Adobe Announces Creative Suite 5 including Photoshop CS5 and Flash Catalyst CS5

so can i upgrade my academic version of cs4 after effects to the the professional version of after effects cs5 through purchasing the cs5 upgrade disc, or do I have to purchase the full version of CS5??

Any other suggestions?? I just can't get an answer for this question and no one has an answer.
 
I'm not hating, but cs4 was a snoozer. An expensive snoozer.
We have 8 machines running cs3 and 1 on cs4. We took in maybe 50-60 jobs this tear on cs4. We won't order cs5 til a job lands in our laps where the agency didn't export an .inx for us to use.

Adobe isn't innovating anymore, it's kind of a bummer. Or maybe everything has been done? In the 90's I was pro Quark, and they made a left turn now I have no idea what they are doing....
 
Good for me...

I passed on PS CS4. Been on CS3. So this is a perfectly fine upgrade for me and I preordered today. I can't wait to begin using the new features.
 
Flash Catalyst

No Adobe, don't do it! UI design is an art and a science and takes a highly specific set of skills to do it right. Flash, a platform already notorious for being non-accessible, non-native, and frankly fugly at times, is now open to every person whom considers himself a "graphic artist"*. Combine that with the other great Adobe-related truth, that everyone who pirates a copy of Photoshop considers himself a "graphic artist", we'll see a huge decrease in the quality of Flash UIs.

* It's a sad but well known fact that most people whom call themselves graphic artists have never had any training whatsoever, even in the most critical field: design. Design is one thing, but UI design is a very specific subfield. Opening the doors to the non-designing "graphic artists" to "design" user interfaces is a nightmare waiting to happen.
 
Ah the real reason Adobe feels sore.

Flash Catalyst CS5.

Apple made the right move.

Adobe wants an expansion of Proprietary Flash Complete Web Sites and not HTML5 open standards solutions.

You like Flash.

We get that.

It IS an issue with the iPhone OS 4 so Flash Catalyst isn't going to be good for any iPhone development, and no, Apple isn't going to roll that back.

Do some research. Flash Catalyst is a front end UI construction app that let's you take designs from Photoshop, Illustrator, and other CS5 Apps, and convert them into objects and formats for use in Flash, laying them out with the functionality a Designer envisions, and generates the MXML code for it based on these layouts.

This allows Designers to focus on creating the clean front-end UIs, while developers write the code that plugs into them using Flash Builder 4 (formerly Flex Builder 3). This way, Developers have to deal less with the UI itself, and Designers don't have to go through the current process of converting UI assets into SWFs, PNGs, or other visual formats for use in a Flex Application.

The purpose of this? It improves the workflow between designers and developers, allowing designers to make visual changes in Catalyst without damaging code already written by developers in Flash Builder.

If you'd like to take 5 minutes of your precious time to learn more and understand, click here: Exploring Flash Catalyst and Flash Builder workflows
 
No Adobe, don't do it! UI design is an art and a science and takes a highly specific set of skills to do it right. Flash, a platform already notorious for being non-accessible, non-native, and frankly fugly at times, is now open to every person whom considers himself a "graphic artist"*. Combine that with the other great Adobe-related truth, that everyone who pirates a copy of Photoshop considers himself a "graphic artist", we'll see a huge decrease in the quality of Flash UIs.

* It's a sad but well known fact that most people whom call themselves graphic artists have never had any training whatsoever, even in the most critical field: design. Design is one thing, but UI design is a very specific subfield. Opening the doors to the non-designing "graphic artists" to "design" user interfaces is a nightmare waiting to happen.

This sounds slightly elitist. The French Académie des Beaux-Art comes to mind.
 
so can i upgrade my academic version of cs4 after effects to the the professional version of after effects cs5 through purchasing the cs5 upgrade disc, or do I have to purchase the full version of CS5??

Any other suggestions?? I just can't get an answer for this question and no one has an answer.
If I were you, I'd wait for the CS5 academic version if at all possible.

