It's so cute when people who have no idea how software development works make comments about how software development should work.
If only you knew…
It's so cute when people who have no idea how software development works make comments about how software development should work.
I'm not liking Sketch, but Affinity is very similar to Illustrator and it's working a lot faster than Illustrator. I opened up a big Illustrator project with Affinity without any issues and was able to edit it the same way. Thanks for the suggestion.Many people here have mentioned Affinity Designer. https://affinity.serif.com/en-us/designer/
I use Sketch myself. https://www.sketchapp.com
I'm not liking Sketch, but Affinity is very similar to Illustrator and it's working a lot faster than Illustrator. I opened up a big Illustrator project with Affinity without any issues and was able to edit it the same way. Thanks for the suggestion.
once you go sketch you never go back!
I just got done saying I didn’t like it. 0_oonce you go sketch you never go back!
So, looking at point 2), what excuse does Apple have for releasing software that seems for many people to be buggy and not ready for general release? I’m talking about the OS and native apps, not third-party. If you are a large company releasing an OS you know that 100% of the install base is relying on your product working first time.I use my Mac primarily for work (to make money). Pretty much everything else I do is relegated to an iPad / iPhone / Apple TV, as I typically find my Mac more tedious for those kinds of tasks. As such, I'd like to politely disagree with you:
1) While upgrading to a major release instantly isn't always the best idea, particularly if you need the machine for work, holding off for more a short period of time is equally bad. I'm a software engineer, and the number of vulnerabilities that are created / found / patched with every release is alone a reason to upgrade. Take a look at the OOD firmware issue with 10.12. Firmware is very low level, and thus isn't protected by complex security like software that exists higher up in the stack. You'll want that protection fast, professional / and casual users alike.
2) For company like Adobe to not have their flagship applications ready on release day is embarrassing. I fully agree that you should thoroughly vet every tool you need to function before upgrading, but large companies with detailed & complex processes dev - stage - test - release pipline already in place have no excuse for this. Microsoft shipped an update to the Office suite that supported 10.13 several weeks ago. Even apps I use by medium sized companies (Slack), to apps I use by small and obscure developers (Bartender, DaisyDisk), already support 10.13 at least in some capacity, and already have for sometime.
I fully agree with you that you should verify your important tools before you upgrade, but acting like anyone who installed a completely finished and released piece of software is a guinea pig is ridiculous. Mac OS 10.13 isn't a beta. If you're a large company and you know that at least 5-10% of the install base is going to be running this release in a short order and you aren't ready, despite the API diffs having been available for months, you've failed in an incredibly public and humiliating way. Anyone who works in the software industry professionally can tell you: Adobe has demonstrated an embarrassing amount of egregious incompetence... but what's new... it's Adobe.
EDIT: NOT TO MENTION THAT ADOBE SELLS ITS SOFTWARE AS A SUBSCRIPTION, PART OF WHICH INCLUDES REGULAR AND AND ON-TIME UPDATES. WHAT EXACTLY AM I PAYING FOR, THEN?
High Sierra wasn't announced overnight. Don't give Adobe a pass on this one.
Or, you know, as professionals, perhaps we don't rush ahead and update to the latest operating system version on day one, and then there's no problem? What's so essential in High Sierra that it requires any of us to be guinea pigs for Adobe or Apple? There are plenty of rubes willing to play that game. Let them suffer the consequences.
Honestly, I really question how many of you use your Macs primarily to make money. Because if you did, you wouldn't go anywhere near an OS update until you were certain there were no potential compatibility problems, whether within the OS itself, or within essential third party tools.
Assume all software, always, is buggy. Plan accordingly. Creation a validation process for your essential tools and regression test your most common and necessary combinations before committing to changing your workflow. There's zero excuse for behaving like a consumer when your ability to generate revenue is on the line.
Then isn’t it prudent to have more than one boot disk and just have one with each OS, thus allowing you to access the latest without compromising completely your ability to earn? Do the professionals on this forum really only have a single computer to hand.....sounds risky if there is a routine hardware failure?Partly agreeing with you here… On the other hand there are professionals e.g. app developers developing apps for high sierra who need to be on the latest OS and who also need access to adobe products such as Illustrator…
Partly agreeing with you here… On the other hand there are professionals e.g. app developers developing apps for high sierra who need to be on the latest OS and who also need access to adobe products such as Illustrator…
Adobe is pathetic as always.Developer's have 3 months to test and get the software ready and its never enough that when its ready for prime time they have issues what do they do for 3 months when its in beta?!?
Apple shares equal blame. They used to care about ensuring app compatibility with new releases. It's a shame, really.
What's with the common sense advice? Just grab a pitchfork and start shouting like everyone else.Or, you know, as professionals, perhaps we don't rush ahead and update to the latest operating system version on day one, and then there's no problem? ...
Fact 1: those apps were working before.
Fact 2: the only thing that changed was the OS.
With those known two facts, I don't see how it is an app developers problem. Blame Apple.
Yup.I, on the other hand, recommend users update to High Sierra and find some non-Adobe graphics software to use. Permanently. But that's just me.
Isn’t this why we pay the heavy price for their subscription? So we will always have the latest and greatest.
Apple have been talking about APFS for a long time! Long before this WWDC.
And Adobe currently has NO solution? **** them. I’m so happy I’m done with academia so I don’t need illustrator anymore. And my private need for photoshop has been replaced with pixelmator, macphun luminar etc.
You can still use CS6 on an older build of the OS. If security is a concern take the machine offline.I suppose Adobe won't fix the CS6 version... this is the end.![]()
The almost exponential increase in computing power and storage space in recent years, so much of which now comes as standard for everyone really, has conveniently masked how bloated and inefficient Adobe's software has become. The hardware is so fast, and the storage space so ample, that Adobe's software people have been getting lazy. They've been getting away with murder on that front quite honestly.