knows what he is looking for. Even more so, when that man is a TINEYE and can see, hear, and feel better than anyone around them. Of course the source of such generosity, mostly noblemen and wealthy merchants, tended to disagree with your approach to life and the City Guard was often involved. But you knew the city’s back street like nobody else, and had used this knowledge by yourself or as part of one of the many underground Crews to eek out a decent -if not honest- living.
Unfortunately of late the Inquisitors had taken a renewed interest in the street urchins and other questionable characters that populated Luthadel’s underground scene. The time for a change of scenery had come and when a friend suggested you should try your luck with the REBELS in the Outer Dominance, you couldn’t find any good reason to disagree.
..........

Everybody calls you Southern Dad, and you don’t even remember what your real name is. For decades you took care of your herd down in the southern dominance, where the Empire was not much more than a name.
You bothered nobody and nobody bothered you. Until the Steel Ministry started demanding more and more. And then they started taking the children. Well, not all the children, only the special ones, the ones who got sick in the Mists.
The Mistings. Like you once were.
being an accomplished SMOKER, for some time you tried to protect them, you kept a thick coppercloud around the small village, so the inquisitor couldn’t locate the bursts of Allomancy from the kids. But it wasn’t enough, you couldn’t burn copper all the time, and eventually they found them. You watched helplessly as they took them away.
Oh, but they were going to pay for it. They could count on that.
So that evening you walked north and eventually reached the REBELS secret stronghold.
You had outlived tens of those blasted inquisitors and you would outlive many more.
That was a promise.
..........

You are Chrmjenkins, famed travelling mummer, poet and performer, founder of the Last Applause Kings, now disbanded at the order of the Steel Ministry.
Legend wants it, you never finished a show without a thunderous applause and a standing ovation.
Of course, your being a powerful RIOTER might have had something to do with it, but as you love to say, you can’t be bothered with these ‘pointless details’.
Now you were looking fro a bigger and more meaningful stage, and the REBELS were going to be your cast. With some luck (ok, with a lot of luck) you will take the show to the Lord Ruler himself.
..........

You are Imaketouchtheme. You grew up in a small farming village in the Central Dominance. Your memories of that time are fading, but you remember that you could do tricks the other kids could not, when you could move much faster than anyone else, or do more things. In those moments the others looked like statues!
Then the Hooded Men came and took you away. The training at the Steel Ministry was hard, but you finally understood. You were a SLIDER, a time-bender. Your little trick were possible because of traces of bendalloy in the water and food, but when the Inquisitors let you try a vial of pure bendalloy. Wow. It was surreal, You could complete your assignment before others had even picked up their pencils. And the fighting!! It was like hitting strawmen.
When you finally earned your steel spikes and became an Inquisitor, it was even better. Eventually you got promoted to HEAD INQUISITOR, and trained in the Recruitment Ritual.
Then you got your orders. You were to infiltrate the Rebellion with two other Inquisitors, disclose their location and annihilate them. If in the process you could bring some talented Allomancer to the Ministry, all the better. You had the set of steel spikes and you knew the procedure, it was going to be a blast. With the likes of you, the rebellion was doomed.
..........

You are Ravenvii, your father was a stone mason, like his father before him, and his father before him.
But you were not a stone mason. That was just a cover. You were much more. You were an Allomacer. A rare one. One that had power over other Allomancers, even Mistborns.
Their power would literally disappear when confronted by a well-trained LEECHER. And you know who was going to give it to you.
The Steel Ministry had resources and knowledge and, above all, chromium. Becoming an INQUISITOR had been painful, but it was well worth the price. Power. And as soon as this mission was accomplished, as soon as these miserable rebels were dealt with, you will get your additional spikes and you will rise through the ranks. You were going to become Supreme Inquisitor, and sit to the right of the Lord ruler himself!
..........

You are -Aggie-, a KANDRA.
You were sent by the Kandra Council to investigate and assess the motives and potential of the Rebellion. it took you some time to find the Insurgent’s base, but eventually you got here with a batch of new recruits, using the bones of a veteran soldier. When you shaped your new body, you packed in a good reserve of extra strength, and incorporated a few ‘war wounds’ that gave you instant credibility as a veteran.
Initially you had a neutral stance toward the rebellion, but the longer you stayed here, the more invested you became in their success.
The news of the increasing aggressive stance of the Steel Ministry’s inquisitors towards the kandra and other “inferior” creatures was the final straw that led you to fully embrace the cause and become a REBEL
..........