If you no longer qualify for academic pricing, contact the online Adobe store to see if they'll give you the upgrade pricing:

http://www.adobe.com/education/purchasing/education_pricing.html
No longer a student?

An important note about upgrading your software: Your personal investment in Adobe products may continue to be valuable, even if you no longer meet the qualifications for Adobe education pricing. Contact the online Adobe Store or your local reseller for information about upgrades to commercial versions of your products.

All offers and prices are limited to residents of the United States and Canada who are qualified Adobe education customers. Prices are estimated prices in U.S. dollars. Actual pricing may vary. Prices are subject to change without notice.

But don't be surprised if the CS5 ugprade for your particular suite is more than you originally paid for the academic version...
 
HTML5 Youtube

What is it going to take to get Adobe to fix Flash so my computer doesn't turn into a camp fire everytime I go to YouTube?

Youtube has an html5 beta program. You can see if it helps by trying it out: http://www.youtube.com/html5 It seems to work fine on my powermac g4 (better than the flash version anyway). The controls aren't as nice as the flash version IMHO.
 
It has something to do with Apple not allowing access to certain things. Not sure of the name, but has to do with the GPU. But I'll give you the fanboy answer. It's because Steve said that Adobe is lazy. Now fanboys must repeat that every chance they get.
No offense, but as unstable as Flash is on my Mac I'd rather the Flash team didn't have kernel level access. It's poor programming practice, and would be a potential breeding ground for security vulnerabilities.
 
Lameass feature. Photoshop sux. Apple could do so much better. The sooner Apple can kill off Adobe the better. Cmon Apple release your Photoshop killer already.

Are you telling me Apple would do better? Their implementation of brushes in Aperture 3 is dead slow right now. And they just can't keep up with updates for all their professional applications.

Even tho I like Aperture, right now Lightroom seems like the way to go if you are just starting. And Photoshop, InDesign, Illustrator, etc. Those apps are essential, and there is no way Apple could make something similar.


And remember that Apple needs Adobe. If Adobe were to stop making apps for Mac, most professional would abandon Apple. Adobe still has a market MANY times bigger with PCs.
 
Even then, Adobe still has access to the GPU using various API's.

I'm sorry, but do you have enough knowledge of the matter to assess if Apple's API's provide sufficient access to accomplish what Adobe needs to make it work?

I doubt it.

I haven't either, but I look at it from a logical perspective: Why would Adobe piss off Apple and Apple customers by not using these simple API's? What is their gain by doing that? Nothing.

So Adobe needs more access, Apple refuses because of security reasons and an already tense relationship with Adobe.

Adobe states it really tried to work with Apple on improving Fash. But Apple isn't really helpful. And I believe Adobe on this one. I still remember Adobe investing a lot of time and money into the development of a 64-bit Creative Suite, that would run on Carbon 64-bit. Until Steve Jobs suddenly announced to drop the Carbon 64-bit project. Just like that. Time and money down the drain. You'd think Jobs would have consulted with his most valued business partners, like most companies do, but no. Apple runs its own course.

end of rant. :D
 
I still remember Adobe investing a lot of time and money into the development of a 64-bit Creative Suite, that would run on Carbon 64-bit. Until Steve Jobs suddenly announced to drop the Carbon 64-bit project. Just like that. Time and money down the drain. You'd think Jobs would have consulted with his most valued business partners, like most companies do, but no. Apple runs its own course.
I think you are overestimating the amount of work that went into that project. The reason Adobe wanted to go down the 64-bit Carbon path was to avoid a lot of work. The output of that effort was that CS4 was developed with 32-bit Carbon instead. So that was the easier path, and the hard work didn't begin until CS5.

As to whether enough advanced notice was given to Adobe, go wade through John Nack's blog for rants on both sides of the subject. Adobe was warned far in advance to convert to Cocoa, but then Apple set a poor example by not migrating several of their own higher profile projects to Cocoa.
 
