Nothing about the specs is cutting edge. It will basically be a PC with a laptop style APU like a AMD Ryzen AI Max+ 395. Ray Tracing, Neural Rendering, Path Tracing and Frame Generation are jargons that current gen GPUs(at least nvidias) are capable of. FSR4 support in games is lagging behind DLSS4.5 and its override features. Therefore AMD will have alot of work ahead of itself. However, they are working with Xbox, Sony and GPU board partners so there will be synergies.Ya'll see the GDC talk news? Basically MS is telling xbox devs to write games for PC. AMD also dropped the bomb about some features coming to the next xbox not being available (thus far) on RDNA4 as well (that is sure to go over well with the community when it becomes general knowledge).
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Microsoft confirms AMD FSR Next and ML Multi Frame Generation for Project Helix - VideoCardz.com
Finally, AMD ML Multi Frame Generation Microsoft used its GDC 2026 Xbox Developer Summit to share the first real graphics details for Project Helix, itsvideocardz.com
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AMD reveals "FSR Diamond" for Next-Gen Xbox, but is it RDNA5 exclusive? - VideoCardz.com
AMD confirms FSR Diamond as a new codename during Project Helix reveal AMD has now attached a new name to its next FSR stack. In a social media postvideocardz.com
MLID seems to think Helix could be as strong as a 5090. 🤷♂️Nothing about the specs is cutting edge. It will basically be a PC with a laptop style APU like a AMD Ryzen AI Max+ 395. Ray Tracing, Neural Rendering, Path Tracing and Frame Generation are jargons that current gen GPUs(at least nvidias) are capable of. FSR4 support in games is lagging behind DLSS4.5 and its override features. Therefore AMD will have alot of work ahead of itself. However, they are working with Xbox, Sony and GPU board partners so there will be synergies.
I don't think it will need more than but with 16-18 GDDR7. AI upscaling is so good now that if it matches a 9070xt or 4070ti, it will be capable of 4k 120hz at high settings with upscaling and ray tracing in most games.
Remember the below?😆MLID seems to think Helix could be as strong as a 5090. 🤷♂️
Yeah I recall that. I look forward to seeing what MS comes up with.Remember the below?😆
RAM cost has multiplied over the past 2 years. Furthermore AI upscaling now looks as good if not better than rasterised. The average gamer does not need a 32GB GPU for TVs that are only 60 or 120hz capable.
In light of RAM and SSD cost AND supply, rumour specs from 2025 are outdated and will be even more so in 1.5-2 years when the console retails. Why? In the past manufacturers used to agree years RAM supply contracts with Micron and Samsung. Now, pricing and supply adjustment has shifted to quarterly and even monthly reviews.
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If it's a PC it will need more than 16-18 GB RAM, unless you mean dedicated VRAM only. There's a decent number of PC games that already choke with less than 20GB total RAM, FFXVI for example. Even on the absolutely lowest settings it's not a good time. Granted it's a horrible port. But there's also a lot of PC games that need 10GB+ VRAM to look good and 10GB system RAM to run.Nothing about the specs is cutting edge. It will basically be a PC with a laptop style APU like a AMD Ryzen AI Max+ 395. Ray Tracing, Neural Rendering, Path Tracing and Frame Generation are jargons that current gen GPUs(at least nvidias) are capable of. FSR4 support in games is lagging behind DLSS4.5 and its override features. Therefore AMD will have alot of work ahead of itself. However, they are working with Xbox, Sony and GPU board partners so there will be synergies.
I don't think it will need more than but with 16-18 GDDR7. AI upscaling is so good now that if it matches a 9070xt or 4070ti, it will be capable of 4k 120hz at high settings with upscaling and ray tracing in most games.
I am actually curious if they are going to use GDDR or LPDDR. I feel like using LPDDR would make for a better PC, but a crappier console experience, unless they go with like a 1024 or bigger bus.^^
Like the Ally X and Steam deck it's likely that helix will have unified RAM and VRAM. This will make it more cost effective and simplify supply chain or having to separately source RAM and VRAM.
But yeah 24-48gb could be good. Remember that ai upscaling and neural rendering reduce ram consumption.
I think it will be adequately powered, with MS encouraging partners like MSI and Asus to produce more powerful variants. A bit like the Ally X. This reduces inventory risk for MS.
How come?I feel like using LPDDR would make for a better PC, but a crappier console experience
A big GPU need lots of bandwidth but care less (than CPU) about latency? I guess they could hide the use of LDPPR with infinity cache (Strix Halo).How come?
Yes, they raised the price 50% on the premium tierToo expensive?
okI don’t think so
It seems many people including the new xbox boss doesn't hold to that opinionIt’s one of the best value product in gaming
I'm just pointing out the obvious where MS thought they could raise the price by 50%, and not reap any negative consequences. From what I saw on YT, reddit, and other social platforms people were incredibly angry at the price boost and how they modified the tiers.If they reduce the price, they will like reduce the quality of the games and limit the number of day 1 exclusives.
I bet GP could pay for a lot more games like Exp 33, than games like CoD. Even at a cheaper price.If they reduce the price, they will like reduce the quality of the games and limit the number of day 1 exclusives.
I've had lot of value out of gamepass but I don't subscribe continuously. I don't dip in for 1-2 months when there are new games that I want to try or play.
The price dropped to $22 in the USA already, but most people are not playing COD this year. For me, it's too sweaty. Most casuals leftInteresting take on the Xbox price hike, and what it means for day 1 releases
In short, MS having to pay activation for call of duty in the range of 300 million for lost sales, i.e., Activision would have had 300 million dollars in sales if it wasn't in the subscription.
So now that COD is not part of the day one launch, MS can reduce the price of the subscriptions. One problem may be that other highly popular titles may fall victim to this, in that it costs MS too much money to host the game as a day 1 release
The video mentioned that, how it was a one two punch, first people started leaving the sub, but because of current version of COD, it lacked the popularity of its predecessorsThe price dropped to $22 in the USA already, but most people are not playing COD this year. For me, it's too sweaty. Most casuals left
Definitely, Activision gets the cash from COD sales, and MS (who owns Activision) can keep/grow their subscription.I think a smart business move by far.