You are Abijnk, the High-born daughter of a Loyal Lord.
You grew up amidst the balls of the high-society in Luthadel –the capital of the empire- , where you learned everything there was to know about their intrigues, their secret and their wicked ways.
Your father had high hopes to use you to seal an important alliance with another House, by way of marriage, and couldn’t care less about your opinions in that regard. Allomancy was a rare gift, even in noble families, and you showed all the signs. Expectations were high.
When you finally Snapped, your father could not believe it. His daughter was an ALUMINUM GNAT? HIS daughter? The shunning was immediate and complete.
Your smarts, your knowledge, you business acumen, your leadership suddenly counted for nothing. So you took off. You had been running the family finances for some time and took with you a good chunk of it. And then put them and your brains to a better use: to help the REBELS overthrow the rotting Empire.
..........

You are Astroboy, a REBEL. The Rebellion is the only thing you ever knew.
Your parents were part of the Old Insurgency. One which failed like countless before it.
Always on the run, hiding, fighting and moving was the only life you ever knew.
But your parents never lost hope and now with Mscriv and the other Mistborns, you believed it too. Now you were of age, so you could fight as well as a fresh recruit.
Only recently you found out you were not a simple soldier. Like your great-uncle and others of your ancestors before, you were a time-binder.
A PULSER, you can slow-down time around you.
You are just learning to control the power, but you know it could be very useful in a battle.
If only you had a bit more cadmium to practice…

Fantastic; as an historian and scholar, I love the back stories, and - for anyone who has read the books (a piece of advice accompanied by a strong recommendation: Read the Mistborn trilogy - they are excellent) - they conform completely to that world.

Again, great world building, story-telling, and Game-Godding; very well done. I thoroughly enjoyed it, and thanks, too for casting me as a Terris scholar; apart from Vin herself ( a seriously kick-ass heroine, one of the best I have read) and TenSoon, the Kandra, Sazed, the Terris scholar, was easily my favourite character of the lot.
 
Fantastic; as an historian and scholar, I love the back stories, and - for anyone who has read the books (a piece of advice accompanied by a strong recommendation: Read the Mistborn trilogy - they are excellent) - they conform completely to that world.

Again, great world building, story-telling, and Game-Godding; very well done. I thoroughly enjoyed it, and thanks, too for casting me as a Terris scholar; apart from Vin herself ( a seriously kick-ass heroine, one of the best I have read) and TenSoon, the Kandra, Sazed, the Terris scholar, was easily my favourite character of the lot.

tumblr_n5fq1evFfD1qzc7e8o3_250.gif
 
As for the superheroes idea, it would be the players that create their back stories. I want people to be more involved and creative. Then I can create a universe/plot around that. People that don't want to but still want to play would have me create a backstory for them, similar to this game.

Also, with abilities, I was thinking of creating more abilities than there are players, and besides a few key abilities (3 for each side) the others that make it into the game are random. So deciding roles by exclusion may not work out that well.
 
As for the superheroes idea, it would be the players that create their back stories. I want people to be more involved and creative. Then I can create a universe/plot around that. People that don't want to but still want to play would have me create a backstory for them, similar to this game.

Also, with abilities, I was thinking of creating more abilities than there are players, and besides a few key abilities (3 for each side) the others that make it into the game are random. So deciding roles by exclusion may not work out that well.

i think this is an excellent idea.
i couldn't go that route with this mistborn version because i wanted all metals to be there, but i think it would work in general. in a previous post i was suggesting something similar, with the added option of having possible duplicate roles. That might become a bit too complex, but just having a few extra roles to keep it open is very good.

however, i would do that most of the abilities for the WW come from the same pool of village abilities, or at least with some overlap.

this morning going to work i was thinking we should write an App for this, with everything automated.
no storytelling, but then the GG can play as well.
you get say 20 special powers, with well-defined rules of use. a few fixed roles (for WW and villagers), then you can select which and how many of each role/power are in the game and the app does the rest.
it could be played via some sort of chat service and/or passing an iPad around for voting in 'live session'.
 
As for the superheroes idea, it would be the players that create their back stories. I want people to be more involved and creative. Then I can create a universe/plot around that. People that don't want to but still want to play would have me create a backstory for them, similar to this game.

I love backstories. They're my favorite under-utilized aspect of these games.

this morning going to work i was thinking we should write an App for this, with everything automated.
no storytelling, but then the GG can play as well.
you get say 20 special powers, with well-defined rules of use. a few fixed roles (for WW and villagers), then you can select which and how many of each role/power are in the game and the app does the rest.
it could be played via some sort of chat service and/or passing an iPad around for voting in 'live session'.

Get on it! :D I'm surprised there's not a rad, workable app that could be used to play WW/Mafia, I imagine it'd be very successful.
 
As for the superheroes idea, it would be the players that create their back stories. I want people to be more involved and creative. Then I can create a universe/plot around that. People that don't want to but still want to play would have me create a backstory for them, similar to this game.

Also, with abilities, I was thinking of creating more abilities than there are players, and besides a few key abilities (3 for each side) the others that make it into the game are random. So deciding roles by exclusion may not work out that well.

