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- up to 16GB BTO (32GB user upgradeable but not documented, like 16GB now)

That was only because 8GB sticks didn't exist at the time of that documentation. It becomes a question as to whether a 16gb stick would be supported by the new intel chipset.
 
To be classed as 'Retina', the 15" MBP would need a resolution of about 1920x1200. The Nvidia GPUs listed can all drive 2560x1600; so, yes, they do support retina-displays.

If Apple adopts the trend of doubling resolution, the 13" MBP will have a 2560x1600 resolution, and the 15", 2880x1800. If Apple adopts 1920x1200 for the 15", it will not be able to keep aspect ratio (and that would not be retina - there are lots of laptops in the market with a 15" and a 1920x1200 resolution, and they're not retina).
 
The new CPUs should be quite easy to predict.

It looks like the new MacBook Pros will use the 3610QM (2.3 GHz), 3720QM (2.6 GHz), and the 3820QM (2.7 GHz) Ivy Bridge CPUs. These appear to be the replacements for the 2675QM, 2760QM, and 2860QM CPUs used in the present range. This is a welcome 8% clock-rate increase.

But what about GPU?

The current AMD 6770M has just under 700 gigaFLOPS of processing power in a thermal envelope (TDP) of somewhere between 30 and 35 watts.

According to Semi-accurate, Apple are moving - back - to Nvidia for their 2012 MacBook Pros. Slightly worryingly, Nvidia's new mobile architecture (Kepler - GK107) is a 'gaming' orientated GPU, which has been GPGPU crippled.

Of the new range, the potential Nvidia replacements (for the AMD 6770M) are the GeForce GT 635M, GT 640M, GT 650M, and GTX 660M.

The GT 635M is actually a low-end re-badged last-generation GT 555 (Fermi), and whilst it has the correct TDP for use in a MacBook Pro, it only has 300 gigaFLOPS of performance. This would be a massive downgrade over the 6770M.

The GT 640M uses the newer Kepler architecture, but only churns-out 480 gigaFLOPS. I can't find any specific TDPs for the new Kepler based GPUs, but I'd guess the GT 640M is in the high 20s or low 30s, which makes it a possible candidate for use in the MacBook Pro.

The GT 650 (using GDDR5) produces 560 gigaFLOPS, and probably has a TDP in the mid-to-high 30s.

The GTX 660 is widely theorised to have a TDP of between 40 and 45 watts. This is more than that of the outgoing 6770M, but is the only card which, with it's 640 gigaFLOPS, comes close to the GPGPU performance of the 6770M.

I dearly hope that Apple uses the GTX 660M in the top-end 15" MacBook Pro (and the 17" if it survives), but I fear the best that can be hoped for is the GT 650M, and possibly only the GT640M. Whilst the gaming crowd will welcome this, this will be a horrible downgrade for those who use anything that utilises the processing power of the GPU.

N.B. I have no interest in the fact that Kepler has good 'fps' in KillyKillyDeathFace 7, I just don't care.

N.B. : Some (most) just don't care about those Flops...
 
If Apple adopts the trend of doubling resolution...
That was only done with the iPhone and iPad because iOS apps have their dimensions hard-coded into them. It was necessary to map four pixels of Retina to one non-retina pixel so that older apps would work with the new resolution. This is not true of OS X, and therefore no need to double the resolution.

If Apple adopts 1920x1200 for the 15", it will not be able to keep aspect ratio...
1920x1200 is the exact same 16:10 ratio that the current MacBooks use.
 
That was only done with the iPhone and iPad because iOS apps have their dimensions hard-coded into them. It was necessary to map four pixels of Retina to one non-retina pixel so that older apps would work with the new resolution. This is not true of OS X, and therefore no need to double the resolution.


1920x1200 is the exact same 16:10 ratio that the current MacBooks use.

Sorry if this was already discussed, but say these new Pros are indeed 'Retina' displays.

If I want to play a video game, that sort of resolution might be a waste of power (especially as the machine ages). Can I drop it down to a lower resolution, but still see crisp text? (I'm assuming not since it's not native).

Thanks!
 
That was only done with the iPhone and iPad because iOS apps have their dimensions hard-coded into them. It was necessary to map four pixels of Retina to one non-retina pixel so that older apps would work with the new resolution. This is not true of OS X, and therefore no need to double the resolution.

Have you heard of the hidpi mode in OS X?
 
To be classed as 'Retina', the 15" MBP would need a resolution of about 1920x1200. The Nvidia GPUs listed can all drive 2560x1600; so, yes, they do support retina-displays.
That seems entirely too low. 1920x1200 would likely not be classified as retina as far as Apple's current standards go. In fact, that wouldn't even be much of an upgrade over the 1680 x 1050 resolution.
 
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Read this on a finance website possible regarding tomorrow's Earnings Announcment...

"It's not going to be about the new iPad and it's not going to be about the the iPhone 4S, it's going to about Mac sales and the outlook going forward."

Ah, yes, the Mac. Lost in the storm surrounding the "Newest Biggest Thing" is that there hasn't been a refresh on Mac products in over a year. Mac accounts for roughly 15% of Apple revenues; not enough to really sink the ship on the margin, but certainly a factor to be considered in light of the moribund growth of the traditional computer industry as a whole.

A slimmer form factor, new chip set, or a refresh in general for the Mac would be more than welcome news to analysts and investors.


Crossing fingers and getting my card ready!!!
 
That seems entirely too low. 1920x1200 would likely not be classified as retina as far as Apple's current standards go. In fact, that wouldn't even be much of an upgrade over the 1680 x 1050 resolution.

It is not guess work, it's Apple's definition. They provided the math at one of their keynotes.

