Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
I second the above "lol, flash."

Great, so those pitiful clinging to archaic technology developers can potentially get their bloatware on the iPhone then party like it's 1999? 1999 because that was when Flash peaked for being relevant and it's been dropping away ever since.

I won awards for Flash stuff many moons ago, it was frustratingly craptacular back in the day and clunky but did what it had to do, but it's time is past. It's not ADA compliant. It's a drain and a resource hog. It's not even necessarily for 99% of the things any competent and in-the-now developer does, it's definitely not future proof so any developer coder that's using it is just screaming "I'm stuck in the past, afraid of change, and a dinosaur (not to mention unemployable in five years)." Dragging the modern web down by their ignorance doesn't give someone a right, only a sad excuse. Flash needs to take a long walk on a short plank and join the list of "technologies of yore that were outmoded" museum where it belongs, not continue to blight the web.


LOL...hey, this is what an uninformed Flash "Award Winner" sounds like LOL. The first teenage kid that writes the million dollar Flash app will laugh all the way to the bank at guys like this. I still use C to program micro controllers...its an old language, am I stuck in the past? afraid of change?.....lol....get off your high horse and learn to program Moron.
 
And most of those tools still use scripting languages - sometimes custom ONLY to their game/level editor - as the means of actually developing the app.

I have nothing against tools people use, but if it runs in an interpreter and causes nothing but bad Apps it just plainly shouldn't be used.

never say never. Right now it sucks. I don't think Adobe will get it together, but we'll see.

It will always suck while its a layer between App and OS, converting touch events to mouse clicks. You will never fix something that is fundamentally flawed.

That problem already exists now, without Flash as part of the equation.

Thats like saying setting off a million nukes would be the same as setting off one nuke. Problems aren't binary, they can get worse.
 
http://itunes.apple.com/us/app/webers-on-the-grill/id321412323?mt=8

If some of you really want to know how to tell which apps are made with Flash then you have to start to ask yourself why you are freaking out so much. If you cannot tell then what is the big deal? Just use it and judge for yourself.

It is hard for the user to tell because all that happens is you miss click and the user blames the phone not the App. Every app that is beyond a tilt control will be affected by this and the result is a frustrated user. Its why touch screen phones never took off before the iPhone - using a styles was the only solution to getting accurate interface
 
Flash can be used only by 5% of Android users:
http://developer.android.com/resources/dashboard/platform-versions.html

You better get a computer for all those sites ...

Or the real nike+ site
or the Adidas site
or the ufc site
or hulu
or Sherdog
or mmatorch
or cbc in Canada.
or google Analytics
or anything half as awesome as this http://waterlife.nfb.ca/

*sniff* I do miss flash. I don't care if it dies. Let it die. But it is not even closed to dead yet. So I do miss that HUGE chunk of internet that is missing on my iPhone. And no all those crappy sites like the nike+ version they made for the iPhone do not count. there is no rich media experience in them.
 
Not entirely true. I know a flash website that takes up 120% CPU of a 2.4GHz dual core and about 400MB of RAM and all it does is display basic content. Bad tools attract bad developers, people who don't know the difference between relative urls and absolute urls, thinking that a 4MB jpg being displayed at 40px x 40px is ok.

Bad tools attract bad developers....Wow......thats a real generalization. How about I give you the latest and greatest sculpting tools and let Michaelangelo use the bad sculpting tools he had in his day. Get my point. Lee Brimelow can probably do more with Flash than you can do with any tool of your choice. Look him up.
 
How can we tell that a crappy app is adobe's? There are a lot of soso aps out there, but I wonder how to differentiate native vs third party app?

Who cares as long as the app does what it's designed to do. A lot of posters on here are blaming Flash for crappy apps, but I think that's like "blaming the hammer because the house is ugly". Designers/coders need to take some of the responsibility too. Flash is only one tool among many... it's the idea and execution that goes into making the app that is the most important.
 
Things to remember:
The packager still is only 3.0 compatible. (How long until Apple stops allowing 3.0 non backgrounded apps? November? Will Adobe have 4.1 going by then?)
Apple doesn't have to approve obviously flash-made and obviously bad apps.

While Apple has made loose some rules today, they also have tightened up what they will actually accept. That I think is an important distinction.
 
little-engine-cover.jpg


Keep chugging away Adobe!!!
 
Flash can be used only by 5% of Android users:
http://developer.android.com/resources/dashboard/platform-versions.html

You better get a computer for all those sites ...

I agree with you 100%.
I'm just saying it's still a big part of daily life/internet for many millions of users like me.
And I am not blaming just Apple for this. After all it is still Adobe who hasn't made a proper flash player for the mobile platform.

I think it's still such a huge part of the net that shouldn't be ignored that's all.

Flash, I believe, will get replaced with. But not just yet, and until then I would like to be able to experience the whole internet.
I mean wasn't HTML5 supposed to kill flash last January? Flash development hasn't slowed down at all. At least not in Toronto. If you are a developer and can develop well in flash/flex you have a pretty stable job here at the moment.

Lee Brimelow can probably do more with Flash than you can do with any tool of your choice. Look him up.

I've actually met him at FITC conference this year. Really nice guy and yes an AS genius. Same with Yoshihiro Shindo.
 
As an native App developer this is a sad day. I've tried the Apps that have been created in Flash and it produces a sub-par Application with poor touch response and low fps. I have no problems with the other compilers though.

Exactly. Those apps should be labelled as "made with flash" so smart people can avoid them.
 
Exactly. Those apps should be labelled as "made with flash" so smart people can avoid them.

The whole point of having an app review process is to screen apps that violate Apple's guidelines (sensibilities, security, run arbitrary code from sites, etc.). Part of this is the stability and overall performance of the app- if Apple is going to make a curated app store where a dev has to pay before they can even have their apps reviewed, it's their burden to review the app properly and reject it if it's buggy or slow.
 
My prediction is Apple thinks this

"Lets lets Adobe have there own way, & we can prove & show the public how crappy the applications will be made using flash :D"
 
How is this different from some of the crappy native apps?

It will have an extra layer of software making it even slower and more bloated. Even cr*ppier cr*p;

I'm waiting for the first million dollar Flash iPhone app to finally quite all you Flash complainers! It will happen!

Absolutely. But the poor dev might still be screwed, because perhaps he could have made 2 million with a less bloated methodology.
 
I think you're all missing the real reason Apple has allowed this to happen.

iLife 11 is just around the corner which will bring an app builder so anyone can make their own apps.

They can't very well ban apps created by a complier that apple has sold can they?
 
Hypercard??

So is apple feeling Android's compition by loosening this constraint? And what will happen to the Hypercard app any word on that?
 
All they really have to do is enforce a policy of requiring the compiler to be up-to-date and not break functionality, and eventually Flash will kill itself for them.

It's genius really. Flash is already pretty useless on mobile devices (except for loading ads, which HTML5 will probably end up taking over anyway), so what's the point?
 
markfc said:
I think you're all missing the real reason Apple has allowed this to happen.

iLife 11 is just around the corner which will bring an app builder so anyone can make their own apps.

They can't very well ban apps created by a complier that apple has sold can they?

+1

This makes sense. I can't see them doing this just for adobe!
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.