Cool. Here's a backstory to get you started:

A homeless man in New York City takes a poop in one of the countless dark alleys. However, in this particular alley, some radioactive waste was leaking onto the ground from the window of a 12-year-old's bedroom up on the third floor (he had a miniature laboratory set, you see).

Said radioactive waste interacted with the poop that has came out of the homeless man's bottom and landed squarely on the said radioactive waste. And the poop becomes sentient and as intelligent as the average American.

Fortunately for our determined poop, homeless people routinely took poops in this particular alley, so it was able to crawl up to, and assimilate the other poops.

Eventually it becomes man size and humanoid-shaped, ready to serve the good people of the City. It took on the heroic name of... ... ...

SHITMAN.
 
Cool. Here's a backstory to get you started:

A homeless man in New York City takes a poop in one of the countless dark alleys. However, in this particular alley, some radioactive waste was leaking onto the ground from the window of a 12-year-old's bedroom up on the third floor (he had a miniature laboratory set, you see).

Said radioactive waste interacted with the poop that has came out of the homeless man's bottom and landed squarely on the said radioactive waste. And the poop becomes sentient and as intelligent as the average American.

Fortunately for our determined poop, homeless people routinely took poops in this particular alley, so it was able to crawl up to, and assimilate the other poops.

Eventually it becomes man size and humanoid-shaped, ready to serve the good people of the City. It took on the heroic name of... ... ...

.

So your superhero has average intelligence and is made of poop... Who would be the villian, The Giant Flusher? Toilet Man and the TP Bandits?
 
And this is why my (future:eek:)girlfriend will never be allowed to play WW:D

It's actually really fun. :)

We take it way too seriously, and won't even speak about it unless it's to tell the other to go check the thread.

We've also never been wolves together, which could be fun.

----------

checking from the fires!

heres a vid i just shot from the engine
http://vimeo.com/95349954

Whoa, dude! Are you a firefighter, or just happen to be close?
 
I'm having a hard time coming to terms with the idea that my beloved would ever lie to me. :(



This has to be one of the best quotes of the entire thread…….

But you do know what they say, don't you? The one about how "All Is Fair In Love And War"……..


:D:D
You can cut him some slack here
He was just trying to impress you

As you do, in such circumstances….

And this is why my (future:eek:)girlfriend will never be allowed to play WW:D

Aw, come on……you know all that stuff about "the family that plays together stays together"………..and it will add a whole new frisson of excitement to your relationship, along with thrilling elements of the Unknown: The sort of question where my Best Friend in Reality May, Just May, Be An Implacable Opponent Online……And I can't Even Be Certain Of This...

It's actually really fun. :)

We take it way too seriously, and won't even speak about it unless it's to tell the other to go check the thread.

We've also never been wolves together, which could be fun.

----------



Ah. There we have it. This is what awaits us all someday - and they will be Formidable in Tandem.

By the way, loved your backstory - DP did very well.
 
It's actually really fun. :)

We take it way too seriously, and won't even speak about it unless it's to tell the other to go check the thread.

We've also never been wolves together, which could be fun.

----------



Whoa, dude! Are you a firefighter, or just happen to be close?

That would be cool to have both of you be wolves...
I would modify the game just to make it happen:D

----------



This has to be one of the best quotes of the entire thread…….

But you do know what they say, don't you? The one about how "All Is Fair In Love And War"……..




As you do, in such circumstances….



Aw, come on……you know all that stuff about "the family that plays together stays together"………..and it will add a whole new frisson of excitement to your relationship, along with thrilling elements of the Unknown: The sort of question where my Best Friend in Reality May, Just May, Be An Implacable Opponent Online……And I can't Even Be Certain Of This...



Ah. There we have it. This is what awaits us all someday - and they will be Formidable in Tandem.

By the way, loved your backstory - DP did very well.

Oh it would be fun for sure:D
 
It's actually really fun. :)

We take it way too seriously, and won't even speak about it unless it's to tell the other to go check the thread.

We've also never been wolves together, which could be fun.

----------



Whoa, dude! Are you a firefighter, or just happen to be close?

im a firefighter/paramedic, just got back to station finally. missed the game, game 7 time!!
 
chrmjenkins,
are you thinking of running your superhero game anytime soon?
otherwise, as an alternative if people are interested, i could run an interim bare-bones one, with basically the same structure of the last one plus minor tweaks, but no narrations at all (i really don't have time for that right now).

one aspect i wanted to gather some feedback on, was on how people liked the two-options system (public/covert) for the one-shot powers.
or should they just be one of the two? if they were public only, it would greatly simplify the GG's work and make the game faster/more reactive, but it would subtract a layer of complexity/strategy.

thoughts?
 
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