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But I thought developers were angry at Apple and were sick of their walled garden.

At least that's what the experts on MacRumors told me.
 
But I thought developers were angry at Apple and were sick of their walled garden.

At least that's what the experts on MacRumors told me.

Speaking on behalf of a bunch of iPhone developers, we love the walled garden. :)
 
Speaking on behalf of a bunch of iPhone developers, we love the walled garden. :)

people dont understand most developers love the app store setup. they dont have to worry about getting their app out there as the app store does a great job. Piracy is minimum as its not easy for just anyone to pirate an app unless your already into that scene. all they gotta do is sit back and collect the checks from apple. sounds like a good setup to me. it sucks that some ideas are not allowed by apple but all it takes is one successful app to make you realize its all worth it. hell im considering getting into development.
 
Not bad considering everybody is now boycotting Apple dev work since Jobs is the new enemy of freedom, or whatever it is th e trolls here have been saying.

haha, for some, for me they are just been a company, good for them, be a company, not a cult. I am all for that.

Now for some fun about the missed iphone, or they come out and its not the final version, "One More Thing", like he did with the G5. :D
 
people dont understand most developers love the app store setup. they dont have to worry about getting their app out there as the app store does a great job. Piracy is minimum as its not easy for just anyone to pirate an app unless your already into that scene. all they gotta do is sit back and collect the checks from apple. sounds like a good setup to me. it sucks that some ideas are not allowed by apple but all it takes is one successful app to make you realize its all worth it. hell im considering getting into development.

I'm with you guys. Maybe because I like Apple's platforms so much. If I weren't doing iPhone I would start making Mac Apps. But maybe all those devs complaining are more kind of mercenaries who want to make their buck with whichever platform is available at the time. I am committed; if it happens to fail, I don't want to develop for any other platform. Maybe it's because I can do other stuff besides programming, or maybe because I need to do other stuff besides programming. I think I have more in common with a regular Mac user than with a (say) .NET programmer.
 
I know for a fact that Madonna's tickets are usually sold out before they go on sale.

Yes, but the mental process for those people are not in par with the ones going here. Does anyone really care about madanna any more, get a GF people she is really old.

I rather have a nice dinner then go to one of those concerts. But to each his own entertainment. I will stick to my plasma and blu-ray weekend. :p
 
haha, for some, for me they are just been a company, good for them, be a company, not a cult. I am all for that.

Now for some fun about the missed iphone, or they come out and its not the final version, "One More Thing", like he did with the G5. :D

Having extra features announces or even a different and better design would be more awesome than just joking about the leak, if not as much fun.
 
Well, this 'app universe' is marketing speech.
I think there are a couple of good reasons why the Pad will never be a developer machine:

First of all it would allow for alternative software distribution paths. Download your code from any repository on the web - compile it - run it. Something Apple does not like...

What is more important, there are two very distinct development paths: One is (simple) 'applications software' and the other is 'frameworks'. Frameworks is what really makes all these apps possible and you can not push them forward on a restricted platform.

Sure there might eventually an 'app-builder' app, but this would be for hobby projects. Professional software development has their own set of requirements that are hard to fulfill on the Pad, speaking of source code versioning, collaboration support, etc...

Yeah, I grew up coding C on windows machines (to run on the same machine) and when I got my first job as a game dev I was surprised by the "remote debugging thing" (i.e., compile in a PC and load into the game console). But if you think for a second these limited devices won't perform the same as when the app ships if you are running a full-featured OS AND the IDE, as well as the app being debugged, on the same machine. Makes perfect sense.
 
people dont understand most developers love the app store setup. they dont have to worry about getting their app out there as the app store does a great job. Piracy is minimum as its not easy for just anyone to pirate an app unless your already into that scene. all they gotta do is sit back and collect the checks from apple. sounds like a good setup to me. it sucks that some ideas are not allowed by apple but all it takes is one successful app to make you realize its all worth it. hell im considering getting into development.

Not easy to pirate? Unfortunately, it is. Granted, it s not as easy as simply downloading a torrent of your favourite film, but once you jailbreak the phone, its easy, sadly.

And at the moment, considering how much garbage is in the app store its a kick in the teeth to the developers of reasonable apps that were rejected.
 
Trying not to sound stereotypical, but I sure hope it supports CDMA! Especially after the legit iPhone in China apparently being CDMA.

I'm not particularly geeked up about it, but don't Japan and Korea run CDMA networks? hence CDMA iPhones?
 
They need to have a bar scene setup on stage. Have a bar stool with the new iPhone sitting on it. Then Steve Jobs comes on stage and "finds" it.

"What's this?"

That would be hilarious, not to mention, a great way for Apple to laugh this whole incident off.:D
 
Not easy to pirate? Unfortunately, it is. Granted, it s not as easy as simply downloading a torrent of your favourite film, but once you jailbreak the phone, its easy, sadly.

Not for the majority of the market, because they just don't jailbreak. The vast majority (over 80%?) of iPhone users either don't care, don't know how, or aren't interested. Not having to worry about any significant piracy from the vast majority of market customers is great for developers. Of the approx. 20% of "lost" customers, it appears (from analytics) that only a tiny percentage would have been paying customers representing actual lost revenue anyway. Leaving too trivial an amount of lost sales to worry about (unless one has an app with per-use back-end server costs, etc.)

The point being that most developers (those without back-end server costs) can essentially ignore piracy as if it didn't exist, and let Apple do most of the work distributing their app.

Marketing apps is still a big problem though...
 
I can't wait for the keynote, I usually don't get excited about keynotes but I can't wait to see how they handle the presentation of the iPhone. Do they mention the incident, do they make a joke about it, do they just introduce a completely different phone, do they just ignore it and proceed to introduce the phone we are already familiar with..... can't wait :D
 
Is WWDC exclusive to members of the industry or can anyone with the financial means attend this event?
 
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