I have to say after looking at all the features I'm not that impressed. Content aware fill is brilliant and Flash outputting as HTML5 is great, but the rest of the suite of programs seem to have only had a spit and polish IMHO.

I can't see that many people upgrading, considering the content-aware fill demos have only been done on basic backdrops and nothing particularly complicated. Let's face it, if you want a picture of a wall your just going to ask the guy to walk out of the shot (see Adobe's demo).

It's nice to see Adobe moving some of their products to 64 bit. Hopefully CS6 will complete the transition. It's a shame about the price though. I would have thought they would have dropped the price after the backlash they got for CS4s pricing.

Have you ever tried to do some of that stuff manually? It's a real nuisance. If you're not impressed, find one of your own photos and try editing something out of it by hand. You'll see that what they've done with the content aware filter is really amazing!
 
I'm sorry, but do you have enough knowledge of the matter to assess if Apple's API's provide sufficient access to accomplish what Adobe needs to make it work? I doubt it.

I do infact, I even know Linux's graphics server intimately. You'd be supprised how many developers hang out in the Rumors Section.

Apple gives 5 WAYS. 5! To access GPU accelerated features. Core Image, Quartz Extreme, OpenGL, Quicktime Libraries and OpenCL. They have plenty of access methods. They have no excuse when heavy 3D applications can use the same access methods.

So Adobe needs more access, Apple refuses because of security reasons and an already tense relationship with Adobe.

Adobe states it really tried to work with Apple on improving Fash. But Apple isn't really helpful. And I believe Adobe on this one.

Adobe doesn't need more access to anything, if VLC etc can out perform flash and still use OpenGL GPU grahics acclereation. In fact, What they are using on Windows for 10.1 Beta is just a DirectX API. Flash is still CPU acclerated accross the board.

I still remember Adobe investing a lot of time and money into the development of a 64-bit Creative Suite, that would run on Carbon 64-bit. Until Steve Jobs suddenly announced to drop the Carbon 64-bit project. Just like that. Time and money down the drain. You'd think Jobs would have consulted with his most valued business partners, like most companies do, but no.

You don't seem to know what Carbon is. Carbon is a Software Framework that was designed to ease the porting of OS9 apps to OSX. OS9 was a DECADE AGO. Apple even mentioned that it was going to eventually drop Carbon completely. Adobe was being lazy and not learning the new Cocoa framworks, and gambling their business reputation on a software framework that they knew was going to get killed off. Hell, even Carbon is slowly getting dropped off for use by Apple themselves. Apple has a whole OS and Apps to look after as well.
 
Puppt warp

Puppet warp looks pretty fun, and the new "painting effects" seem like a gimmick more than anything. Fun, nonetheless.
 
Have you tried Youtube's HTML5 video player? It is in beta now...

I have no issues with Flash on Youtube. Their implementation of HTML5 however, has a couple problems (I realize its beta still...).

No full screen.
Two finger scroll down the page, preview images appear along left side of page, and cover up part of the video window and comments.
That nasty sound bug with some videos... you could have your OS sound settings set quite low, but if a buggy video is played, you will get a high pitch pop on your speakers. Dunno if anyone has blown out their speakers yet, but sometime soon, someone will.
 
$799 to upgrade from CS3 Design Premium to CS5 Design Premium? I think I’ll pass.

I'll be damned. For a minute I thought you were quoting some MSRP price but that is in fact the actual cost to upgrade from CS3. So just one revision out and we have to pay 33% more? Thats crazy! Far from incentivizing me to march in lock step with Adobe releases, I am more inclined to stick with what I've got. I've already upgraded once but at those price points forget it.

EDIT:
Software piracy is partly to blame here as Adobe software is being stolen left right and center, but it's harder to be a champion of using software legally when you're getting fleeced.
 
CS suites have always made torrenting fun ;) Adobe will die a slow death anyway. That is if Apple doesn't buy them first.
 
I just watched the 'live' launch and found myself repeating 'except iPhone and iPad' after nearly every sentence lol.

It must be hurting Adobe really bad, even if they don't show it publicly.
 
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