I tried to play dumb since couldnt exactly come out and say I knew you were the swapper, although the wolves seemed to know who the new guard was anyways.
I would say 75% of me thought you were innocent, 25% a baddie. The more you were around close to the deadline, when you werent in that much joepardy, the less I thought you were a baddie.
I tried to play dumb since couldnt exactly come out and say I knew you were the swapper, although the wolves seemed to know who the new guard was anyways.
Also if you had been a bad buy, it would of been a risky, but brilliant move to to take the infected guards power and swap them to a villager, since you would know who the new guard was, and could kill them that night.
Well, of course the wolves knew who the new Guard was.
As an infected, I was now a wolf. Then, given that I had been informed, naturally enough, of what my new power was, that of the (used, and thus, now redundant) Oracle, this, in turn, meant that simple logic dictated that I had been swapped with Koodauw, who had been the Oracle, which meant that he was the new Guard; common courtesy (and game rules) required that I inform my wolfish colleagues/partners accordingly.
So you protected DP while knowing the ww made you out almost definitely? Brave!
And man, so sorry I messed that one up. Still better than swapping rick and ss though. Hindsight rocks!![]()
I do think the game became more challenging. What I do believe scavenging powers should be disallowed given that we have a necromancer that can bring back the power and with the help of the swapper, give it to someone else. Hence re-shuffle it.
Our strategy was based many times on trying to weed out experienced player first followed by someone new. However, the dramataic turn of events did not help in the end. I found my self quite angry at the fact that so many villager powers could potentially hinder us again after taking losses on our end with no avail.
Quite frustrating to say the least. And yes, SS, I thought of first killing her, but then something told me it'd be best to bring her in the fold. Mind you this decision was determined after Plutonius predicted so accurately his untimely demise; during Night 1.
Did you play last game, Jav? Can't remember but that one worked heavily in favour of the wolfies, still villagers won it of course..
Now you were mainly unlucky having Pluto as an Alpha (dude can't play!!) and rick's guess with Sythas I think.
i disagree. i think the scavenging power is great.
also consider that it is not to a given that it will be present (nor the necromancer and the other 'strong powers'), and -especially- that it could go to the wolves.
furthermore, the wolves also have additional powers, and some of them can be extremely powerful and used synergistically.
it is true however that the game has become more challenging as there are so many possibilities, but one advantage the wolves always have is that they can communicate and exchange notes, while the villagers are -at least initially- in the dark.
one other thing that makes it very challenging is that with all the powers, the fortunes of the two teams can swing wildly depending on one or two good or poor calls. but it is also what makes more exciting than the previous "grinding" version.
Pluto is a great player. He has gotten me killed (me as a villager and he as wolf). So I don't consider him a bad player.
i think the scavenging power is great.
The vilagers always win! I want to play in the next game if thats alright wiht everyone.
The vilagers always win! I want to play in the next game if thats alright wiht everyone.
The vilagers always win! I want to play in the next game if thats alright wiht everyone.
i can GM the next one, depending on timeline (vacations coming up) and if i can come up with a story line
also we should probably wait for Ravenvii's EM game to start
As an FYI, macrumors is looking at adding wiki posts (posts multiple users can edit). https://forums.macrumors.com/threads/1754327/
If implemented by the next game, we could consider having the GM add a post after the narrative post as a place for users to track votes for the day, or other reasons. If we're confident with the honor system, people could also use the post to even vote. Something to think about.
As an FYI, macrumors is looking at adding wiki posts (posts multiple users can edit). https://forums.macrumors.com/threads/1754327/
If implemented by the next game, we could consider having the GM add a post after the narrative post as a place for users to track votes for the day, or other reasons. If we're confident with the honor system, people could also use the post to even vote. Something to think about.
I'm ready to play in the next game.
this could be interesting.
for tracking voting i also had thought about using some sort of poll option at the beginning
I think we need to get the EM game going and I'm taking a break for this one. I think DP said he is up next. Anyone can start one though, really.
Yes, that would be immune to tampering, good thought![]()
actually i just tried to make a test poll (hadn't done one in a while, so i didn't remember what is possible), but i don't think there is enough flexibility in changing the poll after it is done.
in particular, i don't think voters can change their votes once they voted