At a viewing distance of 23" one needs a ppi of about 150 dpi to exceed the resolving power of the 'average' human eye. This equates to a resolution of (roughly) 1920x1200 for the 15" MBP.
 
Here in Portugal, the FNAC store is starting to offer discounted prices on the MBPs. They usually do that before refreshes, so perhaps in 2 or 3 weeks we'll see something new :D
 
http://www.tuaw.com/2012/03/01/retina-display-macs-ipads-and-hidpi-doing-the-math/

According to the math, 1920x1200 on the 17" is already "retina" so that resolution on a 15" would definitely be "retina"
You mean the one that he had to update twice because his test is rubbish? The resolution will most likely be high enough to be over 200 dpi. Not to mention, the screen elements are intended to keep the same size. This is impossible at the resolution you suggest.
 
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The new CPUs should be quite easy to predict.

It looks like the new MacBook Pros will use the 3610QM (2.3 GHz), 3720QM (2.6 GHz), and the 3820QM (2.7 GHz) Ivy Bridge CPUs. These appear to be the replacements for the 2675QM, 2760QM, and 2860QM CPUs used in the present range. This is a welcome 8% clock-rate increase.

But what about GPU?

The current AMD 6770M has just under 700 gigaFLOPS of processing power in a thermal envelope (TDP) of somewhere between 30 and 35 watts.

According to Semi-accurate, Apple are moving - back - to Nvidia for their 2012 MacBook Pros. Slightly worryingly, Nvidia's new mobile architecture (Kepler - GK107) is a 'gaming' orientated GPU, which has been GPGPU crippled.

Of the new range, the potential Nvidia replacements (for the AMD 6770M) are the GeForce GT 635M, GT 640M, GT 650M, and GTX 660M.

The GT 635M is actually a low-end re-badged last-generation GT 555 (Fermi), and whilst it has the correct TDP for use in a MacBook Pro, it only has 300 gigaFLOPS of performance. This would be a massive downgrade over the 6770M.

The GT 640M uses the newer Kepler architecture, but only churns-out 480 gigaFLOPS. I can't find any specific TDPs for the new Kepler based GPUs, but I'd guess the GT 640M is in the high 20s or low 30s, which makes it a possible candidate for use in the MacBook Pro.

The GT 650 (using GDDR5) produces 560 gigaFLOPS, and probably has a TDP in the mid-to-high 30s.

The GTX 660 is widely theorised to have a TDP of between 40 and 45 watts. This is more than that of the outgoing 6770M, but is the only card which, with it's 640 gigaFLOPS, comes close to the GPGPU performance of the 6770M.

I dearly hope that Apple uses the GTX 660M in the top-end 15" MacBook Pro (and the 17" if it survives), but I fear the best that can be hoped for is the GT 650M, and possibly only the GT640M. Whilst the gaming crowd will welcome this, this will be a horrible downgrade for those who use anything that utilises the processing power of the GPU.

N.B. I have no interest in the fact that Kepler has good 'fps' in KillyKillyDeathFace 7, I just don't care.

Where did you get your information?

A quick check on www.notebookcheck.net ranks the video cards.

http://www.notebookcheck.net/AMD-Radeon-HD-6770M.43955.0.html

The Nvidia GPUs you listed are better than the AMD 6750 which is the video card in the base model macbook pro.

The AMD 6770 is the upgraded GPU and almost all of the Nvidea GPUs you list is better. The GT 635 is slightly behind the 6770.

Nvidia just had a just a die shrink to 28 NM. I was hoping Apple would be switching back to the nvidia chips.

The nvida GT 635 is better than the AMD 6750.
 
At a viewing distance of 23" one needs a ppi of about 150 dpi to exceed the resolving power of the 'average' human eye. This equates to a resolution of (roughly) 1920x1200 for the 15" MBP.
Yes, but what about scaling effects? Unless the resolution is exactly doubled in both dimensions (i.e., 2880 * 1800 pixels on a base 15" MBP), users will be given a choice between squinting at native resolution with tiny text or switching to ugly, sub-native resolutions with readable text. Neither of these two options seems particularly optimal to me. :(
 
Yes, but what about scaling effects? Unless the resolution is exactly doubled in both dimensions (i.e., 2880 * 1800 pixels on a base 15" MBP), users will be given a choice between squinting at native resolution with tiny text or switching to ugly, sub-native resolutions with readable text. Neither of these two options seems particularly optimal to me. :(

to solve this problem, they should just release a standard with 2880 * 1800 on 15" MBP's :)

easiest solution to me
 
Here in Portugal, the FNAC store is starting to offer discounted prices on the MBPs. They usually do that before refreshes, so perhaps in 2 or 3 weeks we'll see something new :D

you have ruined my day/week/month with that statement lol
 
A 12px font is a 12px font no matter what resolution your display. If you are viewing at a distance where you can't see the pixels in a 12px font then the text is tiny and not enjoyable to read. The only way Apple would make text look sharper while keeping it the same size is to use pixel doubling and hidpi mode, at which point they will market it as retina. They will not bump the resolution marginally and market it as retina.
 
Don't get your hopes up... nothing before June ;)

Based on the latest facts, my predictions are as follows:

- iMac will be updated (just a spec bump with the new Ivy Bridge processors) in April or May; and

- one of the following: (i) MacBook Air is updated in June, and MacBook Pro is redesigned in September/October; or (ii) MacBook Air and MacBook Pro are both redesigned as a single line of products or as two lines of similar products in June/July.
 
I'm expecting an announcement of an event this week with the event being early next week. Release late next week.

Completely optimistic, though. I really want the new MBP to come out :D :D :D :D
 
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